X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fcommon%2Femu.h;h=9a5ae660253d9dd2fd1cba91c5d967ec121f56f2;hb=35f2b65ef708e7afc922ceda8d00b716de289610;hp=ae8e4d78f89897f90cee41807a06a7ae9bf2eab7;hpb=cff531af94bd9c9c89ae162e80f48ddc26a4e504;p=picodrive.git diff --git a/platform/common/emu.h b/platform/common/emu.h index ae8e4d7..9a5ae66 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -6,8 +6,6 @@ * See COPYING file in the top-level directory. */ -#include "port_config.h" - #ifdef __cplusplus extern "C" { #endif @@ -16,23 +14,15 @@ extern "C" { extern void *g_screen_ptr; -#if SCREEN_SIZE_FIXED -#define g_screen_width SCREEN_WIDTH -#define g_screen_height SCREEN_HEIGHT -#else extern int g_screen_width; extern int g_screen_height; -#endif - #define EOPT_EN_SRAM (1<<0) #define EOPT_SHOW_FPS (1<<1) #define EOPT_EN_SOUND (1<<2) #define EOPT_GZIP_SAVES (1<<3) -#define EOPT_MMUHACK (1<<4) #define EOPT_NO_AUTOSVCFG (1<<5) #define EOPT_16BPP (1<<7) // depreceted for .renderer -#define EOPT_RAM_TIMINGS (1<<8) #define EOPT_EN_CD_LEDS (1<<10) #define EOPT_A_SN_GAMMA (1<<12) #define EOPT_VSYNC (1<<13) @@ -65,6 +55,8 @@ typedef struct _currentConfig_t { int s_PicoAutoRgnOrder; int s_PicoCDBuffers; int Frameskip; + int input_dev0; + int input_dev1; int confirm_save; int CPUclock; int volume; @@ -80,22 +72,25 @@ typedef struct _currentConfig_t { int renderer32x; int filter; // pandora int analog_deadzone; + int msh2_khz; + int ssh2_khz; + int overclock_68k; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; -extern char *PicoConfigFile; -extern int rom_loaded; +extern const char *PicoConfigFile; extern int state_slot; extern int config_slot, config_slot_current; extern unsigned char *movie_data; extern int reset_timing; +extern int flip_after_sync; #define PICO_PEN_ADJUST_X 4 #define PICO_PEN_ADJUST_Y 2 extern int pico_pen_x, pico_pen_y; extern int pico_inp_mode; -extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom +extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom extern char rom_fname_loaded[512]; // currently loaded ROM filename // engine states @@ -113,19 +108,11 @@ enum TPicoGameState { PGS_SuspendWake, /* PSP */ }; -// media types -enum { - PM_BAD = 0, - PM_MD_CART, /* also 32x */ - PM_MARK3, - PM_CD, -}; - void emu_init(void); void emu_finish(void); void emu_loop(void); -int emu_reload_rom(char *rom_fname); +int emu_reload_rom(const char *rom_fname_in); int emu_swap_cd(const char *fname); int emu_save_load_game(int load, int sram); void emu_reset_game(void); @@ -135,7 +122,7 @@ void emu_set_defconfig(void); int emu_read_config(const char *rom_fname, int no_defaults); int emu_write_config(int game); -char *emu_get_save_fname(int load, int is_sram, int slot); +char *emu_get_save_fname(int load, int is_sram, int slot, int *time); int emu_check_save_file(int slot, int *time); void emu_text_out8 (int x, int y, const char *text); @@ -143,12 +130,19 @@ void emu_text_out16(int x, int y, const char *text); void emu_text_out8_rot (int x, int y, const char *text); void emu_text_out16_rot(int x, int y, const char *text); +void emu_osd_text16(int x, int y, const char *text); + void emu_make_path(char *buff, const char *end, int size); void emu_update_input(void); void emu_get_game_name(char *str150); void emu_set_fastforward(int set_on); void emu_status_msg(const char *format, ...); +/* default sound code */ +void emu_sound_start(void); +void emu_sound_stop(void); +void emu_sound_wait(void); + /* used by some (but not all) platforms */ void emu_cmn_forced_frame(int no_scale, int do_emu); @@ -164,8 +158,6 @@ void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr void pemu_finalize_frame(const char *fps, const char *notice_msg); void pemu_sound_start(void); -void pemu_sound_stop(void); -void pemu_sound_wait(void); void plat_early_init(void); void plat_init(void); @@ -177,6 +169,7 @@ void plat_status_msg_busy_next(const char *msg); void plat_status_msg_clear(void); void plat_video_toggle_renderer(int change, int menu_call); +void plat_video_loop_prepare(void); void plat_update_volume(int has_changed, int is_up);