X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_unai%2Fgpu.cpp;h=abe76389216982cf9926c8956137e7c41d3a1e34;hb=0ce47d46e07dfb02f3eeef481b963927beeee481;hp=991610cf9cf5cc6eb788d906f09b579e39368bf0;hpb=7c49c8a2a0cd00c453425b0f88c7b117223c92f4;p=pcsx_rearmed.git diff --git a/plugins/gpu_unai/gpu.cpp b/plugins/gpu_unai/gpu.cpp index 991610cf..abe76389 100644 --- a/plugins/gpu_unai/gpu.cpp +++ b/plugins/gpu_unai/gpu.cpp @@ -40,6 +40,8 @@ bool frameLimit = false; /* frames to wait */ bool light = true; /* lighting */ bool blend = true; /* blending */ +bool fb_dirty = false; + bool enableAbbeyHack = false; /* Abe's Odyssey hack */ u8 BLEND_MODE; u8 TEXT_MODE; @@ -92,7 +94,8 @@ u32 lInc; u32 tInc, tMsk; GPUPacket PacketBuffer; -u16 GPU_FrameBuffer[FRAME_BUFFER_SIZE/2] __attribute__((aligned(16))); // FRAME_BUFFER_SIZE is defined in bytes +// FRAME_BUFFER_SIZE is defined in bytes; 512K is guard memory for out of range reads +u16 GPU_FrameBuffer[(FRAME_BUFFER_SIZE+512*1024)/2] __attribute__((aligned(16))); u32 GPU_GP1; /////////////////////////////////////////////////////////////////////////////// @@ -180,6 +183,10 @@ long GPU_freeze(unsigned int bWrite, GPUFreeze_t* p2) if (bWrite) { p2->GPU_gp1 = GPU_GP1; + memset(p2->Control, 0, sizeof(p2->Control)); + p2->Control[5] = DisplayArea[0] | (DisplayArea[1] << 10); + p2->Control[7] = DisplayArea[4] | (DisplayArea[5] << 10); + p2->Control[8] = ((GPU_GP1 >> 17) & 0x3f) | ((GPU_GP1 >> 10) & 0x40); memcpy(p2->FrameBuffer, (u16*)GPU_FrameBuffer, FRAME_BUFFER_SIZE); return (1); } @@ -187,6 +194,10 @@ long GPU_freeze(unsigned int bWrite, GPUFreeze_t* p2) { GPU_GP1 = p2->GPU_gp1; memcpy((u16*)GPU_FrameBuffer, p2->FrameBuffer, FRAME_BUFFER_SIZE); + GPU_writeStatus((5 << 24) | p2->Control[5]); + GPU_writeStatus((7 << 24) | p2->Control[7]); + GPU_writeStatus((8 << 24) | p2->Control[8]); + gpuSetTexture(GPU_GP1); return (1); } return (0); @@ -298,6 +309,7 @@ void GPU_writeDataMem(u32* dmaAddress, s32 dmaCount) } GPU_GP1 = (GPU_GP1 | 0x14000000) & ~0x60000000; + fb_dirty = true; pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); pcsx4all_prof_resume(PCSX4ALL_PROF_CPU); } @@ -390,6 +402,7 @@ void GPU_writeData(u32 data) gpuCheckPacket(data); } GPU_GP1 |= 0x14000000; + fb_dirty = true; pcsx4all_prof_end_with_resume(PCSX4ALL_PROF_GPU,PCSX4ALL_PROF_HW_WRITE); pcsx4all_prof_resume(PCSX4ALL_PROF_CPU); @@ -529,10 +542,12 @@ void GPU_writeStatus(u32 data) case 0x05: DisplayArea[0] = (data & 0x000003FF); //(short)(data & 0x3ff); DisplayArea[1] = ((data & 0x0007FC00)>>10); //(data & 0x000FFC00) >> 10; //(short)((data>>10)&0x1ff); + fb_dirty = true; break; case 0x07: DisplayArea[4] = data & 0x000003FF; //(short)(data & 0x3ff); DisplayArea[5] = (data & 0x000FFC00) >> 10; //(short)((data>>10) & 0x3ff); + fb_dirty = true; break; case 0x08: { @@ -543,6 +558,7 @@ void GPU_writeStatus(u32 data) DisplayArea[3] = VerticalResolution[(GPU_GP1 >> 19) & 3]; isPAL = (data & 0x08) ? true : false; // if 1 - PAL mode, else NTSC } + fb_dirty = true; break; case 0x10: switch (data & 0xffff) { @@ -857,8 +873,8 @@ static void blit(void) static s16 old_res_horz, old_res_vert, old_rgb24; s16 isRGB24 = (GPU_GP1 & 0x00200000) ? 1 : 0; s16 h0, x0, y0, w0, h1; - u8 *dest = (u8 *)screen_buf; u16 *srcs; + u8 *dest; x0 = DisplayArea[0] & ~3; // alignment needed by blitter y0 = DisplayArea[1]; @@ -870,13 +886,17 @@ static void blit(void) h1 = DisplayArea[5] - DisplayArea[4]; // display needed if (h0 == 480) h1 = Min2(h1*2,480); + if (h1 <= 0) + return; + if (w0 != old_res_horz || h1 != old_res_vert || isRGB24 != old_rgb24) { old_res_horz = w0; old_res_vert = h1; old_rgb24 = (s16)isRGB24; - cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16); + screen_buf = cbs->pl_fbdev_set_mode(w0, h1, isRGB24 ? 24 : 16); } + dest = (u8 *)screen_buf; if (isRGB24) { @@ -901,8 +921,18 @@ void GPU_updateLace(void) // Interlace bit toggle GPU_GP1 ^= 0x80000000; - if (!((GPU_GP1&0x08000000) || (GPU_GP1&0x00800000))) + if (!fb_dirty || (GPU_GP1&0x08800000)) + return; + + if (!isSkip) { blit(); + + fb_dirty = false; + if (*cbs->fskip_option) + isSkip = true; + } + else + isSkip = false; } long GPUopen(unsigned long *, char *, char *)