X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fgizmondo%2Femu.c;h=152c64844a22fd720cbd0f4c2637210d6d8ad659;hb=8022f53da61b8e70420a3bac97250119bbe26457;hp=e4fdab2c7729d24ae9973c2a2e8bc4325040e5d5;hpb=da42200b24749eee63cccf49d87781b861146e9f;p=picodrive.git diff --git a/platform/gizmondo/emu.c b/platform/gizmondo/emu.c index e4fdab2..152c648 100644 --- a/platform/gizmondo/emu.c +++ b/platform/gizmondo/emu.c @@ -52,8 +52,8 @@ void emu_getMainDir(char *dst, int len) static void emu_msg_cb(const char *msg) { - if (giz_screen == NULL) - giz_screen = Framework2D_LockBuffer(); + if (giz_screen != NULL) Framework2D_UnlockBuffer(); + giz_screen = Framework2D_LockBuffer(1); memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4); emu_textOut16(4, 232, msg); @@ -61,12 +61,15 @@ static void emu_msg_cb(const char *msg) /* assumption: emu_msg_cb gets called only when something slow is about to happen */ reset_timing = 1; + + Framework2D_UnlockBuffer(); + giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1); } -static void emu_state_cb(const char *str) +void emu_stateCb(const char *str) { - if (giz_screen == NULL) - giz_screen = Framework2D_LockBuffer(); + if (giz_screen != NULL) Framework2D_UnlockBuffer(); + giz_screen = Framework2D_LockBuffer(1); clearArea(0); blit("", str); @@ -101,7 +104,7 @@ void emu_Init(void) void emu_Deinit(void) { // save SRAM - if((currentConfig.EmuOpt & 1) && SRam.changed) { + if ((currentConfig.EmuOpt & 1) && SRam.changed) { emu_SaveLoadGame(0, 1); SRam.changed = 0; } @@ -157,7 +160,7 @@ static int EmuScan16(unsigned int num, void *sdata) if (!(Pico.video.reg[1]&8)) num += 8; DrawLineDest = (unsigned short *) giz_screen + 321*(num+1); - if ((currentConfig.EmuOpt&0x4000) && (num&1) == (Pico.m.frame_count&1)) + if ((currentConfig.EmuOpt&0x4000) && (num&1) == 0) // (Pico.m.frame_count&1)) return 1; // skip next line return 0; @@ -224,7 +227,7 @@ static void blit(const char *fps, const char *notice) } if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000; if (currentConfig.EmuOpt&0x4000) - lines_flags|=(Pico.m.frame_count&1)?0x20000:0x40000; + lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000; vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags); } else if (!(emu_opt&0x80)) @@ -252,7 +255,7 @@ static void blit(const char *fps, const char *notice) lines_flags = (Pico.video.reg[1]&8) ? 240 : 224; if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000; if (currentConfig.EmuOpt&0x4000) - lines_flags|=(Pico.m.frame_count&1)?0x20000:0x40000; + lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000; vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags); } @@ -270,14 +273,21 @@ static void blit(const char *fps, const char *notice) static void clearArea(int full) { if (giz_screen == NULL) - giz_screen = Framework2D_LockBuffer(); + giz_screen = Framework2D_LockBuffer(1); if (full) memset32(giz_screen, 0, 320*240*2/4); else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4); + + if (currentConfig.EmuOpt&0x8000) { + Framework2D_UnlockBuffer(); + giz_screen = Framework2D_LockBuffer(0); + if (full) memset32(giz_screen, 0, 320*240*2/4); + else memset32((int *)((char *)giz_screen + 321*232*2), 0, 321*8*2/4); + } } static void vidResetMode(void) { - giz_screen = Framework2D_LockBuffer(); + giz_screen = Framework2D_LockBuffer(1); if (PicoOpt&0x10) { } else if (currentConfig.EmuOpt&0x80) { @@ -297,6 +307,11 @@ static void vidResetMode(void) Pico.m.dirtyPal = 1; memset32(giz_screen, 0, 321*240*2/4); + if (currentConfig.EmuOpt&0x8000) { + Framework2D_UnlockBuffer(); + giz_screen = Framework2D_LockBuffer(0); + memset32(giz_screen, 0, 321*240*2/4); + } Framework2D_UnlockBuffer(); giz_screen = NULL; } @@ -339,6 +354,7 @@ static void SkipFrame(void) PicoSkipFrame=0; } +/* forced frame to front buffer */ void emu_forcedFrame(void) { int po_old = PicoOpt; @@ -349,7 +365,7 @@ void emu_forcedFrame(void) currentConfig.EmuOpt |= 0x80; if (giz_screen == NULL) - giz_screen = Framework2D_LockBuffer(); + giz_screen = Framework2D_LockBuffer(1); PicoDrawSetColorFormat(1); PicoScan = EmuScan16; @@ -374,7 +390,7 @@ static void RunEvents(unsigned int which) if (PsndOut != NULL) FrameworkAudio_SetPause(1); if (giz_screen == NULL) - giz_screen = Framework2D_LockBuffer(); + giz_screen = Framework2D_LockBuffer(1); if ( emu_checkSaveFile(state_slot) && (( (which & 0x1000) && (currentConfig.EmuOpt & 0x800)) || // load (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save @@ -392,7 +408,7 @@ static void RunEvents(unsigned int which) if (do_it) { osd_text(4, 232, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME"); - PicoStateProgressCB = emu_state_cb; + PicoStateProgressCB = emu_stateCb; emu_SaveLoadGame((which & 0x1000) >> 12, 0); PicoStateProgressCB = NULL; Sleep(0); @@ -487,7 +503,7 @@ static void updateKeys(void) if (vol > 0) vol--; } FrameworkAudio_SetVolume(vol, vol); - sprintf(noticeMsg, "VOL: %02i", vol); + sprintf(noticeMsg, "VOL: %02i ", vol); noticeMsgTime = GetTickCount(); currentConfig.volume = vol; } @@ -507,11 +523,22 @@ static void find_combos(void) combo_keys = combo_acts = 0; for (act = 0; act < 32; act++) { - int keyc = 0; + int keyc = 0, keyc2 = 0; if (act == 16 || act == 17) continue; // player2 flag - for (u = 0; u < 32; u++) + if (act > 17) { - if (currentConfig.KeyBinds[u] & (1 << act)) keyc++; + for (u = 0; u < 32; u++) + if (currentConfig.KeyBinds[u] & (1 << act)) keyc++; + } + else + { + for (u = 0; u < 32; u++) + if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1 + (currentConfig.KeyBinds[u] & (1 << act))) keyc++; + for (u = 0; u < 32; u++) + if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2 + (currentConfig.KeyBinds[u] & (1 << act))) keyc2++; + if (keyc2 > keyc) keyc = keyc2; } if (keyc > 1) { @@ -577,7 +604,7 @@ void emu_Loop(void) { int ret, snd_excess_add, stereo; if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { - sound_rerate(Pico.m.frame_count ? 1 : 0); + PsndRerate(Pico.m.frame_count ? 1 : 0); } stereo=(PicoOpt&8)>>3; snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps; @@ -735,18 +762,17 @@ void emu_Loop(void) updateKeys(); - if (giz_screen == NULL && (currentConfig.EmuOpt&0x80)) - giz_screen = Framework2D_LockBuffer(); + if (currentConfig.EmuOpt&0x80) + /* be sure correct framebuffer is locked */ + giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1); + if (!(PicoOpt&0x10)) PicoScan((unsigned) -1, NULL); PicoFrame(); - if (currentConfig.EmuOpt&0x2000) - Framework2D_WaitVSync(); - if (giz_screen == NULL) - giz_screen = Framework2D_LockBuffer(); + giz_screen = Framework2D_LockBuffer((currentConfig.EmuOpt&0x8000) ? 0 : 1); blit(fpsbuff, notice); @@ -755,6 +781,12 @@ void emu_Loop(void) giz_screen = NULL; } + if (currentConfig.EmuOpt&0x2000) + Framework2D_WaitVSync(); + + if (currentConfig.EmuOpt&0x8000) + Framework2D_Flip(); + // check time tval = GetTickCount(); tval_diff = (int)(tval - tval_thissec) << 8; @@ -784,7 +816,7 @@ void emu_Loop(void) // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { - emu_state_cb("Writing SRAM/BRAM.."); + emu_stateCb("Writing SRAM/BRAM.."); emu_SaveLoadGame(0, 1); SRam.changed = 0; }