X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Freadme.txt;h=018d4db135d5fd1fe641fa0c52c09f1a373598f6;hb=da42200b24749eee63cccf49d87781b861146e9f;hp=ad49e37705260dd1e21778fec34f91402d2e7e2c;hpb=5f8c85be2aa0b7ea93e8b041c80996eaedaf715b;p=picodrive.git diff --git a/platform/readme.txt b/platform/readme.txt index ad49e37..018d4db 100644 --- a/platform/readme.txt +++ b/platform/readme.txt @@ -17,7 +17,7 @@ roughly based on Stephane Dallongeville's Gens. How to make it run ------------------ -Copy PicoDrive.gpe, code940.bin and mmuhack.o to any place in your filesystem +Copy PicoDrive.gpe, pico940.bin and mmuhack.o to any place in your filesystem (all 3 files must be in the same directory) and run PicoDrive.gpe. Then load a ROM and enjoy! ROMs can be in .smd or .bin format and can be zipped. @@ -227,13 +227,16 @@ Symbian: Changelog --------- -1.332 +1.34 + Some new optimizations in memory handlers, and for shadow/hilight mode. + Added some hacks to make more games work without enabling "accurate timing". - * Fixed hang of NBA Jam (ingame saves do not work though). * Adjusted timing for "accurate timing" mode and added preliminary VDP FIFO emulation. Fixes Double Dragon 2, tearing in Chaos Engine and some other games. * Fixed a few games not having sound at startup. + * Updated serial EEPROM code to support more games. Thanks to EkeEke for + providing info about additional EEPROM types and game mappers. + * The above change fixed hang of NBA Jam. + * Minor adjustments to control configurator. 1.33 * Updated Cyclone core to 0.0088.