X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fbase_readme.txt;h=0c637523d68b678e51656a3b0e13f3d1206433e2;hb=b9c1d0129a0842bb545dd30cef73aa975acbb1ac;hp=ab4174af913f452aac27e03ea7b63b122e418b44;hpb=7d0143a2de0f5551c90b29c1b1ee94e9c52b0952;p=picodrive.git diff --git a/platform/base_readme.txt b/platform/base_readme.txt index ab4174a..0c63752 100644 --- a/platform/base_readme.txt +++ b/platform/base_readme.txt @@ -30,7 +30,7 @@ How to make it run ------------------ #ifdef GP2X -Copy PicoDrive.gpe, pico940.bin and mmuhack.o to any place in your filesystem +Copy PicoDrive.gpe, pico940_v2.bin and mmuhack.o to any place in your filesystem (all 3 files must be in the same directory) and run PicoDrive.gpe. Then load a ROM and enjoy! ROMs can be in .smd or .bin format and can be zipped. @@ -641,6 +641,11 @@ Changelog * Fixed a sram bug in memhandlers (fixes Shining in the Darkness saves). * PSP: fixed another bug in memhanlers, which crashed the emu for some games (like NBA Jam and NHL 9x). + + PSP: added suspend/resume handling for Sega CD games. + + GP2X: added additional low volume levels for my late-night gaming sessions + (in stereo mode only). + + GP2X: added "fast forward" action in key config. Not recommended to use for + Sega CD, may case problems there. * Some other small tweaks I forgot about. 1.35a @@ -648,7 +653,7 @@ Changelog * PSP: fixed incorrect CZ80 memory map setup, which caused Z80 crashes and graphics corruption in EU Mega CD model1 BIOS menus. + PSP: added additional "set to 4:3 scaled" display option for convenience. - + Added an option to disable frame limitter (works only with non-auto frameskip). + + PSP: Added an option to disable frame limitter (works only with non-auto frameskip). 1.35 + PSP port added. Lots of new code for it. Integrated modified FAME/C, CZ80 cores.