X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plat_sdl.c;h=cae6340231af82c97635d8ef4c0da3f70b9be0a2;hb=c54d04fd84f59c60c6ecdbd2502fbda5de735b4b;hp=f10427d3adc7d4c860a85bc2fc4ebb2ebc17c04d;hpb=63f173a2509a27f9ae156ad6ee798d76dec0ad6b;p=libpicofe.git diff --git a/plat_sdl.c b/plat_sdl.c index f10427d..cae6340 100644 --- a/plat_sdl.c +++ b/plat_sdl.c @@ -24,6 +24,7 @@ SDL_Surface *plat_sdl_screen; SDL_Overlay *plat_sdl_overlay; int plat_sdl_gl_active; +void (*plat_sdl_resize_cb)(int w, int h); void (*plat_sdl_quit_cb)(void); static char vid_drv_name[32]; @@ -48,6 +49,15 @@ int plat_sdl_change_video_mode(int w, int h, int force) else prev_h = h; + // invalid method might come from config.. + if (plat_target.vout_method != 0 + && plat_target.vout_method != vout_mode_overlay + && plat_target.vout_method != vout_mode_gl) + { + fprintf(stderr, "invalid vout_method: %d\n", plat_target.vout_method); + plat_target.vout_method = 0; + } + // skip GL recreation if window doesn't change - avoids flicker if (plat_target.vout_method == vout_mode_gl && plat_sdl_gl_active && plat_target.vout_fullscreen == old_fullscreen && !force) @@ -76,6 +86,7 @@ int plat_sdl_change_video_mode(int w, int h, int force) } // XXX: workaround some occasional mysterious deadlock in SDL_SetVideoMode + // (seen on r-pi) SDL_PumpEvents(); plat_sdl_screen = SDL_SetVideoMode(win_w, win_h, 0, flags); @@ -117,6 +128,9 @@ int plat_sdl_change_video_mode(int w, int h, int force) } old_fullscreen = plat_target.vout_fullscreen; + if (plat_sdl_resize_cb != NULL) + plat_sdl_resize_cb(plat_sdl_screen->w, plat_sdl_screen->h); + return 0; } @@ -211,6 +225,14 @@ int plat_sdl_init(void) g_menuscreen_w = window_w = plat_sdl_screen->w; g_menuscreen_h = window_h = plat_sdl_screen->h; + // overlay/gl require native bpp in some cases.. + plat_sdl_screen = SDL_SetVideoMode(g_menuscreen_w, g_menuscreen_h, + 0, SDL_SWSURFACE); + if (plat_sdl_screen == NULL) { + fprintf(stderr, "SDL_SetVideoMode failed: %s\n", SDL_GetError()); + goto fail; + } + plat_sdl_overlay = SDL_CreateYUVOverlay(plat_sdl_screen->w, plat_sdl_screen->h, SDL_UYVY_OVERLAY, plat_sdl_screen); if (plat_sdl_overlay != NULL) { @@ -240,6 +262,8 @@ int plat_sdl_init(void) window = (void *)wminfo.info.x11.window; } } +#else + (void)wminfo; #endif ret = gl_init(display, window, &gl_quirks);