X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=pico%2Fpico.h;h=2d63d184bd907d401400d3a64c26b8197c0379e5;hb=35f2b65ef708e7afc922ceda8d00b716de289610;hp=c033c2daed63cc97c4fa5bc75fa29b35cae23e3f;hpb=ea38612fad50103e224a3d00492d40b7dcff9e94;p=picodrive.git diff --git a/pico/pico.h b/pico/pico.h index c033c2d..2d63d18 100644 --- a/pico/pico.h +++ b/pico/pico.h @@ -34,6 +34,9 @@ extern void cache_flush_d_inval_i(void *start_addr, void *end_addr); extern void *plat_mmap(unsigned long addr, size_t size, int need_exec, int is_fixed); extern void *plat_mremap(void *ptr, size_t oldsize, size_t newsize); extern void plat_munmap(void *ptr, size_t size); + +// memory for the dynarec; plat_mem_get_for_drc() can just return NULL +extern void *plat_mem_get_for_drc(size_t size); extern int plat_mem_set_exec(void *ptr, size_t size); // this one should handle display mode changes @@ -69,22 +72,35 @@ extern void *p32x_bios_g, *p32x_bios_m, *p32x_bios_s; #define POPT_DIS_IDLE_DET (1<<19) #define POPT_EN_32X (1<<20) #define POPT_EN_PWM (1<<21) -extern int PicoOpt; // bitfield #define PAHW_MCD (1<<0) #define PAHW_32X (1<<1) #define PAHW_SVP (1<<2) #define PAHW_PICO (1<<3) #define PAHW_SMS (1<<4) -extern int PicoAHW; // Pico active hw #define PQUIRK_FORCE_6BTN (1<<0) -extern int PicoQuirks; -extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff -extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe -extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP -extern int PicoSVPCycles; +// the emulator is configured and some status is reported +// through this global state (not saved in savestates) +typedef struct +{ + unsigned int opt; // POPT_* bitfield + + unsigned short pad[2]; // Joypads, format is MXYZ SACB RLDU + unsigned short padInt[2]; // internal copy + unsigned short AHW; // active addon hardware: PAHW_* bitfield + + unsigned short skipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff + unsigned short regionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe + unsigned short autoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP + + unsigned short quirks; // game-specific quirks: PQUIRK_* + unsigned short overclockM68k; // overclock the emulated 68k, in % +} PicoInterface; + +extern PicoInterface PicoIn; + void PicoInit(void); void PicoExit(void); void PicoPower(void); @@ -92,7 +108,6 @@ int PicoReset(void); void PicoLoopPrepare(void); void PicoFrame(void); void PicoFrameDrawOnly(void); -extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU extern void (*PicoWriteSound)(int bytes); // called once per frame at the best time to send sound buffer (PsndOut) to hardware extern void (*PicoMessage)(const char *msg); // callback to output text message from emu typedef enum { PI_ROM, PI_ISPAL, PI_IS40_CELL, PI_IS240_LINES } pint_t; @@ -171,19 +186,11 @@ typedef enum void PicoDrawSetOutFormat(pdso_t which, int use_32x_line_mode); void PicoDrawSetOutBuf(void *dest, int increment); void PicoDrawSetCallbacks(int (*begin)(unsigned int num), int (*end)(unsigned int num)); -extern void *DrawLineDest; -extern unsigned char *HighCol; // utility #ifdef _ASM_DRAW_C void vidConvCpyRGB565(void *to, void *from, int pixels); #endif void PicoDoHighPal555(int sh, int line, struct PicoEState *est); -extern int PicoDrawMask; -#define PDRAW_LAYERB_ON (1<<2) -#define PDRAW_LAYERA_ON (1<<3) -#define PDRAW_SPRITES_LOW_ON (1<<4) -#define PDRAW_SPRITES_HI_ON (1<<7) -#define PDRAW_32X_ON (1<<8) // internals #define PDRAW_SPRITES_MOVED (1<<0) // (asm) #define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority @@ -196,7 +203,6 @@ extern int PicoDrawMask; #define PDRAW_32_COLS (1<<8) // 32 column mode extern int rendstatus_old; extern int rendlines; -extern unsigned short HighPal[0x100]; // draw.c void PicoDrawUpdateHighPal(void); @@ -204,7 +210,6 @@ void PicoDrawSetInternalBuf(void *dest, int line_increment); // draw2.c // stuff below is optional -extern unsigned char *PicoDraw2FB; // buffer for fast renderer in format (8+320)x(8+224+8) (eights for borders) extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now) extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use