X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fpsp%2Fpsp.c;h=05af63d6126039bf6d17e63b53d270f2cfb8d7fb;hb=4b167c12c7ebb23223c347793a2b4d5e9712e384;hp=e740f2158a48966ca9595feb98fedddc71982bb1;hpb=70357ce52578dee0dd3b3663902cf872c3d34258;p=picodrive.git diff --git a/platform/psp/psp.c b/platform/psp/psp.c index e740f21..05af63d 100644 --- a/platform/psp/psp.c +++ b/platform/psp/psp.c @@ -6,6 +6,7 @@ #include #include #include +#include #include #include "psp.h" @@ -13,10 +14,12 @@ PSP_MODULE_INFO("PicoDrive", 0, 1, 34); -void *psp_screen = PSP_VRAM_BASE0; +unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE]; + +void *psp_screen = VRAM_FB0; static int current_screen = 0; /* front bufer */ -static SceUID logfd = -1; +#define ANALOG_DEADZONE 80 /* Exit callback */ static int exit_callback(int arg1, int arg2, void *common) @@ -30,7 +33,8 @@ static int callback_thread(SceSize args, void *argp) { int cbid; - lprintf("callback_thread started with id %i\n", sceKernelGetThreadId()); + lprintf("callback_thread started with id %08x, priority %i\n", + sceKernelGetThreadId(), sceKernelGetThreadCurrentPriority()); cbid = sceKernelCreateCallback("Exit Callback", exit_callback, NULL); sceKernelRegisterExitCallback(cbid); @@ -42,9 +46,11 @@ static int callback_thread(SceSize args, void *argp) void psp_init(void) { - int thid; + SceUID thid; - lprintf("entered psp_init, threadId %i\n", sceKernelGetThreadId()); + lprintf("running in %08x kernel\n", sceKernelDevkitVersion()), + lprintf("entered psp_init, threadId %08x, priority %i\n", sceKernelGetThreadId(), + sceKernelGetThreadCurrentPriority()); thid = sceKernelCreateThread("update_thread", callback_thread, 0x11, 0xFA0, 0, 0); if (thid >= 0) @@ -54,16 +60,42 @@ void psp_init(void) /* video */ sceDisplaySetMode(0, 480, 272); - sceDisplaySetFrameBuf(PSP_VRAM_BASE1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); + sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); current_screen = 1; - psp_screen = PSP_VRAM_BASE0; + psp_screen = VRAM_FB0; /* gu */ sceGuInit(); + sceGuStart(GU_DIRECT, guCmdList); + sceGuDrawBuffer(GU_PSM_5650, (void *)VRAMOFFS_FB0, 512); + sceGuDispBuffer(480, 272, (void *)VRAMOFFS_FB1, 512); // don't care + sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT); + sceGuDepthBuffer((void *)VRAMOFFS_DEPTH, 512); + sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2)); + sceGuViewport(2048, 2048, 480, 272); + sceGuDepthRange(0xc350, 0x2710); + sceGuScissor(0, 0, 480, 272); + sceGuEnable(GU_SCISSOR_TEST); + + sceGuDepthMask(0xffff); + sceGuDisable(GU_DEPTH_TEST); + + sceGuFrontFace(GU_CW); + sceGuEnable(GU_TEXTURE_2D); + sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); + sceGuAmbientColor(0xffffffff); + sceGuColor(0xffffffff); + sceGuFinish(); + sceGuSync(0, 0); + + sceDisplayWaitVblankStart(); + sceGuDisplay(GU_TRUE); + + /* input */ sceCtrlSetSamplingCycle(0); - sceCtrlSetSamplingMode(0); + sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG); } void psp_finish(void) @@ -80,17 +112,17 @@ void psp_video_flip(int wait_vsync) sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME); current_screen ^= 1; - psp_screen = current_screen ? PSP_VRAM_BASE0 : PSP_VRAM_BASE1; + psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1; } void *psp_video_get_active_fb(void) { - return current_screen ? PSP_VRAM_BASE1 : PSP_VRAM_BASE0; + return current_screen ? VRAM_FB1 : VRAM_FB0; } void psp_video_switch_to_single(void) { - psp_screen = PSP_VRAM_BASE0; + psp_screen = VRAM_FB0; sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); current_screen = 0; } @@ -102,12 +134,21 @@ void psp_msleep(int ms) unsigned int psp_pad_read(int blocking) { + unsigned int buttons; SceCtrlData pad; if (blocking) sceCtrlReadBufferPositive(&pad, 1); else sceCtrlPeekBufferPositive(&pad, 1); + buttons = pad.Buttons; + + // analog.. + buttons &= ~(BTN_NUB_UP|BTN_NUB_DOWN|BTN_NUB_LEFT|BTN_NUB_RIGHT); + if (pad.Lx < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_LEFT; + if (pad.Lx > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_RIGHT; + if (pad.Ly < 128 - ANALOG_DEADZONE) buttons |= BTN_NUB_UP; + if (pad.Ly > 128 + ANALOG_DEADZONE) buttons |= BTN_NUB_DOWN; - return pad.Buttons; + return buttons; } int psp_get_cpu_clock(void) @@ -123,19 +164,42 @@ int psp_set_cpu_clock(int clock) return ret; } +char *psp_get_status_line(void) +{ + static char buff[64]; + int ret, bat_percent, bat_time; + pspTime time; + + ret = sceRtcGetCurrentClockLocalTime(&time); + bat_percent = scePowerGetBatteryLifePercent(); + bat_time = scePowerGetBatteryLifeTime(); + if (ret < 0 || bat_percent < 0 || bat_time < 0) return NULL; + + snprintf(buff, sizeof(buff), "%02i:%02i bat: %3i%%", time.hour, time.minutes, bat_percent); + if (!scePowerIsPowerOnline()) + snprintf(buff+strlen(buff), sizeof(buff)-strlen(buff), " (%i:%02i)", bat_time/60, bat_time%60); + return buff; +} + /* alt logging */ #define LOG_FILE "log.log" +static SceUID logfd = -1; + void lprintf_f(const char *fmt, ...) { va_list vl; char buff[256]; + if (logfd == -2) return; // disabled + if (logfd < 0) { logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777); - if (logfd < 0) + if (logfd < 0) { + logfd = -2; return; + } } va_start(vl, fmt); @@ -143,9 +207,10 @@ void lprintf_f(const char *fmt, ...) va_end(vl); sceIoWrite(logfd, buff, strlen(buff)); -//sceKernelDelayThread(200 * 1000); -sceIoClose(logfd); -logfd = -1; + + // make sure it gets flushed + sceIoClose(logfd); + logfd = -1; }