X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fuiq3%2Frsc%2Fpicodrive.rss;fp=platform%2Fuiq3%2Frsc%2Fpicodrive.rss;h=0000000000000000000000000000000000000000;hb=fb7a7fea8735400818773dd47f1e6913bd1ceecf;hp=eb5f5a62d519c9a604e79eb60dc47ed1dfd870ce;hpb=1b85bf1c2307c548a637f988eb69f615864f1685;p=picodrive.git diff --git a/platform/uiq3/rsc/picodrive.rss b/platform/uiq3/rsc/picodrive.rss deleted file mode 100644 index eb5f5a6..0000000 --- a/platform/uiq3/rsc/picodrive.rss +++ /dev/null @@ -1,637 +0,0 @@ -NAME PCDR - -#include -#include -#include -#include -#include "picodrive.hrh" - - -RESOURCE RSS_SIGNATURE { } - -// Defines the name of the default file the application framework creates. -// This resource must always be the second resource in the resource file. -RESOURCE TBUF { buf = "PicoDrive"; } - -RESOURCE EIK_APP_INFO { } - - -// A view shall use the QIK_VIEW_CONFIGURATIONS resource struct to define which -// UI configurations it supports. Can also use QIK_VIEW_CONFIGURATIONS to setup -// the view to switch layout and command list automatically when changes of UI -// configuration occur. This is done with the view and command_list members of -// the QIK_VIEW_CONFIGURATIONS. -// The application supports the reference UI Configurations that are supported -// in the UIQ 3 SDK. Use the UiqEnv tool, to change the UI Configuration in the -// emulator in order to develop and test the application with varying phone styles. -RESOURCE QIK_VIEW_CONFIGURATIONS r_app_ui_configurations -{ - configurations = - { - QIK_VIEW_CONFIGURATION - { - ui_config_mode = KQikPenStyleTouchPortrait; - command_list = r_app_commands; - view = r_app_layout; - }, - QIK_VIEW_CONFIGURATION - { - ui_config_mode = KQikPenStyleTouchLandscape; - command_list = r_app_commands; - view = r_app_layout; - }, - QIK_VIEW_CONFIGURATION - { - ui_config_mode = KQikSoftkeyStyleTouchPortrait; - command_list = r_app_commands; - view = r_app_layout; - }, - QIK_VIEW_CONFIGURATION - { - ui_config_mode = KQikSoftkeyStylePortrait; - command_list = r_app_commands; - view = r_app_layout; - }, - QIK_VIEW_CONFIGURATION - { - ui_config_mode = KQikSoftkeyStyleSmallPortrait; - command_list = r_app_commands; - view = r_app_layout; - } - }; -} - -// Commands are defined with the QIK_COMMAND_LIST struct, -// commands can also be created in code by instantiating CQikCommand. -// The control command id for debug command is a reserved id from uikon.hrh. -// The id for each command is defined in the .hrh file. -RESOURCE QIK_COMMAND_LIST r_app_commands -{ - items = - { -// QIK_COMMAND { id=EEikCmdPicoMain; text="Main"; type=EQikCommandTypeDone; namedGroupLinkId=EEikCmdPicoMain; }, -// QIK_COMMAND { id=EEikCmdPicoDebugInfo; text="Debug info"; type=EQikCommandTypeScreen; stateFlags=EQikCmdFlagDebugOnly; }, - QIK_COMMAND { id=EEikCmdPicoFrameskip; text="Frameskip"; type=EQikCommandTypeScreen; namedGroupLinkId=EEikCmdPicoFrameskip; }, - QIK_COMMAND { id=EEikCmdPicoFrameskipAuto; text="Auto"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoFrameskip; - groupId=EEikCmdPicoFrameskip; stateFlags=EQikCmdFlagRadioStart; }, - QIK_COMMAND { id=EEikCmdPicoFrameskip0; text="0"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoFrameskip; - groupId=EEikCmdPicoFrameskip0; stateFlags=EQikCmdFlagRadioMiddle; }, - QIK_COMMAND { id=EEikCmdPicoFrameskip1; text="1"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoFrameskip; - groupId=EEikCmdPicoFrameskip0; stateFlags=EQikCmdFlagRadioMiddle; }, - QIK_COMMAND { id=EEikCmdPicoFrameskip2; text="2"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoFrameskip; - groupId=EEikCmdPicoFrameskip0; stateFlags=EQikCmdFlagRadioMiddle; }, - QIK_COMMAND { id=EEikCmdPicoFrameskip4; text="4"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoFrameskip; - groupId=EEikCmdPicoFrameskip0; stateFlags=EQikCmdFlagRadioMiddle; }, - QIK_COMMAND { id=EEikCmdPicoFrameskip8; text="8"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoFrameskip; - groupId=EEikCmdPicoFrameskip0; stateFlags=EQikCmdFlagRadioEnd; }, - QIK_COMMAND { id=EEikCmdPicoConfig; text="Configure"; type=EQikCommandTypeScreen; namedGroupLinkId=EEikCmdPicoConfig; }, - QIK_COMMAND { id=EEikCmdPicoKeys; text="Keys"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoConfig; }, - QIK_COMMAND { id=EEikCmdPicoSettings; text="Settings"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoConfig; }, - QIK_COMMAND { id=EEikCmdHelpAbout; text="About"; type=EQikCommandTypeScreen; namedGroupId=EEikCmdPicoConfig; }, - - QIK_COMMAND { id=EEikCmdPicoLoadROM; text="Load new ROM/ISO";type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; }, - QIK_COMMAND { id=EEikCmdPicoReset; text="Reset game"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; }, - QIK_COMMAND { id=EEikCmdPicoLoadState; text="Load state"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; }, - QIK_COMMAND { id=EEikCmdPicoSaveState; text="Save state"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; }, - QIK_COMMAND { id=EEikCmdPicoResume; text="Resume game"; type=EQikCommandTypeScreen; groupId=EEikCmdPicoResume; cpfFlags=EQikCpfFlagIsDefault; }, - - QIK_COMMAND { id=EEikCmdExit; text="Exit"; type=EQikCommandTypeScreen; groupId=EEikCmdExit; } - }; -} - - -// Defines the view by linking to the pages. -RESOURCE QIK_VIEW r_app_layout -{ - pages = {}; -} - - -/************************************** - * - * config dialog - * - **************************************/ - -RESOURCE DIALOG r_pico_config -{ - title = "Settings"; - buttons = R_EIK_BUTTONS_CANCEL_OK; - flags = EEikDialogFlagWait; - pages = r_pico_config_pages; -} - -RESOURCE ARRAY r_pico_config_pages -{ - items = { - PAGE - { - id = ECtlOptPageMain; - text = "Main"; - lines = r_pico_config_page_main; - }, - PAGE - { - id = ECtlOptPageSound; - text = "Sound"; - lines = r_pico_config_page_sound; - }, - PAGE - { - id = ECtlOptPageMCD; - text = "MegaCD"; - lines = r_pico_config_page_mcd; - }, - PAGE - { - id = ECtlOptPageMisc; - text = "Misc"; - lines = r_pico_config_page_misc; - } - }; -} - - -RESOURCE ARRAY r_pico_config_page_main -{ - items = { - DLG_LINE - { - id = ECtlOptRotationLabel; - type = EEikCtLabel; - prompt = "Screen Rotation"; - control = LABEL { horiz_align = EEikLabelAlignHLeft; }; - }, - DLG_LINE - { - id = ECtlOptRotation; - type = EEikCtHorOptionButList; - control = HOROPBUT - { - array_id = r_pico_config_rotation_buttons; - }; - }, - DLG_LINE - { - id = ECtlOptScreenModeLabel; - type = EEikCtLabel; - prompt = "Screen Mode"; - control = LABEL { horiz_align = EEikLabelAlignHLeft; }; - }, - DLG_LINE - { - id = ECtlOptScreenMode; - type = EEikCtHorOptionButList; - control = HOROPBUT - { - array_id = r_pico_config_screenmode_buttons; - }; - }, - DLG_LINE - { - id = ECtlOptUseAltRend; - type = EEikCtCheckBox; - prompt = "Fast renderer (inaccurate)"; - }, - DLG_LINE - { - id = ECtlOptShowFPS; - type = EEikCtCheckBox; - prompt = "Show FPS"; - } - }; -} - - -RESOURCE ARRAY r_pico_config_page_sound -{ - items = { - DLG_LINE - { - id = ECtlOptEnableSound; - type = EEikCtCheckBox; - prompt = "Enable sound"; - }, - DLG_LINE - { - id = ECtlOptChipSelLabel; - type = EEikCtLabel; - prompt = "Emulate these sound chips:"; - control = LABEL { horiz_align = EEikLabelAlignHLeft; }; - }, - DLG_LINE - { - id = ECtlOptEmulateZ80; - type = EEikCtCheckBox; - prompt = "Z80"; - }, - DLG_LINE - { - id = ECtlOptEmulateYM2612; - type = EEikCtCheckBox; - prompt = "YM2612"; - }, - DLG_LINE - { - id = ECtlOptEmulateSN76496; - type = EEikCtCheckBox; - prompt = "SN76496 (PSG)"; - }, - DLG_LINE - { - id = ECtlOptSndQLabel; - type = EEikCtLabel; - prompt = "Quality (lowest is fastest)"; - control = LABEL { horiz_align = EEikLabelAlignHLeft; }; - }, - DLG_LINE - { - id = ECtlOptSndQuality; - type = EEikCtChoiceList; - prompt = ""; - control = CHOICELIST { array_id = r_pico_config_snd_quality; }; - itemflags = EEikDlgItemNonFocusing; - } - }; -} - - -RESOURCE ARRAY r_pico_config_page_mcd -{ - items = { - DLG_LINE - { - id = ECtlOptCDcdda; - type = EEikCtCheckBox; - prompt = "CDDA audio"; - }, - DLG_LINE - { - id = ECtlOptCDpcm; - type = EEikCtCheckBox; - prompt = "PCM audio"; - }, - DLG_LINE - { - id = ECtlOptCDramcart; - type = EEikCtCheckBox; - prompt = "SaveRAM cart"; - }, - DLG_LINE - { - id = ECtlOptCDscalerot; - type = EEikCtCheckBox; - prompt = "Scale/Rot. fx (slow)"; - }, - DLG_LINE - { - id = ECtlOptCDbettersync; - type = EEikCtCheckBox; - prompt = "Better sync (slow)"; - } - }; -} - - -RESOURCE ARRAY r_pico_config_page_misc -{ - items = { - DLG_LINE - { - id = ECtlOpt6ButtonPad; - type = EEikCtCheckBox; - prompt = "6 button pad"; - }, - DLG_LINE - { - id = ECtlOptGzipStates; - type = EEikCtCheckBox; - prompt = "gzip save states"; - }, - DLG_LINE - { - id = ECtlOptUseSRAM; - type = EEikCtCheckBox; - prompt = "Use SRAM saves (.srm)"; - }, - DLG_LINE - { - id = ECtlOptRegion; - type = EEikCtChoiceList; - prompt = "Region:"; - control = CHOICELIST { array_id = r_pico_config_region; }; - itemflags = EEikDlgItemNonFocusing; - } - }; -} - - -RESOURCE ARRAY r_pico_config_rotation_buttons -{ - items = { - OPBUT { id = ECtlOptRotation0; text = "0º"; }, - OPBUT { id = ECtlOptRotation90; text = "90º"; }, - OPBUT { id = ECtlOptRotation180; text = "180º"; }, - OPBUT { id = ECtlOptRotation270; text = "270º"; } - }; -} - - -RESOURCE ARRAY r_pico_config_screenmode_buttons -{ - items = { - OPBUT { id = ECtlOptScreenModeCenter; text = "Center"; }, - OPBUT { id = ECtlOptScreenModeFit; text = "Fit"; }, - OPBUT { id = ECtlOptScreenModeFit2; text = "Fit2"; } - }; -} - - -RESOURCE ARRAY r_pico_config_snd_quality -{ - items = { - LBUF { txt = "8000Hz mono"; }, - LBUF { txt = "11025Hz mono"; }, - LBUF { txt = "16000Hz mono"; }, - LBUF { txt = "22050Hz mono"; }, - LBUF { txt = "44100Hz mono"; }, - LBUF { txt = "8000Hz stereo"; }, - LBUF { txt = "11025Hz stereo"; }, - LBUF { txt = "16000Hz stereo"; }, - LBUF { txt = "22050Hz stereo"; }, - LBUF { txt = "44100Hz stereo"; } - }; -} - - -RESOURCE ARRAY r_pico_config_region -{ - items = { - LBUF { txt = "Auto"; }, - LBUF { txt = "Europe"; }, - LBUF { txt = "USA"; }, - LBUF { txt = "Japan PAL"; }, - LBUF { txt = "Japan NTSC"; } - }; -} - - -/************************************** - * - * about dialog - * - **************************************/ - -// A simple dialog shall use the QIK_DIALOG resource struct to -// define which UI configurations it supports. -RESOURCE QIK_DIALOG r_pico_about -{ - title = "About"; - configurations = - { - QIK_DIALOG_CONFIGURATION - { - ui_config_mode = 0; - container = r_pico_about_container; - command_list = r_pico_about_commands; - } - }; - controls = r_pico_about_controls; -} - -RESOURCE QIK_COMMAND_LIST r_pico_about_commands -{ - items= - { - QIK_COMMAND - { - id = EEikCmdPicoAboutDoneCmd; - type = EQikCommandTypeDone; - text = "Done"; - }, - QIK_COMMAND - { - id = EEikCmdPicoAboutCreditsCmd; - type = EQikCommandTypeItem; - text = "Credits"; - } - }; -} - -// A collection of controls that can be used throughout the various -// view/container/building block structs by using the unique handle in -// QIK_CONTROL. So you can specify how the control should be created here and -// just reference to it from other places. -RESOURCE QIK_CONTROL_COLLECTION r_pico_about_controls -{ - items = - { - QIK_CONTROL - { - unique_handle = ECtlPicoAboutText; - type = EEikCtRichTextEditor; - control = r_pico_about_rtxted; - itemflags = EQikCtrlFlagIsEditInPlace; - } - }; -} - -// the controls themselves -RESOURCE RTXTED r_pico_about_rtxted -{ - flags = EEikEdwinDisplayOnly|EEikEdwinReadOnly|EEikEdwinNoHorizScrolling; - numlines = 13; - displayMode = 1; // EDisplayModeView; -} - -// Defines the content of the simple dialog and how they are laid out. -// Default layout manager is used for laying out the controls, which is a row -// layout. -RESOURCE QIK_CONTAINER_SETTINGS r_pico_about_container -{ - controls = - { - QIK_CONTAINER_ITEM_CI_LI - { - type = EQikCtOnelineBuildingBlock; - control = r_pico_about_bb1; - } - }; -} - -// Building block that contains the label. -RESOURCE QIK_SYSTEM_BUILDING_BLOCK r_pico_about_bb1 -{ - content = - { - QIK_SLOT_CONTENT - { - slot_id = EQikItemSlot1; - unique_handle = ECtlPicoAboutText; - } - }; -} - -RESOURCE TBUF r_pico_text_about -{ - buf= - "PicoDrive"\ - "

for UIQ3"\ - "

Version %S, by notaz."\ - "

Port based on UIQ2 version, which is based on PicoDrive 0.030 for Pocket PC by Dave"\ - "

Email: notasas@gmail.com"\ - "

Web: http://notaz.gp2x.de"\ - "

Dave's Web: http://www.finalburn.com"; -} - -/************************************** - * - * credits dialog - * - **************************************/ - -// A simple dialog shall use the QIK_DIALOG resource struct to -// define which UI configurations it supports. -RESOURCE QIK_DIALOG r_pico_credits -{ - title = "Credits and thanks"; - configurations = - { - QIK_DIALOG_CONFIGURATION - { - ui_config_mode = 0; - container = r_pico_credits_container; - command_list = r_pico_credits_commands; - } - }; - controls = r_pico_credits_controls; -} - -RESOURCE QIK_COMMAND_LIST r_pico_credits_commands -{ - items= - { - QIK_COMMAND - { - id = EEikCmdPicoAboutDoneCmd; - type = EQikCommandTypeDone; - text = "Done"; - } - }; -} - -// A collection of controls that can be used throughout the various -// view/container/building block structs by using the unique handle in -// QIK_CONTROL. So you can specify how