X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=pico%2Fdraw2.c;fp=pico%2Fdraw2.c;h=f0e0518e735a11f5b41e2fd11e9be244f7e4e302;hb=88fd63ad10faa746ef9d7ad7d98a72e51fe2aa86;hp=db155fa27fa0c0d758af0f459578c24b3bd9f761;hpb=e64886365da9e882b54e06ab683ee4db60171e32;p=picodrive.git diff --git a/pico/draw2.c b/pico/draw2.c index db155fa..f0e0518 100644 --- a/pico/draw2.c +++ b/pico/draw2.c @@ -25,7 +25,7 @@ static unsigned char PicoDraw2FB_[(8+320) * (8+240+8)]; static int HighCache2A[41*(TILE_ROWS+1)+1+1]; // caches for high layers static int HighCache2B[41*(TILE_ROWS+1)+1+1]; -unsigned short *PicoCramHigh=Pico.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now) +unsigned short *PicoCramHigh=PicoMem.cram; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now) void (*PicoPrepareCram)()=0; // prepares PicoCramHigh for renderer to use @@ -46,7 +46,7 @@ static int TileXnormYnorm(unsigned char *pd,int addr,unsigned char pal) int i; for(i=8; i; i--, addr+=2, pd += LINE_WIDTH) { - pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels + pack=*(unsigned int *)(PicoMem.vram+addr); // Get 8 pixels if(!pack) continue; t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal); @@ -69,7 +69,7 @@ static int TileXflipYnorm(unsigned char *pd,int addr,unsigned char pal) int i; for(i=8; i; i--, addr+=2, pd += LINE_WIDTH) { - pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels + pack=*(unsigned int *)(PicoMem.vram+addr); // Get 8 pixels if(!pack) continue; t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal); @@ -92,7 +92,7 @@ static int TileXnormYflip(unsigned char *pd,int addr,unsigned char pal) addr+=14; for(i=8; i; i--, addr-=2, pd += LINE_WIDTH) { - pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels + pack=*(unsigned int *)(PicoMem.vram+addr); // Get 8 pixels if(!pack) continue; t=pack&0x0000f000; if (t) pd[0]=(unsigned char)((t>>12)|pal); @@ -116,7 +116,7 @@ static int TileXflipYflip(unsigned char *pd,int addr,unsigned char pal) addr+=14; for(i=8; i; i--, addr-=2, pd += LINE_WIDTH) { - pack=*(unsigned int *)(Pico.vram+addr); // Get 8 pixels + pack=*(unsigned int *)(PicoMem.vram+addr); // Get 8 pixels if(!pack) continue; t=pack&0x000f0000; if (t) pd[0]=(unsigned char)((t>>16)|pal); @@ -161,7 +161,7 @@ static void DrawWindowFull(int start, int end, int prio, struct PicoEState *est) nametab += nametab_step*start; // check priority - code=Pico.vram[nametab+tile_start]; + code=PicoMem.vram[nametab+tile_start]; if ((code>>15) != prio) return; // hack: just assume that whole window uses same priority scrpos+=8*LINE_WIDTH+8; @@ -175,7 +175,7 @@ static void DrawWindowFull(int start, int end, int prio, struct PicoEState *est) // unsigned short *pal=NULL; unsigned char pal; - code=Pico.vram[nametab+tilex]; + code=PicoMem.vram[nametab+tilex]; if (code==blank) continue; // Get tile address/2: @@ -222,7 +222,7 @@ static void DrawLayerFull(int plane, int *hcache, int planestart, int planeend, if(!(pvid->reg[11]&3)) { // full screen scroll // Get horizontal scroll value - hscroll=Pico.vram[htab&0x7fff]; + hscroll=PicoMem.vram[htab&0x7fff]; htab = 0; // this marks that we don't have to update scroll value } @@ -243,7 +243,7 @@ static void DrawLayerFull(int plane, int *hcache, int planestart, int planeend, scrpos+=8*LINE_WIDTH*(planestart-START_ROW); // Get vertical scroll value: - vscroll=Pico.vsram[plane]&0x1ff; + vscroll=PicoMem.vsram[plane]&0x1ff; scrpos+=(8-(vscroll&7))*LINE_WIDTH; if(vscroll&7) planeend++; // we have vertically clipped tiles due to vscroll, so we need 1 more row @@ -262,7 +262,7 @@ static void DrawLayerFull(int plane, int *hcache, int planestart, int planeend, if(htab) { int htaddr=htab+(trow<<4); if(trow) htaddr-=(vscroll&7)<<1; - hscroll=Pico.vram[htaddr&0x7fff]; + hscroll=PicoMem.vram[htaddr&0x7fff]; } // Draw tiles across screen: @@ -276,7 +276,7 @@ static void DrawLayerFull(int plane, int *hcache, int planestart, int planeend, // unsigned short *pal=NULL; unsigned char pal; - code=Pico.vram[nametab_row+(tilex&xmask)]; + code=PicoMem.vram[nametab_row+(tilex&xmask)]; if (code==blank) continue; if (code>>15) { // high priority tile @@ -422,7 +422,7 @@ static void DrawAllSpritesFull(int prio, int maxwidth) unsigned int *sprite=NULL; int code, code2, sx, sy, height; - sprite=(unsigned int *)(Pico.vram+((table+(link<<2))&0x7ffc)); // Find sprite + sprite=(unsigned int *)(PicoMem.vram+((table+(link<<2))&0x7ffc)); // Find sprite // get sprite info code = sprite[0];