X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fcommon%2Femu.h;h=836d7d4b6d010537318e6a6ca1b75d5dc168190e;hb=51e4662411c4aa87085c30a1709ded83b8ee17dd;hp=faa4868e17771276daa5d5f7936ed70e5d7acca7;hpb=636d5f257c3e5bafba99ddbdc385a289e12c9deb;p=picodrive.git diff --git a/platform/common/emu.h b/platform/common/emu.h index faa4868..836d7d4 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -6,8 +6,6 @@ * See COPYING file in the top-level directory. */ -#include "port_config.h" - #ifdef __cplusplus extern "C" { #endif @@ -16,14 +14,8 @@ extern "C" { extern void *g_screen_ptr; -#if SCREEN_SIZE_FIXED -#define g_screen_width SCREEN_WIDTH -#define g_screen_height SCREEN_HEIGHT -#else extern int g_screen_width; extern int g_screen_height; -#endif - #define EOPT_EN_SRAM (1<<0) #define EOPT_SHOW_FPS (1<<1) @@ -80,15 +72,17 @@ typedef struct _currentConfig_t { int renderer32x; int filter; // pandora int analog_deadzone; + int msh2_khz; + int ssh2_khz; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; extern char *PicoConfigFile; -extern int rom_loaded; extern int state_slot; extern int config_slot, config_slot_current; extern unsigned char *movie_data; extern int reset_timing; +extern int flip_after_sync; #define PICO_PEN_ADJUST_X 4 #define PICO_PEN_ADJUST_Y 2 @@ -113,14 +107,6 @@ enum TPicoGameState { PGS_SuspendWake, /* PSP */ }; -// media types -enum { - PM_BAD = 0, - PM_MD_CART, /* also 32x */ - PM_MARK3, - PM_CD, -}; - void emu_init(void); void emu_finish(void); void emu_loop(void); @@ -149,6 +135,11 @@ void emu_get_game_name(char *str150); void emu_set_fastforward(int set_on); void emu_status_msg(const char *format, ...); +/* default sound code */ +void emu_sound_start(void); +void emu_sound_stop(void); +void emu_sound_wait(void); + /* used by some (but not all) platforms */ void emu_cmn_forced_frame(int no_scale, int do_emu); @@ -164,8 +155,6 @@ void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr void pemu_finalize_frame(const char *fps, const char *notice_msg); void pemu_sound_start(void); -void pemu_sound_stop(void); -void pemu_sound_wait(void); void plat_early_init(void); void plat_init(void);