X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fgpu.c;h=24fbf3bfc3dda146e9b6703f582028b14b9fafcf;hb=6f53dd114a1690ca8018407ad6ba0680d30ce0d7;hp=22571fa2b5f98e0ca6a9abbbac53b0a0fcda7b34;hpb=8f8ade9c6a3da1dd6d254789d50df6b8c2997850;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.c b/plugins/gpulib/gpu.c index 22571fa2..24fbf3bf 100644 --- a/plugins/gpulib/gpu.c +++ b/plugins/gpulib/gpu.c @@ -78,7 +78,10 @@ static noinline void update_width(void) int hres = hres_all[(gpu.status >> 16) & 7]; int pal = gpu.status & PSX_GPU_STATUS_PAL; int sw = gpu.screen.x2 - gpu.screen.x1; + int type = gpu.state.screen_centering_type; int x = 0, x_auto; + if (type == C_AUTO) + type = gpu.state.screen_centering_type_default; if (sw <= 0) /* nothing displayed? */; else { @@ -87,7 +90,7 @@ static noinline void update_width(void) x = (x + 1) & ~1; // blitter limitation sw /= hdiv; sw = (sw + 2) & ~3; // according to nocash - switch (gpu.state.screen_centering_type) { + switch (type) { case C_INGAME: break; case C_MANUAL: @@ -219,8 +222,9 @@ static noinline void get_gpu_info(uint32_t data) } } -// double, for overdraw guard -#define VRAM_SIZE ((1024 * 512 * 2 * 2) + 4096) +#ifndef max +#define max(a, b) (((a) > (b)) ? (a) : (b)) +#endif // Minimum 16-byte VRAM alignment needed by gpu_unai's pixel-skipping // renderer/downscaler it uses in high res modes: @@ -232,6 +236,9 @@ static noinline void get_gpu_info(uint32_t data) #define VRAM_ALIGN 16 #endif +// double, for overdraw guard + at least 1 page before +#define VRAM_SIZE ((1024 * 512 * 2 * 2) + max(VRAM_ALIGN, 4096)) + // vram ptr received from mmap/malloc/alloc (will deallocate using this) static uint16_t *vram_ptr_orig = NULL; @@ -245,9 +252,9 @@ static uint16_t *vram_ptr_orig = NULL; static int map_vram(void) { #if GPULIB_USE_MMAP - gpu.vram = vram_ptr_orig = gpu.mmap(VRAM_SIZE + (VRAM_ALIGN-1)); + gpu.vram = vram_ptr_orig = gpu.mmap(VRAM_SIZE); #else - gpu.vram = vram_ptr_orig = calloc(VRAM_SIZE + (VRAM_ALIGN-1), 1); + gpu.vram = vram_ptr_orig = calloc(VRAM_SIZE, 1); #endif if (gpu.vram != NULL && gpu.vram != (void *)(intptr_t)-1) { // 4kb guard in front @@ -968,6 +975,7 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs) gpu.state.frame_count = cbs->gpu_frame_count; gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace; gpu.state.enhancement_enable = cbs->gpu_neon.enhancement_enable; + gpu.state.screen_centering_type_default = cbs->screen_centering_type_default; if (gpu.state.screen_centering_type != cbs->screen_centering_type || gpu.state.screen_centering_x != cbs->screen_centering_x || gpu.state.screen_centering_y != cbs->screen_centering_y) {