X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fcommon%2Femu.h;h=55e8ae2502d7109f4ec6081a14cf682a9645aa26;hb=27701801c1b106f347ae81862f2426daf2e76fd8;hp=b503d967cdfb8ec61416c9652f31183c322dd065;hpb=f2cf84723f891a6aa8cb39f74a0961013dc10601;p=picodrive.git diff --git a/platform/common/emu.h b/platform/common/emu.h index b503d96..55e8ae2 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -20,7 +20,7 @@ extern int g_screen_height; #endif -#define EOPT_USE_SRAM (1<<0) +#define EOPT_EN_SRAM (1<<0) #define EOPT_SHOW_FPS (1<<1) #define EOPT_EN_SOUND (1<<2) #define EOPT_GZIP_SAVES (1<<3) @@ -99,30 +99,24 @@ enum TPicoGameState { void emu_init(void); void emu_finish(void); -int emu_ReloadRom(char *rom_fname); -int emu_SaveLoadGame(int load, int sram); +int emu_reload_rom(char *rom_fname); +int emu_save_load_game(int load, int sram); void emu_reset_game(void); -int emu_ReadConfig(int game, int no_defaults); -int emu_WriteConfig(int game); -void emu_packConfig(void); -void emu_unpackConfig(void); -void emu_writelrom(void); +int emu_read_config(int game, int no_defaults); +int emu_write_config(int game); -char *emu_GetSaveFName(int load, int is_sram, int slot); -int emu_checkSaveFile(int slot); +char *emu_get_save_fname(int load, int is_sram, int slot); +int emu_check_save_file(int slot); void emu_setSaveStateCbs(int gz); +void emu_make_path(char *buff, const char *end, int size); void emu_update_input(void); -int emu_findBios(int region, char **bios_file); void emu_textOut8 (int x, int y, const char *text); void emu_textOut16(int x, int y, const char *text); -char *emu_makeRomId(void); -void emu_getGameName(char *str150); -void emu_changeFastForward(int set_on); -void emu_RunEventsPico(unsigned int events); -void emu_shutdownMCD(void); -int emu_cdCheck(int *pregion, char *fname_in); +void emu_get_game_name(char *str150); +void emu_set_fastforward(int set_on); +int emu_cd_check(int *pregion, char *fname_in); #ifdef __cplusplus } // extern "C"