X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fpsp%2Fmenu.c;h=966dee4a7d7dd94073a3987c50c8bb463a0a3e92;hb=8187ba84b7ed56e2535a8381ac66fb5b32414b39;hp=48de81edab36abe45e73e55648228f47526a9558;hpb=b923ecbe75225bc7a1b6fbf419fd962a59066d59;p=picodrive.git diff --git a/platform/psp/menu.c b/platform/psp/menu.c index 48de81e..966dee4 100644 --- a/platform/psp/menu.c +++ b/platform/psp/menu.c @@ -52,18 +52,19 @@ static unsigned int inp_prev = 0; static unsigned long wait_for_input(unsigned int interesting, int is_key_config) { unsigned int ret; - static int repeats = 0, wait = 50; + static int repeats = 0, wait = 20; int release = 0, count, i; if (!is_key_config) interesting |= (interesting & 0xf0) << 24; // also use analog - if (repeats == 2 || repeats == 4) wait /= 2; - if (repeats == 6) wait = 15; + if (repeats == 2) wait = 3; + else if (repeats == 4) wait = 2; + else if (repeats == 6) wait = 1; - for (i = 0; i < 6 && inp_prev == psp_pad_read(1); i++) { + for (i = 0; i < wait && inp_prev == psp_pad_read(1); i++) { if (i == 0) repeats++; - psp_msleep(wait); + psp_msleep(30); } for (count = 0; !((ret = psp_pad_read(1)) & interesting) && count < 100; count++) { @@ -73,12 +74,14 @@ static unsigned long wait_for_input(unsigned int interesting, int is_key_config) if (release || ret != inp_prev) { repeats = 0; - wait = 50; + wait = 20; } inp_prev = ret; if (!is_key_config) ret |= (ret & 0xf0000000) >> 24; // use analog as d-pad + if (wait > 6 && (ret&(BTN_UP|BTN_LEFT|BTN_DOWN|BTN_RIGHT|BTN_L|BTN_R))) + wait = 6; // we don't need diagonals in menus if ((ret&BTN_UP) && (ret&BTN_LEFT)) ret &= ~BTN_LEFT; @@ -434,8 +437,10 @@ static char *romsel_loop(char *curr_path) // ------------ debug menu ------------ char *debugString(void); +void PicoDrawShowSpriteStats(unsigned short *screen, int stride); +void PicoDrawShowPalette(unsigned short *screen, int stride); -static void draw_debug(void) +static void draw_main_debug(void) { char *p, *str = debugString(); int len, line; @@ -452,15 +457,49 @@ static void draw_debug(void) if (*p == 0) break; p++; str = p; } - menu_draw_end(); +} + +static void draw_frame_debug(void) +{ + char layer_str[48] = "layers: "; + if (PicoDrawMask & PDRAW_LAYERB_ON) memcpy(layer_str + 8, "B", 1); + if (PicoDrawMask & PDRAW_LAYERA_ON) memcpy(layer_str + 10, "A", 1); + if (PicoDrawMask & PDRAW_SPRITES_LOW_ON) memcpy(layer_str + 12, "spr_lo", 6); + if (PicoDrawMask & PDRAW_SPRITES_HI_ON) memcpy(layer_str + 19, "spr_hi", 6); + + memset(psp_screen, 0, 512*272*2); + emu_forcedFrame(0); + smalltext_out16(4, 264, layer_str, 0xffff); } static void debug_menu_loop(void) { - int ret = 0; - draw_debug(); - while (!(ret & (BTN_X|BTN_CIRCLE))) - ret = wait_for_input(BTN_X|BTN_CIRCLE, 0); + int inp, mode = 0; + + while (1) + { + switch (mode) + { + case 0: draw_main_debug(); break; + case 1: draw_frame_debug(); break; + case 2: menu_draw_begin(); + PicoDrawShowSpriteStats((unsigned short *)psp_screen+512*16+80, 512); break; + case 3: memset(psp_screen, 0, 512*272*2); + PicoDrawShowPalette(psp_screen, 512); break; + } + menu_draw_end(); + + inp = wait_for_input(BTN_X|BTN_CIRCLE|BTN_L|BTN_R|BTN_UP|BTN_DOWN|BTN_LEFT|BTN_RIGHT, 0); + if (inp & (BTN_X|BTN_CIRCLE)) return; + if (inp & BTN_L) { mode--; if (mode < 0) mode = 3; } + if (inp & BTN_R) { mode++; if (mode > 3) mode = 0; } + if (mode == 1) { + if (inp & BTN_LEFT) PicoDrawMask ^= PDRAW_LAYERB_ON; + if (inp & BTN_RIGHT) PicoDrawMask ^= PDRAW_LAYERA_ON; + if (inp & BTN_DOWN) PicoDrawMask ^= PDRAW_SPRITES_LOW_ON; + if (inp & BTN_UP) PicoDrawMask ^= PDRAW_SPRITES_HI_ON; + } + } } // ------------ patch/gg menu ------------ @@ -587,7 +626,7 @@ static void draw_savestate_bg(int slot) areaClose(file); } - emu_forcedFrame(); + emu_forcedFrame(0); menu_prepare_bg(1, 0); restore_oldstate(oldstate); @@ -792,12 +831,16 @@ static void draw_kc_sel(int menu_sel) // "LOAD STATE", "VOLUME UP", "VOLUME DOWN", "DONE" me_bind_action emuctrl_actions[] = { - { "Load State ", 1<<28 }, - { "Save State ", 1<<27 }, - { "Prev Save Slot ", 1<<25 }, - { "Next Save Slot ", 1<<24 }, - { "Switch Renderer", 1<<26 }, - { NULL, 0 } + { "Load State ", 1<<28 }, + { "Save State ", 1<<27 }, + { "Prev Save Slot ", 1<<25 }, + { "Next Save Slot ", 1<<24 }, + { "Switch Renderer ", 1<<26 }, + { "Fast forward ", 1<<22 }, + { "Pico Next page ", 1<<21 }, + { "Pico Prev page ", 1<<20 }, + { "Pico Switch input", 1<<19 }, + { NULL, 0 } }; static void kc_sel_loop(void) @@ -1060,7 +1103,7 @@ static void menu_opt3_preview(int is_32col) } memset32_uncached(psp_screen, 0, 512*272*2/4); - emu_forcedFrame(); + emu_forcedFrame(0); menu_prepare_bg(1, 0); if (oldstate) restore_oldstate(oldstate); @@ -1171,7 +1214,7 @@ menu_entry opt2_entries[] = { "gzip savestates", MB_ONOFF, MA_OPT2_GZIP_STATES, ¤tConfig.EmuOpt, 0x00008, 0, 0, 1, 1 }, { "Don't save last used ROM", MB_ONOFF, MA_OPT2_NO_LAST_ROM, ¤tConfig.EmuOpt, 0x00020, 0, 0, 1, 1 }, { "Status line in main menu", MB_ONOFF, MA_OPT2_STATUS_LINE, ¤tConfig.EmuOpt, 0x20000, 0, 0, 1, 1 }, - { "Disable frame limitter", MB_ONOFF, MA_OPT2_NO_FRAME_LIMIT, ¤tConfig.EmuOpt, 0x40000, 0, 0, 1, 1 }, + { "Disable frame limiter", MB_ONOFF, MA_OPT2_NO_FRAME_LIMIT, ¤tConfig.EmuOpt, 0x40000, 0, 0, 1, 1 }, { "done", MB_NONE, MA_OPT2_DONE, NULL, 0, 0, 0, 1, 0 }, }; @@ -1230,8 +1273,7 @@ static void amenu_loop_options(void) menu_entry opt_entries[] = { { NULL, MB_NONE, MA_OPT_RENDERER, NULL, 0, 0, 0, 1, 1 }, - { "Accurate timing (slower)", MB_ONOFF, MA_OPT_ACC_TIMING, &PicoOpt, 0x0040, 0, 0, 1, 1 }, - { "Accurate sprites (slower)", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x0080, 0, 0, 1, 1 }, + { "Accurate sprites", MB_ONOFF, MA_OPT_ACC_SPRITES, &PicoOpt, 0x0080, 0, 0, 0, 1 }, { "Show FPS", MB_ONOFF, MA_OPT_SHOW_FPS, ¤tConfig.EmuOpt, 0x0002, 0, 0, 1, 1 }, { NULL, MB_RANGE, MA_OPT_FRAMESKIP, ¤tConfig.Frameskip, 0, -1, 16, 1, 1 }, { "Enable sound", MB_ONOFF, MA_OPT_ENABLE_SOUND, ¤tConfig.EmuOpt, 0x0004, 0, 0, 1, 1 }, @@ -1507,13 +1549,15 @@ static void draw_menu_credits(void) text_out16(tl_x, (y+=10), "Chui: Fame/C"); text_out16(tl_x, (y+=10), "NJ: CZ80"); text_out16(tl_x, (y+=10), "MAME devs: YM2612 and SN76496 cores"); - text_out16(tl_x, (y+=10), "Stephane Dallongeville:"); - text_out16(tl_x, (y+=10), " Gens code, base of Fame/C, CZ80"); - text_out16(tl_x, (y+=10), "Charles MacDonald: Genesis hw docs"); - text_out16(tl_x, (y+=10), "Haze: Genesis hw info"); text_out16(tl_x, (y+=10), "ps2dev.org people: PSP SDK/code"); text_out16(tl_x, (y+=10), "ketchupgun: skin design"); + text_out16(tl_x, (y+=20), "special thanks (for docs, ideas):"); + text_out16(tl_x, (y+=10), " Charles MacDonald, Haze,"); + text_out16(tl_x, (y+=10), " Stephane Dallongeville,"); + text_out16(tl_x, (y+=10), " Lordus, Exophase, Rokas,"); + text_out16(tl_x, (y+=10), " Nemesis, Tasco Deluxe"); + menu_draw_end(); } @@ -1624,6 +1668,7 @@ static void menu_loop_root(void) if (rom_loaded) { if(savestate_menu_loop(1)) continue; + while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50); engineState = PGS_Running; return; } @@ -1631,6 +1676,7 @@ static void menu_loop_root(void) case MA_MAIN_RESET_GAME: if (rom_loaded) { emu_ResetGame(); + while (psp_pad_read(1) & BTN_CIRCLE) psp_msleep(50); engineState = PGS_Running; return; }