X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fcommon%2Femu.h;h=faa4868e17771276daa5d5f7936ed70e5d7acca7;hb=636d5f257c3e5bafba99ddbdc385a289e12c9deb;hp=518d5fdd0db857208b773dbe050cd76ca9f140e3;hpb=5a68108691ed5685682ce133aa0bcf6015c0afd8;p=picodrive.git diff --git a/platform/common/emu.h b/platform/common/emu.h index 518d5fd..faa4868 100644 --- a/platform/common/emu.h +++ b/platform/common/emu.h @@ -1,7 +1,10 @@ -// (c) Copyright 2006-2007 notaz, All rights reserved. -// Free for non-commercial use. - -// For commercial use, separate licencing terms must be obtained. +/* + * PicoDrive + * (C) notaz, 2006-2010 + * + * This work is licensed under the terms of MAME license. + * See COPYING file in the top-level directory. + */ #include "port_config.h" @@ -30,9 +33,7 @@ extern int g_screen_height; #define EOPT_NO_AUTOSVCFG (1<<5) #define EOPT_16BPP (1<<7) // depreceted for .renderer #define EOPT_RAM_TIMINGS (1<<8) -#define EOPT_CONFIRM_SAVE (1<<9) #define EOPT_EN_CD_LEDS (1<<10) -#define EOPT_CONFIRM_LOAD (1<<11) #define EOPT_A_SN_GAMMA (1<<12) #define EOPT_VSYNC (1<<13) #define EOPT_GIZ_SCANLN (1<<14) @@ -45,9 +46,15 @@ extern int g_screen_height; enum { EOPT_SCALE_NONE = 0, - EOPT_SCALE_SW_H, - EOPT_SCALE_HW_H, - EOPT_SCALE_HW_HV, + EOPT_SCALE_SW, + EOPT_SCALE_HW, +}; + +enum { + EOPT_CONFIRM_NONE = 0, + EOPT_CONFIRM_SAVE = 1, + EOPT_CONFIRM_LOAD = 2, + EOPT_CONFIRM_BOTH = 3, }; typedef struct _currentConfig_t { @@ -58,10 +65,12 @@ typedef struct _currentConfig_t { int s_PicoAutoRgnOrder; int s_PicoCDBuffers; int Frameskip; + int confirm_save; int CPUclock; int volume; int gamma; - int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering + int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering + int vscaling; int rotation; // for UIQ float scale; // psp: screen scale float hscale32, hscale40; // psp: horizontal scale @@ -69,6 +78,8 @@ typedef struct _currentConfig_t { int turbo_rate; int renderer; int renderer32x; + int filter; // pandora + int analog_deadzone; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; @@ -84,7 +95,7 @@ extern int reset_timing; extern int pico_pen_x, pico_pen_y; extern int pico_inp_mode; -extern char rom_fname_reload[512]; // ROM to try loading on next PGS_ReloadRom +extern const char *rom_fname_reload; // ROM to try loading on next PGS_ReloadRom extern char rom_fname_loaded[512]; // currently loaded ROM filename // engine states @@ -114,18 +125,18 @@ void emu_init(void); void emu_finish(void); void emu_loop(void); -int emu_reload_rom(char *rom_fname); +int emu_reload_rom(const char *rom_fname_in); int emu_swap_cd(const char *fname); int emu_save_load_game(int load, int sram); void emu_reset_game(void); void emu_prep_defconfig(void); void emu_set_defconfig(void); -int emu_read_config(int game, int no_defaults); +int emu_read_config(const char *rom_fname, int no_defaults); int emu_write_config(int game); char *emu_get_save_fname(int load, int is_sram, int slot); -int emu_check_save_file(int slot); +int emu_check_save_file(int slot, int *time); void emu_text_out8 (int x, int y, const char *text); void emu_text_out16(int x, int y, const char *text); @@ -138,6 +149,38 @@ void emu_get_game_name(char *str150); void emu_set_fastforward(int set_on); void emu_status_msg(const char *format, ...); +/* used by some (but not all) platforms */ +void emu_cmn_forced_frame(int no_scale, int do_emu); + +/* stuff to be implemented by platform code */ +extern const char *renderer_names[]; +extern const char *renderer_names32x[]; + +void pemu_prep_defconfig(void); +void pemu_validate_config(void); +void pemu_loop_prep(void); +void pemu_loop_end(void); +void pemu_forced_frame(int no_scale, int do_emu); // ..to g_menubg_src_ptr +void pemu_finalize_frame(const char *fps, const char *notice_msg); + +void pemu_sound_start(void); +void pemu_sound_stop(void); +void pemu_sound_wait(void); + +void plat_early_init(void); +void plat_init(void); +void plat_finish(void); + +/* used before things blocking for a while (these funcs redraw on return) */ +void plat_status_msg_busy_first(const char *msg); +void plat_status_msg_busy_next(const char *msg); +void plat_status_msg_clear(void); + +void plat_video_toggle_renderer(int change, int menu_call); +void plat_video_loop_prepare(void); + +void plat_update_volume(int has_changed, int is_up); + #ifdef __cplusplus } // extern "C" #endif