X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=platform%2Fwin32%2FGenaDrive%2FDirect.cpp;h=a726acba19220fef1a7f925195fec625b664ab3c;hb=1b0ac8adc97d65c686a48c4375c07907de86be24;hp=07e874764cf228bfe0e41746b4f93c1d1e4bd4c4;hpb=e0978fa87d22f168ea9c039c6e2c5bf1274ba9e0;p=picodrive.git diff --git a/platform/win32/GenaDrive/Direct.cpp b/platform/win32/GenaDrive/Direct.cpp index 07e8747..a726acb 100644 --- a/platform/win32/GenaDrive/Direct.cpp +++ b/platform/win32/GenaDrive/Direct.cpp @@ -1,5 +1,6 @@ #include "app.h" +#ifdef USE_D3D // d3d static IDirect3D8 *Direct3D=NULL; IDirect3DDevice8 *Device=NULL; @@ -16,6 +17,7 @@ struct CustomVertex #define D3DFVF_CUSTOMVERTEX (D3DFVF_XYZ|D3DFVF_DIFFUSE|D3DFVF_TEX1) static CustomVertex VertexList[4]; +#endif // ddraw #include @@ -144,7 +146,7 @@ static int DirectClearDDraw(unsigned int colour) static int DirectPresentDDraw() { - int ret = m_pddsFrontBuffer->Blt(&FrameRectMy, m_pddsBackBuffer, NULL, DDBLT_WAIT, NULL); + int ret = m_pddsFrontBuffer->Blt(&FrameRectMy, m_pddsBackBuffer, &EmuScreenRect, DDBLT_WAIT, NULL); if (ret) { LOGFAIL(); return 1; } return 0; } @@ -154,6 +156,7 @@ static int DirectPresentDDraw() int DirectInit() { +#if USE_D3D D3DPRESENT_PARAMETERS d3dpp; D3DDISPLAYMODE mode; int i,u,ret=0; @@ -242,14 +245,14 @@ fail0: RELEASE(Direct3D) // error("Failed to use Direct3D, trying DirectDraw.."); - +#endif // try DirectDraw return DirectDrawInit(); } void DirectExit() { - //FontExit(); +#ifdef USE_D3D TexScreenExit(); // d3d @@ -257,11 +260,35 @@ void DirectExit() RELEASE(DirectBack) RELEASE(Device) RELEASE(Direct3D) - +#endif DirectExitDDraw(); } +int DirectClear(unsigned int colour) +{ +#ifdef USE_D3D + if (Device != NULL) { + Device->Clear(0,NULL,D3DCLEAR_TARGET,colour,1.0f,0); + return 0; + } +#endif + return DirectClearDDraw(colour); +} + +int DirectPresent() +{ +#ifdef USE_D3D + if (Device != NULL) { + Device->Present(NULL,NULL,NULL,NULL); + return 0; + } +#endif + + return DirectPresentDDraw(); +} + +#ifdef USE_D3D static int MakeVertexList() { struct CustomVertex *vert=NULL,*pv=NULL; @@ -303,24 +330,6 @@ static int MakeVertexList() return 0; } -int DirectClear(unsigned int colour) -{ - if (Device == NULL) - return DirectClearDDraw(colour); - - Device->Clear(0,NULL,D3DCLEAR_TARGET,colour,1.0f,0); - return 0; -} - -int DirectPresent() -{ - if (Device == NULL) - return DirectPresentDDraw(); - - Device->Present(NULL,NULL,NULL,NULL); - return 0; -} - static int SetupMatrices() { D3DXVECTOR3 eye ( 0.0f, 0.0f, 0.0f ); @@ -387,3 +396,10 @@ int DirectScreen() return 0; } +#else +int DirectScreen() +{ + return DirectScreenDDraw(); +} +#endif +