the control should be created here and -// just reference to it from other places. -RESOURCE QIK_CONTROL_COLLECTION r_pico_credits_controls -{ - items = - { - QIK_CONTROL - { - unique_handle = ECtlPicoCreditsText; - type = EEikCtEdwin; - control = r_pico_credits_edwin; - itemflags = EQikCtrlFlagIsEditInPlace; - } - }; -} - -// the controls themselves -RESOURCE EDWIN r_pico_credits_edwin -{ - flags = EEikEdwinDisplayOnly|EEikEdwinReadOnly|EEikEdwinNoHorizScrolling|EEikEdwinDisableAutoCurEnd; - lines = 11; -} - -// Defines the content of the simple dialog and how they are laid out. -// Default layout manager is used for laying out the controls, which is a row -// layout. -RESOURCE QIK_CONTAINER_SETTINGS r_pico_credits_container -{ - controls = - { - QIK_CONTAINER_ITEM_CI_LI - { - type = EQikCtOnelineBuildingBlock; - control = r_pico_credits_bb1; - } - }; -} - -// Building block that contains the label. -RESOURCE QIK_SYSTEM_BUILDING_BLOCK r_pico_credits_bb1 -{ - content = - { - QIK_SLOT_CONTENT - { - slot_id = EQikItemSlot1; - unique_handle = ECtlPicoCreditsText; - } - }; -} - - -RESOURCE ARRAY r_pico_tbuf_credits -{ - items= - { - LBUF{txt="This emulator uses code from these people / projects:";}, - LBUF{txt="";}, - LBUF{txt="Dave";}, - LBUF{txt="- Cyclone 68000 core, Pico emulation library";}, - LBUF{txt="Homepage: http://www.finalburn.com/";}, - LBUF{txt="";}, - LBUF{txt="Reesy & FluBBa";}, - LBUF{txt="- DrZ80, the Z80 emulator written in ARM assembly.";}, - LBUF{txt="Homepage: http://reesy.gp32x.de/";}, - LBUF{txt="";}, - LBUF{txt="MultiArcadeMachineEmulator (MAME) development";}, - LBUF{txt="- software implementation of Yamaha FM sound generator and";}, - LBUF{txt="Texas Instruments SN76489 / SN76496 programmable tone / noise generator";}, - LBUF{txt="Homepage: http://www.mame.net/";}, - LBUF{txt="";}, - LBUF{txt="Helix community";}, - LBUF{txt="Helix mp3 decoder";}, - LBUF{txt="";}, - LBUF{txt="Additional thanks:";}, - LBUF{txt="- Charles MacDonald (http://cgfm2.emuviews.com/) for old but still very useful info about genesis hardware.";}, - LBUF{txt="- Stéphane Dallongeville for creating Gens and making it open-source.";}, - LBUF{txt="- Steve Snake for all that he has done for Genesis emulation scene.";}, - LBUF{txt="- Tasco Deluxe for his reverse engineering work on SVP and some mappers.";}, - LBUF{txt="- Bart Trzynadlowski for his SSFII and 68000 docs.";}, - LBUF{txt="- Haze for his research (http://haze.mameworld.info).";}, - LBUF{txt="- Lordus, Exophase and Rokas for various ideas.";}, - LBUF{txt="- Mark and Jean-loup for zlib library.";}, - LBUF{txt="- Peter van Sebille for his various open-source Symbian projects to learn from.";}, - LBUF{txt="- Steve Fischer for his open-source Motorola projects.";}, - LBUF{txt="- AnotherGuest for all his Symbian stuff and support.";}, - LBUF{txt="- Inder for the icons.";}, - LBUF{txt="- Anyone else I forgot. You know who you are.";} - }; -} - - -/************************************** - * - * debug dialog - * - **************************************/ - -RESOURCE QIK_DIALOG r_pico_debug -{ - title = "debug"; - configurations = - { - QIK_DIALOG_CONFIGURATION - { - ui_config_mode = 0; - container = r_pico_credits_container; // stuff from credits should fit - command_list = r_pico_credits_commands; - } - }; - controls = r_pico_credits_controls; -} -