X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fcommon%2Femu.h;h=6e7c3991b6a1b886b0363fbfe8da3d5fbdac11c5;hb=f7e40c9b2e6d5ca446cb8c2edf9e7601dd9c97cd;hp=ac75dd0fb3738c8d72d521a4f644eed39d9ee656;hpb=c060a9ab9c428e1ed9c4159b56529a2a36031e44;p=picodrive.git diff --git a/platform/common/emu.h b/platform/common/emu.h index ac75dd0..6e7c399 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -1,61 +1,178 @@ -// (c) Copyright 2006-2007 notaz, All rights reserved. -// Free for non-commercial use. - -// For commercial use, separate licencing terms must be obtained. - -typedef struct { - // char lastRomFile[512]; - int EmuOpt; // LSb->MSb: use_sram, show_fps, enable_sound, gzip_saves, - // squidgehack, no_save_cfg_on_exit, , 16_bit_mode - // craigix_ram, confirm_save, show_cd_leds, confirm_load - // A_SNs_gamma, perfect_vsync, giz_scanlines, giz_dblbuff - // vsync_mode, show_clock, no_frame_limitter - int s_PicoOpt; // for old cfg files only +/* + * PicoDrive + * (C) notaz, 2006-2010 + * + * This work is licensed under the terms of MAME license. + * See COPYING file in the top-level directory. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +#define array_size(x) (sizeof(x) / sizeof(x[0])) + +extern void *g_screen_ptr; + +extern int g_screen_width; +extern int g_screen_height; + +#define EOPT_EN_SRAM (1<<0) +#define EOPT_SHOW_FPS (1<<1) +#define EOPT_EN_SOUND (1<<2) +#define EOPT_GZIP_SAVES (1<<3) +#define EOPT_NO_AUTOSVCFG (1<<5) +#define EOPT_16BPP (1<<7) // depreceted for .renderer +#define EOPT_EN_CD_LEDS (1<<10) +#define EOPT_A_SN_GAMMA (1<<12) +#define EOPT_VSYNC (1<<13) +#define EOPT_GIZ_SCANLN (1<<14) +#define EOPT_GIZ_DBLBUF (1<<15) +#define EOPT_VSYNC_MODE (1<<16) +#define EOPT_SHOW_RTC (1<<17) +#define EOPT_NO_FRMLIMIT (1<<18) +#define EOPT_WIZ_TEAR_FIX (1<<19) +#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc) + +enum { + EOPT_SCALE_NONE = 0, + EOPT_SCALE_SW, + EOPT_SCALE_HW, +}; + +enum { + EOPT_CONFIRM_NONE = 0, + EOPT_CONFIRM_SAVE = 1, + EOPT_CONFIRM_LOAD = 2, + EOPT_CONFIRM_BOTH = 3, +}; + +typedef struct _currentConfig_t { + int EmuOpt; + int s_PicoOpt; int s_PsndRate; int s_PicoRegion; + int s_PicoAutoRgnOrder; + int s_PicoCDBuffers; int Frameskip; + int input_dev0; + int input_dev1; + int confirm_save; int CPUclock; - int KeyBinds[32]; int volume; int gamma; - int JoyBinds[4][32]; - int s_PicoAutoRgnOrder; - int s_PicoCDBuffers; - int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering + int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering + int vscaling; + int rotation; // for UIQ float scale; // psp: screen scale float hscale32, hscale40; // psp: horizontal scale int gamma2; // psp: black level + int turbo_rate; + int renderer; + int renderer32x; + int filter; // pandora + int analog_deadzone; + int msh2_khz; + int ssh2_khz; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; -extern char *PicoConfigFile; -extern int rom_loaded; -extern char noticeMsg[64]; +extern const char *PicoConfigFile; extern int state_slot; extern int config_slot, config_slot_current; extern unsigned char *movie_data; -extern char lastRomFile[512]; -extern int kb_combo_keys, kb_combo_acts; // keys and actions which need button combos +extern int reset_timing; +extern int flip_after_sync; + +#define PICO_PEN_ADJUST_X 4 +#define PICO_PEN_ADJUST_Y 2 +extern int pico_pen_x, pico_pen_y; extern int pico_inp_mode; +extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom +extern char rom_fname_loaded[512]; // currently loaded ROM filename + +// engine states +extern int engineState; +enum TPicoGameState { + PGS_Paused = 1, + PGS_Running, + PGS_Quit, + PGS_KeyConfig, + PGS_ReloadRom, + PGS_Menu, + PGS_TrayMenu, + PGS_RestartRun, + PGS_Suspending, /* PSP */ + PGS_SuspendWake, /* PSP */ +}; + +void emu_init(void); +void emu_finish(void); +void emu_loop(void); + +int emu_reload_rom(const char *rom_fname_in); +int emu_swap_cd(const char *fname); +int emu_save_load_game(int load, int sram); +void emu_reset_game(void); + +void emu_prep_defconfig(void); +void emu_set_defconfig(void); +int emu_read_config(const char *rom_fname, int no_defaults); +int emu_write_config(int game); + +char *emu_get_save_fname(int load, int is_sram, int slot, int *time); +int emu_check_save_file(int slot, int *time); + +void emu_text_out8 (int x, int y, const char *text); +void emu_text_out16(int x, int y, const char *text); +void emu_text_out8_rot (int x, int y, const char *text); +void emu_text_out16_rot(int x, int y, const char *text); + +void emu_osd_text16(int x, int y, const char *text); + +void emu_make_path(char *buff, const char *end, int size); +void emu_update_input(void); +void emu_get_game_name(char *str150); +void emu_set_fastforward(int set_on); +void emu_status_msg(const char *format, ...); + +/* default sound code */ +void emu_sound_start(void); +void emu_sound_stop(void); +void emu_sound_wait(void); + +/* used by some (but not all) platforms */ +void emu_cmn_forced_frame(int no_scale, int do_emu); + +/* stuff to be implemented by platform code */ +extern const char *renderer_names[]; +extern const char *renderer_names32x[]; + +void pemu_prep_defconfig(void); +void pemu_validate_config(void); +void pemu_loop_prep(void); +void pemu_loop_end(void); +void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr +void pemu_finalize_frame(const char *fps, const char *notice_msg); + +void pemu_sound_start(void); + +void plat_early_init(void); +void plat_init(void); +void plat_finish(void); + +/* used before things blocking for a while (these funcs redraw on return) */ +void plat_status_msg_busy_first(const char *msg); +void plat_status_msg_busy_next(const char *msg); +void plat_status_msg_clear(void); + +void plat_video_toggle_renderer(int change, int menu_call); +void plat_video_loop_prepare(void); + +void plat_update_volume(int has_changed, int is_up); + +#ifdef __cplusplus +} // extern "C" +#endif -int emu_ReloadRom(void); -int emu_SaveLoadGame(int load, int sram); -int emu_ReadConfig(int game, int no_defaults); -int emu_WriteConfig(int game); -char *emu_GetSaveFName(int load, int is_sram, int slot); -int emu_checkSaveFile(int slot); -void emu_setSaveStateCbs(int gz); -void emu_updateMovie(void); -int emu_cdCheck(int *pregion); -int emu_findBios(int region, char **bios_file); -void emu_textOut8 (int x, int y, const char *text); -void emu_textOut16(int x, int y, const char *text); -char *emu_makeRomId(void); -void emu_findKeyBindCombos(void); -void emu_forcedFrame(int opts); -void emu_changeFastForward(int set_on); -void emu_RunEventsPico(unsigned int events); - -extern const char * const keyNames[]; -void emu_prepareDefaultConfig(void);