X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fgpu.c;h=978f4d1e8c90f0fbc9770cde3f4344366344e75f;hb=fb4c6fba4c83b2f00a78c331fd56e5d995ce02ab;hp=7f5a8a92a24172d29b135414c472c1ea41b56f5d;hpb=3ece2f0c51ef6b679cd5765900b567ef47dde1e8;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/gpu.c b/plugins/gpu_neon/gpu.c index 7f5a8a92..978f4d1e 100644 --- a/plugins/gpu_neon/gpu.c +++ b/plugins/gpu_neon/gpu.c @@ -132,8 +132,10 @@ void GPUwriteStatus(uint32_t data) case 0x05: gpu.screen.x = data & 0x3ff; gpu.screen.y = (data >> 10) & 0x3ff; - if (gpu.frameskip.set) + if (gpu.frameskip.set && gpu.frameskip.last_flip_frame != *gpu.state.frame_count) { decide_frameskip(); + gpu.frameskip.last_flip_frame = *gpu.state.frame_count; + } break; case 0x06: gpu.screen.x1 = data & 0xfff; @@ -283,24 +285,23 @@ static int check_cmd(uint32_t *data, int count) //printf(" %3d: %02x %d\n", pos, cmd, len); if ((cmd & 0xf4) == 0x24) { // flat textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[4] & 0x1ff; + gpu.ex_regs[1] &= ~0x1ff; + gpu.ex_regs[1] |= list[4] & 0x1ff; } else if ((cmd & 0xf4) == 0x34) { // shaded textured prim - gpu.status.reg &= ~0x1ff; - gpu.status.reg |= list[5] & 0x1ff; + gpu.ex_regs[1] &= ~0x1ff; + gpu.ex_regs[1] |= list[5] & 0x1ff; } - else switch (cmd) + else if (cmd == 0xe3) { - case 0xe1: - gpu.status.reg &= ~0x7ff; - gpu.status.reg |= list[0] & 0x7ff; - break; - case 0xe6: - gpu.status.reg &= ~0x1800; - gpu.status.reg |= (list[0] & 3) << 11; - break; + // no frameskip if it decides to draw to display area, + // but not for interlace since it'll most likely always do that + uint32_t x = list[0] & 0x3ff; + uint32_t y = (list[0] >> 10) & 0x3ff; + gpu.frameskip.allow = gpu.status.interlace || + (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w || + (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h; } if (2 <= cmd && cmd < 0xc0) vram_dirty = 1; @@ -317,7 +318,7 @@ static int check_cmd(uint32_t *data, int count) } if (pos - start > 0) { - if (!gpu.frameskip.active) + if (!gpu.frameskip.active || !gpu.frameskip.allow) do_cmd_list(data + start, pos - start); start = pos; } @@ -331,6 +332,10 @@ static int check_cmd(uint32_t *data, int count) break; } + gpu.status.reg &= ~0x1fff; + gpu.status.reg |= gpu.ex_regs[1] & 0x7ff; + gpu.status.reg |= (gpu.ex_regs[6] & 3) << 11; + if (gpu.frameskip.active) renderer_sync_ecmds(gpu.ex_regs); gpu.state.fb_dirty |= vram_dirty;