X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpu_unai%2Fgpu_raster_line.h;fp=plugins%2Fgpu_unai%2Fgpu_raster_line.h;h=0000000000000000000000000000000000000000;hb=5a920d326f0508f941d6cfc6c42500e961f82a72;hp=fc59b79715124b7b0bc2d455407580fcbe62fdf3;hpb=c8d69ce8e9b4995fa43ba722d0532eb5c53225b4;p=pcsx_rearmed.git diff --git a/plugins/gpu_unai/gpu_raster_line.h b/plugins/gpu_unai/gpu_raster_line.h deleted file mode 100644 index fc59b797..00000000 --- a/plugins/gpu_unai/gpu_raster_line.h +++ /dev/null @@ -1,257 +0,0 @@ -/*************************************************************************** -* Copyright (C) 2010 PCSX4ALL Team * -* Copyright (C) 2010 Unai * -* * -* This program is free software; you can redistribute it and/or modify * -* it under the terms of the GNU General Public License as published by * -* the Free Software Foundation; either version 2 of the License, or * -* (at your option) any later version. * -* * -* This program is distributed in the hope that it will be useful, * -* but WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * -* GNU General Public License for more details. * -* * -* You should have received a copy of the GNU General Public License * -* along with this program; if not, write to the * -* Free Software Foundation, Inc., * -* 51 Franklin Street, Fifth Floor, Boston, MA 02111-1307 USA. * -***************************************************************************/ - -#define GPU_TESTRANGE(x) { if((u32)(x+1024) > 2047) return; } - -/////////////////////////////////////////////////////////////////////////////// -// GPU internal line drawing functions - -#define GPU_DIGITS 16 -#define GPU_DIGITSC (GPU_DIGITS+3) - -INLINE s32 GPU_DIV(s32 rs, s32 rt) -{ - return rt ? (rs / rt) : (0); -} - -/////////////////////////////////////////////////////////////////////////////// -void gpuDrawLF(const PD gpuPixelDriver) -{ - s32 temp; - s32 xmin, xmax; - s32 ymin, ymax; - s32 x0, x1, dx; - s32 y0, y1, dy; - - x0 = PacketBuffer.S2[2] + DrawingOffset[0]; GPU_TESTRANGE(x0); - y0 = PacketBuffer.S2[3] + DrawingOffset[1]; GPU_TESTRANGE(y0); - x1 = PacketBuffer.S2[4] + DrawingOffset[0]; GPU_TESTRANGE(x1); - y1 = PacketBuffer.S2[5] + DrawingOffset[1]; GPU_TESTRANGE(y1); - - xmin = DrawingArea[0]; xmax = DrawingArea[2]; - ymin = DrawingArea[1]; ymax = DrawingArea[3]; - const u16 pixeldata = GPU_RGB16(PacketBuffer.U4[0]); - - dy = (y1 - y0); - if (dy < 0) dy = -dy; - dx = (x1 - x0); - if (dx < 0) dx = -dx; - if (dx > dy) { - if (x0 > x1) { - GPU_SWAP(x0, x1, temp); - GPU_SWAP(y0, y1, temp); - } - y1 = GPU_DIV((y1 - y0) << GPU_DIGITS, dx); - y0 <<= GPU_DIGITS; - temp = xmin - x0; - if (temp > 0) { - x0 = xmin; - y0 += (y1 * temp); - } - if (x1 > xmax) x1 = xmax; - x1 -= x0; - if (x1 < 0) x1 = 0; - - const int li=linesInterlace; - for (; x1; x1--) { - temp = y0 >> GPU_DIGITS; - if( 0 == (temp&li) ) { - if ((u32) (temp - ymin) < (u32) (ymax - ymin)) { - gpuPixelDriver(&((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0, temp)],pixeldata); - } - } - x0++; - y0 += y1; - } - } else if (dy) { - if (y0 > y1) { - GPU_SWAP(x0, x1, temp); - GPU_SWAP(y0, y1, temp); - } - x1 = GPU_DIV((x1 - x0) << GPU_DIGITS, dy); - x0 <<= GPU_DIGITS; - temp = ymin - y0; - if (temp > 0) { - y0 = ymin; - x0 += (x1 * temp); - } - if (y1 > ymax) y1 = ymax; - y1 -= y0; - if (y1 < 0) y1 = 0; - - const int li=linesInterlace; - for (; y1; y1--) { - if( 0 == (y0&li) ) { - temp = x0 >> GPU_DIGITS; - if ((u32) (temp - xmin) < (u32) (xmax - xmin)) { - gpuPixelDriver(&((u16*)GPU_FrameBuffer)[FRAME_OFFSET(temp, y0)],pixeldata); - } - } - y0++; - x0 += x1; - } - - } else { - if( 0 == (y0&linesInterlace) ) { - if ((u32) (x0 - xmin) < (u32) (xmax - xmin)) { - if ((u32) (y0 - ymin) < (u32) (ymax - ymin)) { - gpuPixelDriver(&((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0, y0)],pixeldata); - } - } - } - } -} - -/*---------------------------------------------------------------------- -GF -----------------------------------------------------------------------*/ - -/////////////////////////////////////////////////////////////////////////////// -void gpuDrawLG(const PD gpuPixelDriver) -{ - s32 temp; - s32 xmin, xmax; - s32 ymin, ymax; - s32 x0, x1, dx; - s32 y0, y1, dy; - s32 r0, r1; - s32 g0, g1; - s32 b0, b1; - - x0 = PacketBuffer.S2[2] + DrawingOffset[0]; GPU_TESTRANGE(x0); - y0 = PacketBuffer.S2[3] + DrawingOffset[1]; GPU_TESTRANGE(y0); - x1 = PacketBuffer.S2[6] + DrawingOffset[0]; GPU_TESTRANGE(x1); - y1 = PacketBuffer.S2[7] + DrawingOffset[1]; GPU_TESTRANGE(y1); - - r0 = PacketBuffer.U1[0]; g0 = PacketBuffer.U1[1]; b0 = PacketBuffer.U1[2]; - r1 = PacketBuffer.U1[8]; g1 = PacketBuffer.U1[9]; b1 = PacketBuffer.U1[10]; - - xmin = DrawingArea[0]; xmax = DrawingArea[2]; - ymin = DrawingArea[1]; ymax = DrawingArea[3]; - - dy = (y1 - y0); - if (dy < 0) - dy = -dy; - dx = (x1 - x0); - if (dx < 0) - dx = -dx; - if (dx > dy) { - if (x0 > x1) { - GPU_SWAP(x0, x1, temp); - GPU_SWAP(y0, y1, temp); - GPU_SWAP(r0, r1, temp); - GPU_SWAP(g0, g1, temp); - GPU_SWAP(b0, b1, temp); - } - y1 = GPU_DIV((y1 - y0) << GPU_DIGITS, dx); - r1 = GPU_DIV((r1 - r0) << GPU_DIGITS, dx); - g1 = GPU_DIV((g1 - g0) << GPU_DIGITS, dx); - b1 = GPU_DIV((b1 - b0) << GPU_DIGITS, dx); - y0 <<= GPU_DIGITS; - r0 <<= GPU_DIGITS; - g0 <<= GPU_DIGITS; - b0 <<= GPU_DIGITS; - temp = xmin - x0; - if (temp > 0) { - x0 = xmin; - y0 += (y1 * temp); - r0 += (r1 * temp); - g0 += (g1 * temp); - b0 += (b1 * temp); - } - if (x1 > xmax) x1 = xmax; - x1 -= x0; - if (x1 < 0) x1 = 0; - - const int li=linesInterlace; - for (; x1; x1--) { - temp = y0 >> GPU_DIGITS; - if( 0 == (temp&li) ) { - if ((u32) (temp - ymin) < (u32) (ymax - ymin)) { - gpuPixelDriver ( - &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0, temp)], - (((b0>>GPU_DIGITSC)&0x1F)<<10) | (((g0>>GPU_DIGITSC)&0x1F)<< 5) | ((r0>>GPU_DIGITSC)&0x1F) - ); - } - } - x0++; - y0 += y1; - r0 += r1; - g0 += g1; - b0 += b1; - } - } else if (dy) { - if (y0 > y1) { - GPU_SWAP(x0, x1, temp); - GPU_SWAP(y0, y1, temp); - GPU_SWAP(r0, r1, temp); - GPU_SWAP(g0, g1, temp); - GPU_SWAP(b0, b1, temp); - } - x1 = GPU_DIV((x1 - x0) << GPU_DIGITS, dy); - r1 = GPU_DIV((r1 - r0) << GPU_DIGITS, dy); - g1 = GPU_DIV((g1 - g0) << GPU_DIGITS, dy); - b1 = GPU_DIV((b1 - b0) << GPU_DIGITS, dy); - x0 <<= GPU_DIGITS; - r0 <<= GPU_DIGITS; - g0 <<= GPU_DIGITS; - b0 <<= GPU_DIGITS; - temp = ymin - y0; - if (temp > 0) { - y0 = ymin; - x0 += (x1 * temp); - r0 += (r1 * temp); - g0 += (g1 * temp); - b0 += (b1 * temp); - } - if (y1 > ymax) y1 = ymax; - y1 -= y0; - if (y1 < 0) y1 = 0; - - const int li=linesInterlace; - for (; y1; y1--) { - if( 0 == (y0&li) ) { - temp = x0 >> GPU_DIGITS; - if ((u32) (temp - xmin) < (u32) (xmax - xmin)) { - gpuPixelDriver ( - &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(temp, y0)], - (((b0>>GPU_DIGITSC)&0x1F)<<10) | (((g0>>GPU_DIGITSC)&0x1F)<< 5) | ((r0>>GPU_DIGITSC)&0x1F) - ); - } - } - y0++; - x0 += x1; - r0 += r1; - g0 += g1; - b0 += b1; - } - } else { - if( 0 == (y0&linesInterlace) ) { - if ((u32) (x0 - xmin) < (u32) (xmax - xmin)) { - if ((u32) (y0 - ymin) < (u32) (ymax - ymin)) { - gpuPixelDriver ( - &((u16*)GPU_FrameBuffer)[FRAME_OFFSET(x0, y0)], - (((b0>>GPU_DIGITSC)&0x1F)<<10) | (((g0>>GPU_DIGITSC)&0x1F)<< 5) | ((r0>>GPU_DIGITSC)&0x1F) - ); - } - } - } - } -}