X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Freadme.txt;h=7a1ffea1c67660f5bcd16ebd28cacfc7ad673d85;hb=782f8f2211d098b22b5805a720d2aa38884d47ac;hp=d2879db15445721ed4e43bb48f0ffd1ccc5398cf;hpb=48e8482fc2d74c9b96e581241390bade986acb22;p=picodrive.git diff --git a/platform/readme.txt b/platform/readme.txt index d2879db..7a1ffea 100644 --- a/platform/readme.txt +++ b/platform/readme.txt @@ -1,14 +1,17 @@ +For help / comments / questions visit GP32X boards at: +http://www.gp32x.com/board/ + About ----- -This version of PicoDrive is another enhanced version of Dave's -Megadrive / Genesis emulator for Pocket PC, which now can also emulate -Sega/Mega CD. The original Dave's code was heavily modified (including -Cyclone core), parts of it were rewritten in asm, many features added, -accuracy increased. Sega/Mega CD emulation is mostly based on Gens code. -This version is aimed at ARM-based handheld devices, so ports exist for -GP2X handheld console, Symbian smartphones and other devices. +This is yet another Megadrive / Genesis / Sega CD / Mega CD emulator, which +was written having ARM-based handheld devices in mind (such as PDAs, +smartphones and handheld consoles like GP2X of course). The critical parts +(renderer, 68K and Z80 cpu interpreters) and some other random code is +written in ARM asm, other code is C. The base code originates from Dave's +(fdave, finalburn) PicoDrive 0.30 for Pocket PC. The Sega/Mega CD code is +roughly based on Stephane Dallongeville's Gens. How to make it run @@ -211,7 +214,7 @@ Symbian: Changelog --------- -1.2x +1.30 + ISO files now can be zipped. Note that this causes VERY long loading times. + Added data pre-buffering support, this allows to reduce frequency of short pauses in FMV games (caused by SD access), but makes those pauses longer. @@ -221,6 +224,9 @@ Changelog * Fixed a bug related to game specific config saving. * Frameskipper was skipping sound processing, what caused some audio desyncs. Fixed. * Fixed reset not working for some games. + + New assembly optimized memory handlers for CD (gives at least a few fps). + Also re-enabled all optimizations from 0.964 release. + + New idle-loop detection code for sub-68k. Speeds up at least a few games. 1.201 + Added basic cheat support (GameGenie and Genecyst patches).