X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fbase_readme.txt;h=d2f7e96cbe726c16d3e06a6bf422e3edaaa24daa;hb=274fcc35aa20e9777a8e09630a94088757384329;hp=035ff4a5033907fd8b6ef3affb553629b9b5698d;hpb=92dfd9afa6e06a071c2e025ff7e0d4f1824a5e8d;p=picodrive.git diff --git a/platform/base_readme.txt b/platform/base_readme.txt index 035ff4a..d2f7e96 100644 --- a/platform/base_readme.txt +++ b/platform/base_readme.txt @@ -509,7 +509,7 @@ CZ80 Z80 interpreter core Reesy & FluBBa DrZ80, the Z80 interpreter written in ARM assembly. -Homepage: http://reesy.gp32x.de/ +Homepage: http://reesy.gp32x.de/ (defunct) Tatsuyuki Satoh, Jarek Burczynski, MAME development software implementation of Yamaha FM sound generator @@ -518,8 +518,8 @@ MAME development Texas Instruments SN76489 / SN76496 programmable tone/noise generator Homepage: http://www.mame.net/ -Stephane Dallongeville -Gens, MD/Mega CD/32X emulator. Most Sega CD code is based on this emu. +Eke +CD graphics processor and CD controller implementation (from Genesis Plus GX) #ifdef PSP people @ ps2dev.org forums / PSPSDK crew @@ -534,6 +534,7 @@ Additional thanks * Charles MacDonald (http://cgfm2.emuviews.com/) for old but still very useful info about genesis hardware. * Steve Snake for all that he has done for Genesis emulation scene. +* Stephane Dallongeville for writing Gens and making it open source. * Tasco Deluxe for his reverse engineering work on SVP and some mappers. * Bart Trzynadlowski for his SSFII and 68000 docs. * Haze for his research (http://haze.mameworld.info). @@ -562,9 +563,35 @@ Additional thanks Changelog --------- -1.85 - -1.80 +1.91 (2013-10-) + + Switched to CD controller code from Eke's Genesis Plus GX. + * Fixed overflow issue where cd emulation would break after + ~10 minutes of gameplay + +1.90 (2013-09-24) + + 32X+CD emulation has been implemented. + + CD graphics processor code has been replaced with much cleaner Eke's + implementation from Genesis Plus GX. + + CD PCM code has been completely rewritten. + * Various CD compatibility issues have been solved. Hopefully no more + regressions this time. + * pandora: fixed tv-out (again), added automatic layer switching + * libretro: fixed crackling sound for some games, added some core options + * sdl: multiple joystick support has been fixed (Victor Luchits) + +1.85 (2013-08-31) + * Lots of 32X compatibility and accuracy improvements. All commercial games + are booting now, but some still have issues. + * Fixed some regressions in MegaCD code, like hang in jap BIOS. + * Implemented pause for SMS. + * Updated UI with improvements from PCSX ReARMed. + * Frontend timing has been rewritten, should no longer slowly desync from + LCD on pandora. + * Added libretro and SDL 32/64bit ports, fixed compatibility issues with + Android, iOS. + * Various other things I forgot (it has been a while since last release..) + +1.80 (2010-09-19) + Added Caanoo support. Now the GP2X binary supports GP2X F100/F200, Wiz and Caanoo. Lots of internal refactoring to support this. + Enabled 32X and SMS code. It's still unfinished but better release something @@ -581,7 +608,7 @@ Changelog 1.80beta2 * Pandora: updated documentation. -1.80beta1 +1.80beta1 (2010-06-02) + Added pandora port. * Internal refactoring for 32x/SMS support. * Move mapper database to external file. @@ -590,7 +617,7 @@ Changelog + ARM: Added new SH2 recompiler for 32x. Some unification with SVP one. - Disabled most of the above bacause I'm not yet happy with the results. -1.56 +1.56 (2009-09-19) * Changed sync in Sega CD emulation again. Should fix games that broke after changes in 1.51a. * Fixed default keys rebinding when they shouldn't. @@ -835,7 +862,7 @@ Changelog + GP2X: Added experimental Sega CD support. + GP2X: Added partial gmv movie playback support. -0.964 +0.964 (2006-12-03) * GP2X: Fixed a sound buffer underflow issue on lower sample rate modes, which was happening for NTSC games and causing sound clicks. * GP2X: Redone key config to better support USB joysticks (now multiple joysticks @@ -1016,7 +1043,7 @@ Changelog not from hardcoded paths. * Improved 'pause on call' feature, should hopefully work with Motorola phones. -0.30 +0.30 (2006-01-07) Initial release.