X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_neon%2Fpsx_gpu%2Fpsx_gpu_simd.c;h=486897f719cada0859a30cc6d7ad12a0ac2b0f78;hb=7a8d521fba9c86ae7b51369ce061bf63112b745f;hp=86d1cf1e575c56864aa479fad5cf3538e2742627;hpb=9088aca124430b38f473c931492b333cd998dfda;p=pcsx_rearmed.git diff --git a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c index 86d1cf1e..486897f7 100644 --- a/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c +++ b/plugins/gpu_neon/psx_gpu/psx_gpu_simd.c @@ -2585,7 +2585,7 @@ void texture_blocks_16bpp(psx_gpu_struct *psx_gpu) gvmull_u8(pixels_##component, texels_##component, colors_##component) \ #define shade_blocks_textured_modulated_do(shading, dithering, target) \ - const block_struct * __restrict__ block = psx_gpu->blocks; \ + block_struct * __restrict__ block = psx_gpu->blocks; \ u32 num_blocks = psx_gpu->num_blocks; \ vec_8x16u texels; \ \