X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_senquack%2Fgpu_raster_sprite.h;fp=plugins%2Fgpu_senquack%2Fgpu_raster_sprite.h;h=0000000000000000000000000000000000000000;hb=4cfc568dce10c4ff9a476e229c56b17f8f1ed678;hp=ddbad67b29adf5f791f43ae2d0cecdc2db503648;hpb=5a920d326f0508f941d6cfc6c42500e961f82a72;p=pcsx_rearmed.git diff --git a/plugins/gpu_senquack/gpu_raster_sprite.h b/plugins/gpu_senquack/gpu_raster_sprite.h deleted file mode 100644 index ddbad67b..00000000 --- a/plugins/gpu_senquack/gpu_raster_sprite.h +++ /dev/null @@ -1,170 +0,0 @@ -/*************************************************************************** -* Copyright (C) 2010 PCSX4ALL Team * -* Copyright (C) 2010 Unai * -* * -* This program is free software; you can redistribute it and/or modify * -* it under the terms of the GNU General Public License as published by * -* the Free Software Foundation; either version 2 of the License, or * -* (at your option) any later version. * -* * -* This program is distributed in the hope that it will be useful, * -* but WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * -* GNU General Public License for more details. * -* * -* You should have received a copy of the GNU General Public License * -* along with this program; if not, write to the * -* Free Software Foundation, Inc., * -* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * -***************************************************************************/ - -#ifndef __GPU_UNAI_GPU_RASTER_SPRITE_H__ -#define __GPU_UNAI_GPU_RASTER_SPRITE_H__ - -/////////////////////////////////////////////////////////////////////////////// -// GPU internal sprite drawing functions - -void gpuDrawS(PtrUnion packet, const PS gpuSpriteSpanDriver) -{ - s32 x0, x1, y0, y1; - u32 u0, v0; - - //NOTE: Must 11-bit sign-extend the whole sum here, not just packet X/Y, - // or sprites in 1st level of SkullMonkeys disappear when walking right. - // This now matches behavior of Mednafen and PCSX Rearmed's gpu_neon: - x0 = GPU_EXPANDSIGN(packet.S2[2] + gpu_senquack.DrawingOffset[0]); - y0 = GPU_EXPANDSIGN(packet.S2[3] + gpu_senquack.DrawingOffset[1]); - - u32 w = packet.U2[6] & 0x3ff; // Max width is 1023 - u32 h = packet.U2[7] & 0x1ff; // Max height is 511 - x1 = x0 + w; - y1 = y0 + h; - - s32 xmin, xmax, ymin, ymax; - xmin = gpu_senquack.DrawingArea[0]; xmax = gpu_senquack.DrawingArea[2]; - ymin = gpu_senquack.DrawingArea[1]; ymax = gpu_senquack.DrawingArea[3]; - - u0 = packet.U1[8]; - v0 = packet.U1[9]; - - s32 temp; - temp = ymin - y0; - if (temp > 0) { y0 = ymin; v0 += temp; } - if (y1 > ymax) y1 = ymax; - if (y1 <= y0) return; - - temp = xmin - x0; - if (temp > 0) { x0 = xmin; u0 += temp; } - if (x1 > xmax) x1 = xmax; - x1 -= x0; - if (x1 <= 0) return; - - gpu_senquack.r5 = packet.U1[0] >> 3; - gpu_senquack.g5 = packet.U1[1] >> 3; - gpu_senquack.b5 = packet.U1[2] >> 3; - - u16 *Pixel = &((u16*)gpu_senquack.vram)[FRAME_OFFSET(x0, y0)]; - const int li=gpu_senquack.ilace_mask; - const int pi=(ProgressiveInterlaceEnabled()?(gpu_senquack.ilace_mask+1):0); - const int pif=(ProgressiveInterlaceEnabled()?(gpu_senquack.prog_ilace_flag?(gpu_senquack.ilace_mask+1):0):1); - unsigned int tmode = gpu_senquack.TEXT_MODE >> 5; - const u32 v0_mask = gpu_senquack.TextureWindow[3]; - u8* pTxt_base = (u8*)gpu_senquack.TBA; - - // Texture is accessed byte-wise, so adjust idx if 16bpp - if (tmode == 3) u0 <<= 1; - - for (; y0 xmax - 16 || x0 < xmin || - ((u0 | v0) & 15) || !(gpu_senquack.TextureWindow[2] & gpu_senquack.TextureWindow[3] & 8)) { - // send corner cases to general handler - packet.U4[3] = 0x00100010; - gpuDrawS(packet, gpuSpriteSpanFn<0x20>); - return; - } - - if (y0 >= ymax || y0 <= ymin - 16) - return; - if (y0 < ymin) { - h -= ymin - y0; - v0 += ymin - y0; - y0 = ymin; - } - else if (ymax - y0 < 16) - h = ymax - y0; - - draw_spr16_full(&gpu_senquack.vram[FRAME_OFFSET(x0, y0)], &gpu_senquack.TBA[FRAME_OFFSET(u0/4, v0)], gpu_senquack.CBA, h); -} -#endif // __arm__ - -void gpuDrawT(PtrUnion packet, const PT gpuTileSpanDriver) -{ - s32 x0, x1, y0, y1; - - // This now matches behavior of Mednafen and PCSX Rearmed's gpu_neon: - x0 = GPU_EXPANDSIGN(packet.S2[2] + gpu_senquack.DrawingOffset[0]); - y0 = GPU_EXPANDSIGN(packet.S2[3] + gpu_senquack.DrawingOffset[1]); - - u32 w = packet.U2[4] & 0x3ff; // Max width is 1023 - u32 h = packet.U2[5] & 0x1ff; // Max height is 511 - x1 = x0 + w; - y1 = y0 + h; - - s32 xmin, xmax, ymin, ymax; - xmin = gpu_senquack.DrawingArea[0]; xmax = gpu_senquack.DrawingArea[2]; - ymin = gpu_senquack.DrawingArea[1]; ymax = gpu_senquack.DrawingArea[3]; - - if (y0 < ymin) y0 = ymin; - if (y1 > ymax) y1 = ymax; - if (y1 <= y0) return; - - if (x0 < xmin) x0 = xmin; - if (x1 > xmax) x1 = xmax; - x1 -= x0; - if (x1 <= 0) return; - - const u16 Data = GPU_RGB16(packet.U4[0]); - u16 *Pixel = &((u16*)gpu_senquack.vram)[FRAME_OFFSET(x0, y0)]; - const int li=gpu_senquack.ilace_mask; - const int pi=(ProgressiveInterlaceEnabled()?(gpu_senquack.ilace_mask+1):0); - const int pif=(ProgressiveInterlaceEnabled()?(gpu_senquack.prog_ilace_flag?(gpu_senquack.ilace_mask+1):0):1); - - for (; y0