X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fbase_readme.txt;h=7d0dcc3dec40998a16a70a322e0a175b4aca5629;hb=6fc5714482ecd4da20c3d5189b607afafc72b248;hp=9e16c975f4e2ddd69b93bcffdd46fa4bd61472b5;hpb=a39b7867f59194cec12ca3773da6e5e524a52dbf;p=picodrive.git diff --git a/platform/base_readme.txt b/platform/base_readme.txt index 9e16c97..7d0dcc3 100644 --- a/platform/base_readme.txt +++ b/platform/base_readme.txt @@ -615,7 +615,7 @@ Additional thanks * A_SN for his gamma code. * craigix for supplying the GP2X hardware and making this port possible. * Alex for the icon. -* Exophase and Rokas for various ideas. +* Exophase, Rokas and Lordus for various ideas. * All the people from gp32x boards for their support. #endif #ifdef GIZ @@ -636,8 +636,16 @@ Additional thanks Changelog --------- +1.40b + * Fixed sprite masking code. Thanks to Lordus for explaining how it works. + + Added "disable sprite limit" option. + + PSP: added black level adjustment to display options. + * Changed reset to act as 'soft' reset. + + Added detection for Puggsy (it doesn't really have sram). + * Some small timing adjustments. + 1.40a - * Fixed a binding problem with up and down keys. + * GP2X: Fixed a binding problem with up and down keys. * Default game config no longer overrides global user config. 1.40 @@ -648,16 +656,17 @@ Changelog configs are now held in single file (but old game config files are still read when new one is missing). * Fixed a bug where some key combos didn't work as expected. - * Fixed a regression in renderer (some graphic glitches in rare cases). + * Fixed a regression in renderer (ARM ports only, some graphic glitches in + rare cases). * Adjusted fast renderer to work with more games, including VR. * Fixed a problem where SegaCD RAM cart data was getting lost on reset. - * Greatly reduced SegaCD FMV game slowdowns by disabling read-ahead in the - Linux kernel and C library (thanks to Rokas and Exophase for ideas again). - Be sure to keep "ReadAhead buffer" OFF to avoid slowdowns. + * GP2X: Greatly reduced SegaCD FMV game slowdowns by disabling read-ahead + in the Linux kernel and C library (thanks to Rokas and Exophase for ideas + again). Be sure to keep "ReadAhead buffer" OFF to avoid slowdowns. + PicoDrive now comes with a game config file for some games which need special settings, so they should now work out-of-the-box. More games will be added with later updates. - + Files now can be deleted by pressing A+SELECT in the file browser. + + GP2X: Files now can be deleted by pressing A+SELECT in the file browser. 1.35b * PSP: mp3 code should no longer fail on 1.5 firmware.