X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fbase_readme.txt;h=175bcc1b849aaa55f429f0c7b93887c289aa64b5;hb=3f23709ef37c5b3511c1445cbed7b447b56a37e0;hp=7ec66df50a088e3caa59e21b42adf8e3604e256f;hpb=a93a80deda2211dc89ea543841e71cdaf6f65917;p=picodrive.git diff --git a/platform/base_readme.txt b/platform/base_readme.txt index 7ec66df..175bcc1 100644 --- a/platform/base_readme.txt +++ b/platform/base_readme.txt @@ -519,7 +519,7 @@ Texas Instruments SN76489 / SN76496 programmable tone/noise generator Homepage: http://www.mame.net/ Eke -CD graphics processor implementation (from Genesis Plus GX) +CD graphics processor and CD controller implementation (from Genesis Plus GX) Stephane Dallongeville Gens, MD/Mega CD/32X emulator. Some Sega CD code is based on this emu. @@ -565,13 +565,21 @@ Additional thanks Changelog --------- -1.xx (2013-09-) +1.91 (2013-10-) + + Switched to CD controller code from Eke's Genesis Plus GX. + * Fixed overflow issue where cd emulation would break after + ~10 minutes of gameplay + +1.90 (2013-09-24) + 32X+CD emulation has been implemented. + CD graphics processor code has been replaced with much cleaner Eke's - implamentation from Genesis Plus GX. - + CD PCM code has been completely rewritten + implementation from Genesis Plus GX. + + CD PCM code has been completely rewritten. * Various CD compatibility issues have been solved. Hopefully no more regressions this time. + * pandora: fixed tv-out (again), added automatic layer switching + * libretro: fixed crackling sound for some games, added some core options + * sdl: multiple joystick support has been fixed (Victor Luchits) 1.85 (2013-08-31) * Lots of 32X compatibility and accuracy improvements. All commercial games