X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_parse.c;h=6a88beb7843c53b7f483a5b7722ffe46b14ad466;hb=0d43426119e23cde7ef7f76f430adf0c725c84c1;hp=87d8c38b722fa6909999f728dc661459202cbd6a;hpb=3918505613cb814f8f5e0e8e0471f7b2a2cd8464;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c index 87d8c38b..6a88beb7 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_parse.c @@ -45,7 +45,6 @@ void update_texture_ptr(psx_gpu_struct *psx_gpu) switch((psx_gpu->render_state_base >> 8) & 0x3) { - default: case TEXTURE_MODE_4BPP: texture_base = psx_gpu->texture_4bpp_cache[psx_gpu->current_texture_page]; @@ -75,6 +74,7 @@ void update_texture_ptr(psx_gpu_struct *psx_gpu) texture_ptr += (psx_gpu->texture_window_y >> 4) << 12; break; + default: case TEXTURE_MODE_16BPP: texture_base = (u8 *)(psx_gpu->vram_ptr); texture_base += (psx_gpu->current_texture_page & 0xF) * 128; @@ -1643,4 +1643,4 @@ breakloop: #endif /* PCSX */ -// vim:shiftwidth=2:expandtab +// vim:ts=2:shiftwidth=2:expandtab