X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fcommon%2Femu.h;h=89c886f7d75cfe943625559a59aa93a73c73e2c1;hb=41946d7023cded9999495eb8916eeb5ab0480a1f;hp=0bbdcbdabdc6157372dbf6e353a231da8d05efa5;hpb=e743be2070a13d14cae39a55b815b62b0edb6776;p=picodrive.git diff --git a/platform/common/emu.h b/platform/common/emu.h index 0bbdcbd..89c886f 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -1,7 +1,10 @@ -// (c) Copyright 2006-2007 notaz, All rights reserved. -// Free for non-commercial use. - -// For commercial use, separate licencing terms must be obtained. +/* + * PicoDrive + * (C) notaz, 2006-2010 + * + * This work is licensed under the terms of MAME license. + * See COPYING file in the top-level directory. + */ #include "port_config.h" @@ -77,11 +80,12 @@ typedef struct _currentConfig_t { int renderer32x; int filter; // pandora int analog_deadzone; + int msh2_khz; + int ssh2_khz; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; extern char *PicoConfigFile; -extern int rom_loaded; extern int state_slot; extern int config_slot, config_slot_current; extern unsigned char *movie_data; @@ -92,7 +96,7 @@ extern int reset_timing; extern int pico_pen_x, pico_pen_y; extern int pico_inp_mode; -extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom +extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom extern char rom_fname_loaded[512]; // currently loaded ROM filename // engine states @@ -110,19 +114,11 @@ enum TPicoGameState { PGS_SuspendWake, /* PSP */ }; -// media types -enum { - PM_BAD = 0, - PM_MD_CART, /* also 32x */ - PM_MARK3, - PM_CD, -}; - void emu_init(void); void emu_finish(void); void emu_loop(void); -int emu_reload_rom(char *rom_fname); +int emu_reload_rom(const char *rom_fname_in); int emu_swap_cd(const char *fname); int emu_save_load_game(int load, int sram); void emu_reset_game(void); @@ -146,6 +142,11 @@ void emu_get_game_name(char *str150); void emu_set_fastforward(int set_on); void emu_status_msg(const char *format, ...); +/* default sound code */ +void emu_sound_start(void); +void emu_sound_stop(void); +void emu_sound_wait(void); + /* used by some (but not all) platforms */ void emu_cmn_forced_frame(int no_scale, int do_emu); @@ -161,8 +162,6 @@ void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr void pemu_finalize_frame(const char *fps, const char *notice_msg); void pemu_sound_start(void); -void pemu_sound_stop(void); -void pemu_sound_wait(void); void plat_early_init(void); void plat_init(void); @@ -174,6 +173,7 @@ void plat_status_msg_busy_next(const char *msg); void plat_status_msg_clear(void); void plat_video_toggle_renderer(int change, int menu_call); +void plat_video_loop_prepare(void); void plat_update_volume(int has_changed, int is_up);