X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=out_gp2x%2Freadme.txt;h=6218b92400b37bb8dccdb9f542c33ab2ebcc48a4;hb=4e1934c1ee3a43796e68edc66b3c3f8e079caf7c;hp=a84fe959f836aabbe75532d9586e2aa1b787eb2e;hpb=aa2dba92740d5aeab520ed493df9188505a4c3d7;p=fceu.git diff --git a/out_gp2x/readme.txt b/out_gp2x/readme.txt index a84fe95..6218b92 100644 --- a/out_gp2x/readme.txt +++ b/out_gp2x/readme.txt @@ -2,7 +2,8 @@ GPFCE - NES emulator for the GP2X ================================================================================= Ported by: zzhu8192 - Current version: 0.2 + Optimized by: notaz + Current version: 0.3 Email: zzhu8192@yahoo.com Web Site: www.unicorn-jockey.com Web Site Admin: Lil-kun @@ -28,7 +29,6 @@ original games in Java for the GP2x. This should be interesting.... ------------------------------------------------------------------ What's new ------------------------------------------------------------------ -Current version number is now: 0.2 Many usability features were added, thanks to some great input from developers and users on the gp32x.com board. Some of the @@ -81,6 +81,26 @@ Current Features -------------------------------------------------------------------- +ver 0.3 (by notaz) + + - Major improvement: added ARM asm CPU core from LJGP32, + which itself was adapted from FCA by Yoyofr. + The core required substantial changes to make it work in + FCE ultra. + - The emulator renders directly to frame buffer now (previously + it was drawing to offscreen buffer, which was then copied to + framebuffer). + - Squidge's MMU hack added. + - Added sync() calls after savestate writes. + - Some additional tweaking here and there to get a few more FPS. + - Volume middle now can be used as shift to emulator functions + instead stick click (saving, stretching, etc.). + - Added frameskip selection with shift+A and shift+Y (shift is + stick click or volume middle). + - Probably some more changes I forgot about. + + + ver 0.2 5/29/2006 MD5SUM: dd75fa3f090f9298f9f4afff01ab96f2 *gpfce - Sound output issue with stereo fixed, now using