X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fdfsound%2Fspu.c;h=6671e3eda2c4ccac850dd0c5adfa1434171ad362;hb=f05ce78eb3a05c582928ca320267e7a783868264;hp=7501df8b3b20b6484307851b53e8eb4ab221fbab;hpb=20ed712f92d53fa7d51a4b805af997f5770077ae;p=pcsx_rearmed.git diff --git a/plugins/dfsound/spu.c b/plugins/dfsound/spu.c index 7501df8b..6671e3ed 100644 --- a/plugins/dfsound/spu.c +++ b/plugins/dfsound/spu.c @@ -27,6 +27,7 @@ #include "registers.h" #include "out.h" #include "spu_config.h" +#include "spu.h" #ifdef __arm__ #include "arm_features.h" @@ -835,7 +836,7 @@ static void do_channels(int ns_to) mix_chan(spu.SSumLR, ns_to, s_chan->iLeftVolume, s_chan->iRightVolume); } - MixXA(spu.SSumLR, RVB, ns_to, spu.decode_pos); + MixCD(spu.SSumLR, RVB, ns_to, spu.decode_pos); if (spu.rvb->StartAddr) { if (do_rvb) @@ -1112,7 +1113,7 @@ static void sync_worker_thread(int force) work = &worker->i[worker->i_reaped & WORK_I_MASK]; thread_work_wait_sync(work, force); - MixXA(work->SSumLR, RVB, work->ns_to, work->decode_pos); + MixCD(work->SSumLR, RVB, work->ns_to, work->decode_pos); do_samples_finish(work->SSumLR, work->ns_to, work->channels_silent, work->decode_pos); @@ -1351,11 +1352,13 @@ void CALLBACK SPUupdate(void) // XA AUDIO -void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap, unsigned int cycle, int unused) +void CALLBACK SPUplayADPCMchannel(xa_decode_t *xap, unsigned int cycle, int is_start) { if(!xap) return; if(!xap->freq) return; // no xa freq ? bye + if (is_start) + spu.XAPlay = spu.XAFeed = spu.XAStart; if (spu.XAPlay == spu.XAFeed) do_samples(cycle, 1); // catch up to prevent source underflows later @@ -1376,6 +1379,17 @@ int CALLBACK SPUplayCDDAchannel(short *pcm, int nbytes, unsigned int cycle, int return 0; } +void CALLBACK SPUsetCDvol(unsigned char ll, unsigned char lr, + unsigned char rl, unsigned char rr, unsigned int cycle) +{ + if (spu.XAPlay != spu.XAFeed || spu.CDDAPlay != spu.CDDAFeed) + do_samples(cycle, 1); + spu.cdv.ll = ll; + spu.cdv.lr = lr; + spu.cdv.rl = rl; + spu.cdv.rr = rr; +} + // to be called after state load void ClearWorkingState(void) { @@ -1537,7 +1551,10 @@ long CALLBACK SPUinit(void) int i; memset(&spu, 0, sizeof(spu)); - spu.spuMemC = calloc(1, 512 * 1024); + spu.spuMemC = calloc(1, 512 * 1024 + 16); + // a guard for runaway channels - End+Mute + spu.spuMemC[512 * 1024 + 1] = 1; + InitADSR(); spu.s_chan = calloc(MAXCHAN+1, sizeof(spu.s_chan[0])); // channel + 1 infos (1 is security for fmod handling)