X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=6964a6299c1023bff59a782962048d57dab05002;hb=af1601fa2cd5e348d2c10395731534f55130b51d;hp=a2c19216903202dcd2b1afcd732af75cd0774df0;hpb=f99193c2c2ec0ab56636773949fae34d847d91b0;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index a2c19216..6964a629 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -200,9 +200,12 @@ typedef struct u16 enhancement_scanout_eselect; // eviction selector u16 enhancement_current_buf; + u32 hack_disable_main:1; + u32 hack_texture_adj:1; + // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[188 + 9*4 - 9*sizeof(void *)]; + u8 reserved_a[184 + 9*4 - 9*sizeof(void *)]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; @@ -245,7 +248,7 @@ void render_block_move(psx_gpu_struct *psx_gpu, u32 source_x, u32 source_y, void render_triangle(psx_gpu_struct *psx_gpu, vertex_struct *vertexes, u32 flags); void render_sprite(psx_gpu_struct *psx_gpu, s32 x, s32 y, u32 u, u32 v, - s32 width, s32 height, u32 flags, u32 color); + s32 *width, s32 *height, u32 flags, u32 color); void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags, u32 color, int double_resolution); @@ -256,7 +259,7 @@ void flush_render_block_buffer(psx_gpu_struct *psx_gpu); void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram); u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, - s32 *cpu_cycles, u32 *last_command); + s32 *cpu_cycles_sum_out, s32 *cpu_cycles_last, u32 *last_command); void triangle_benchmark(psx_gpu_struct *psx_gpu);