X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=1500eea80dda509c85250da8c2615710f1caf2d0;hb=df740cdce57508b93e158391e2331eebacd24cb4;hp=1eaa99a4b0aad0719cb664b263f2c39f4adaef45;hpb=ed0fd81dfdb63fe5941b9010ace353719168d3ae;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index 1eaa99a4..1500eea8 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -15,6 +15,8 @@ #ifndef PSX_GPU_H #define PSX_GPU_H +#include "vector_types.h" + typedef enum { PRIMITIVE_TYPE_TRIANGLE = 0, @@ -222,6 +224,8 @@ typedef struct __attribute__((aligned(16))) s16 x; s16 y; + + u32 padding; } vertex_struct; void render_block_fill(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, @@ -240,6 +244,7 @@ void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags, u32 texture_region_mask(s32 x1, s32 y1, s32 x2, s32 y2); +void update_texture_8bpp_cache(psx_gpu_struct *psx_gpu); void flush_render_block_buffer(psx_gpu_struct *psx_gpu); void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram); @@ -247,5 +252,9 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command); void triangle_benchmark(psx_gpu_struct *psx_gpu); +void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, + const vertex_struct * __restrict__ a, const vertex_struct * __restrict__ b, + const vertex_struct * __restrict__ c); + #endif