X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu.h;h=f9de741d54322bc2f4578eba9a28509532140a30;hb=afcb5133bfb264042e6db9f222d0e32a39e6d7ef;hp=1eaa99a4b0aad0719cb664b263f2c39f4adaef45;hpb=ed0fd81dfdb63fe5941b9010ace353719168d3ae;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu.h b/plugins/gpu_neon/psx_gpu/psx_gpu.h index 1eaa99a4..f9de741d 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu.h +++ b/plugins/gpu_neon/psx_gpu/psx_gpu.h @@ -15,6 +15,8 @@ #ifndef PSX_GPU_H #define PSX_GPU_H +#include "vector_types.h" + typedef enum { PRIMITIVE_TYPE_TRIANGLE = 0, @@ -207,6 +209,7 @@ typedef struct u8 texture_4bpp_cache[32][256 * 256]; u8 texture_8bpp_even_cache[16][256 * 256]; u8 texture_8bpp_odd_cache[16][256 * 256]; + int use_dithering; } psx_gpu_struct; typedef struct __attribute__((aligned(16))) @@ -222,6 +225,8 @@ typedef struct __attribute__((aligned(16))) s16 x; s16 y; + + u32 padding; } vertex_struct; void render_block_fill(psx_gpu_struct *psx_gpu, u32 color, u32 x, u32 y, @@ -240,6 +245,7 @@ void render_line(psx_gpu_struct *gpu, vertex_struct *vertexes, u32 flags, u32 texture_region_mask(s32 x1, s32 y1, s32 x2, s32 y2); +void update_texture_8bpp_cache(psx_gpu_struct *psx_gpu); void flush_render_block_buffer(psx_gpu_struct *psx_gpu); void initialize_psx_gpu(psx_gpu_struct *psx_gpu, u16 *vram); @@ -247,5 +253,9 @@ u32 gpu_parse(psx_gpu_struct *psx_gpu, u32 *list, u32 size, u32 *last_command); void triangle_benchmark(psx_gpu_struct *psx_gpu); +void compute_all_gradients(psx_gpu_struct * __restrict__ psx_gpu, + const vertex_struct * __restrict__ a, const vertex_struct * __restrict__ b, + const vertex_struct * __restrict__ c); + #endif