X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=6f89cacfec2d2476b9402af1b5a7f478a857ad98;hb=37725e8cc9157e2e7819538ee5c98279b8dbefff;hp=f8547f33d14965283aaed13b69022ffbc3074d85;hpb=3b3dee71d84bbbb376548d794b7a11cd38833cf0;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index f8547f33..6f89cacf 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -15,6 +15,8 @@ #ifndef PSX_GPU_H #define PSX_GPU_H +#include "vector_types.h" + typedef enum { PRIMITIVE_TYPE_TRIANGLE = 0, @@ -180,6 +182,8 @@ typedef struct u16 clut_settings; u16 texture_settings; + u32 *reciprocal_table_ptr; + // enhancement stuff u16 *enhancement_buf_ptr; u16 *enhancement_current_buf_ptr; @@ -188,10 +192,11 @@ typedef struct s16 saved_viewport_start_y; s16 saved_viewport_end_x; s16 saved_viewport_end_y; + u8 enhancement_buf_by_x16[64]; // Align up to 64 byte boundary to keep the upcoming buffers cache line // aligned, also make reachable with single immediate addition - u8 reserved_a[228]; + u8 reserved_a[160]; // 8KB block_struct blocks[MAX_BLOCKS_PER_ROW]; @@ -219,6 +224,8 @@ typedef struct __attribute__((aligned(16))) s16 x; s16 y; + + u32 padding; } vertex_struct; void render_block_fill(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, @@ -244,5 +251,9 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command); void triangle_benchmark(psx_gpu_struct *psx_gpu); +void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, + const vertex_struct * __restrict__ a, const vertex_struct * __restrict__ b, + const vertex_struct * __restrict__ c); + #endif