X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Freadme.txt;h=a68fced0bef835665f248e1aaa730e3232ad079b;hb=4696954094ca11200b8b08e8a9bfb231cf21fb86;hp=7a1ffea1c67660f5bcd16ebd28cacfc7ad673d85;hpb=782f8f2211d098b22b5805a720d2aa38884d47ac;p=picodrive.git diff --git a/platform/readme.txt b/platform/readme.txt index 7a1ffea..a68fced 100644 --- a/platform/readme.txt +++ b/platform/readme.txt @@ -214,6 +214,28 @@ Symbian: Changelog --------- +1.32 + + Added some new scaling options. + + Added ability to reaload CD images while game is running (needed for games + with multiple CDs, like Night Trap). + * Fixed DMA timing emulation (caused lock-ups for some genesis games). + * Idle loop detection was picking up wrong code and causing glitches, fixed. + * The ym2612 code on 940 now can handle multiple updates per frame + (fixes Thunger Force III "seiren" level drums for example). + * Memory handlers were ignoring some writes to PSG chip, fixed (missing sounds in + Popful Mail, Silpheed). + * Improved z80 timing, should fix some sound problems. + * Fixed a bug with sram register (fixes Phantasy Star 4). + * Added code for PRG ram write protection register (Dungeon Explorer). + * The memory mode register change in 1.31 was unsafe and caused some glitches in + AH-3 Thunderstrike. Fixed. + * Fixed a file descriptor leak. + +1.31 + * Changed the way memory mode register is read (fixes Lunar 2, broken in 1.30). + * Fixed TAS opcode on sub-68k side (fixes Batman games). + * File browser now filters out mp3s, saves and some other files, which are not ROMS. + 1.30 + ISO files now can be zipped. Note that this causes VERY long loading times. + Added data pre-buffering support, this allows to reduce frequency of short pauses