X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_arm_neon.S;h=d8fb15364e1f1a86a44096fc242b662c862b74a8;hb=134f81ec45254560f7eee08bb0b59d403449c5e0;hp=4e1e4032dcf3fbb759f4b0f3cc54fd59325de42c;hpb=2857d72e4ca743bba3cf55e298949e24d97dff02;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S b/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S index 4e1e4032..d8fb1536 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_arm_neon.S @@ -20,6 +20,7 @@ #define RENDER_STATE_MASK_EVALUATE 0x20 #define RENDER_FLAGS_MODULATE_TEXELS 0x1 #define RENDER_FLAGS_BLEND 0x2 +#define RENDER_INTERLACE_ENABLED 0x1 #include "psx_gpu_offsets.h" @@ -4279,6 +4280,7 @@ function(blend_blocks_textured_unblended_on) beq 1f 0: + vorr.u16 pixels, pixels, msb_mask vorr.u16 draw_mask, draw_mask, write_mask vbif.u16 fb_pixels, pixels, draw_mask vst1.u16 { fb_pixels }, [ fb_ptr ] @@ -4293,6 +4295,7 @@ function(blend_blocks_textured_unblended_on) bne 0b 1: + vorr.u16 pixels, pixels, msb_mask vorr.u16 draw_mask, draw_mask, write_mask vbif.u16 fb_pixels, pixels, draw_mask vst1.u16 { fb_pixels }, [ fb_ptr ] @@ -5757,6 +5760,8 @@ function(setup_sprite_untextured) ldrh r12, [ psx_gpu, #psx_gpu_render_state_offset ] tst r12, #(RENDER_STATE_MASK_EVALUATE | RENDER_FLAGS_MODULATE_TEXELS \ | RENDER_FLAGS_BLEND) + ldreqb r12, [ psx_gpu, #psx_gpu_render_mode_offset ] + tsteq r12, #RENDER_INTERLACE_ENABLED beq setup_sprite_untextured_simple stmdb sp!, { r4 - r11, r14 }