X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fuiq3%2Fengine%2Fmain.cpp;h=66fee3386ef2cd7104104b52c4d1b5f33a002e86;hb=e59af1c9b829484ffa4c84b680c6ce9abcdfa53f;hp=1aa4b025d3b0e10f8c7444f6a06fc5124ff6fd09;hpb=d34a42f93fdb8e0dc66875a08571cae2135b14cf;p=picodrive.git diff --git a/platform/uiq3/engine/main.cpp b/platform/uiq3/engine/main.cpp index 1aa4b02..66fee33 100644 --- a/platform/uiq3/engine/main.cpp +++ b/platform/uiq3/engine/main.cpp @@ -331,8 +331,8 @@ static void TargetEpocGameL() if (PicoAHW & PAHW_MCD) PicoCDBufferFree(); // save SRAM - if ((currentConfig.EmuOpt & EOPT_USE_SRAM) && SRam.changed) { - emu_SaveLoadGame(0, 1); + if ((currentConfig.EmuOpt & EOPT_EN_SRAM) && SRam.changed) { + emu_save_load_game(0, 1); SRam.changed = 0; } CPolledActiveScheduler::Instance()->Schedule(); @@ -346,7 +346,7 @@ static void TargetEpocGameL() } else if(gamestate == PGS_ReloadRom) { - loadrom_result = emu_ReloadRom(loadrom_fname); + loadrom_result = emu_reload_rom(loadrom_fname); pico_was_reset = 1; if (loadrom_result) gamestate = PGS_Running; @@ -379,7 +379,7 @@ static void TargetEpocGameL() User::After(150000); } - emu_WriteConfig(0); + emu_write_config(0); CGameWindow::FreeResources(); } else if(gamestate == PGS_Quit) { break; @@ -853,7 +853,7 @@ void CGameWindow::RunEvents(TUint32 which) if(PsndOut) gameAudio->Pause(); // this may take a while, so we pause sound output vidDrawNotice((which & 0x1000) ? "LOADING@GAME" : "SAVING@GAME"); - emu_SaveLoadGame(which & 0x1000, 0); + emu_save_load_game(which & 0x1000, 0); if(PsndOut) PsndOut = gameAudio->ResumeL(); reset_timing = 1;