X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fgpu.c;h=6751ec7bc69fe450cce3bb86743e6efc41db0852;hb=cb245e568086e132cd73ae52620cabe314cdade6;hp=32a797d58652594a5ad48813e6aa260e16376ee3;hpb=d04b892423f6753c369fb1a8df641d39d04952bf;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.c b/plugins/gpulib/gpu.c index 32a797d5..6751ec7b 100644 --- a/plugins/gpulib/gpu.c +++ b/plugins/gpulib/gpu.c @@ -9,6 +9,7 @@ */ #include +#include #include #include "gpu.h" @@ -23,13 +24,8 @@ #define noinline #endif -#define gpu_log(fmt, ...) \ - printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__) - //#define log_io gpu_log #define log_io(...) -//#define log_anomaly gpu_log -#define log_anomaly(...) struct psx_gpu gpu; @@ -61,28 +57,91 @@ static noinline void do_reset(void) gpu.regs[3] = 1; gpu.screen.hres = gpu.screen.w = 256; gpu.screen.vres = gpu.screen.h = 240; + gpu.screen.x = gpu.screen.y = 0; + renderer_notify_res_change(); } static noinline void update_width(void) { + static const short hres_all[8] = { 256, 368, 320, 368, 512, 368, 640, 368 }; + static const uint8_t hdivs[8] = { 10, 7, 8, 7, 5, 7, 4, 7 }; + uint8_t hdiv = hdivs[(gpu.status >> 16) & 7]; + int hres = hres_all[(gpu.status >> 16) & 7]; + int pal = gpu.status & PSX_GPU_STATUS_PAL; int sw = gpu.screen.x2 - gpu.screen.x1; - if (sw <= 0 || sw >= 2560) - // full width - gpu.screen.w = gpu.screen.hres; - else - gpu.screen.w = sw * gpu.screen.hres / 2560; + int x = 0, x_auto; + if (sw <= 0) + /* nothing displayed? */; + else { + int s = pal ? 656 : 608; // or 600? pal is just a guess + x = (gpu.screen.x1 - s) / hdiv; + x = (x + 1) & ~1; // blitter limitation + sw /= hdiv; + sw = (sw + 2) & ~3; // according to nocash + switch (gpu.state.screen_centering_type) { + case 1: + break; + case 2: + x = gpu.state.screen_centering_x; + break; + default: + // correct if slightly miscentered + x_auto = (hres - sw) / 2 & ~3; + if ((uint32_t)x_auto <= 8u && abs(x) < 24) + x = x_auto; + } + if (x + sw > hres) + sw = hres - x; + // .x range check is done in vout_update() + } + // reduce the unpleasant right border that a few games have + if (gpu.state.screen_centering_type == 0 + && x <= 4 && hres - (x + sw) >= 4) + hres -= 4; + gpu.screen.x = x; + gpu.screen.w = sw; + gpu.screen.hres = hres; + gpu.state.dims_changed = 1; + //printf("xx %d %d -> %2d, %d / %d\n", + // gpu.screen.x1, gpu.screen.x2, x, sw, hres); } static noinline void update_height(void) { - // TODO: emulate this properly.. + int pal = gpu.status & PSX_GPU_STATUS_PAL; + int dheight = gpu.status & PSX_GPU_STATUS_DHEIGHT; + int y = gpu.screen.y1 - (pal ? 39 : 16); // 39 for spyro int sh = gpu.screen.y2 - gpu.screen.y1; - if (gpu.status & PSX_GPU_STATUS_DHEIGHT) - sh *= 2; - if (sh <= 0 || sh > gpu.screen.vres) - sh = gpu.screen.vres; - + int center_tol = 16; + int vres = 240; + + if (pal && (sh > 240 || gpu.screen.vres == 256)) + vres = 256; + if (dheight) + y *= 2, sh *= 2, vres *= 2, center_tol *= 2; + if (sh <= 0) + /* nothing displayed? */; + else { + switch (gpu.state.screen_centering_type) { + case 1: + break; + case 2: + y = gpu.state.screen_centering_y; + break; + default: + // correct if slightly miscentered + if ((uint32_t)(vres - sh) <= 1 && abs(y) <= center_tol) + y = 0; + } + if (y + sh > vres) + sh = vres - y; + } + gpu.screen.y = y; gpu.screen.h = sh; + gpu.screen.vres = vres; + gpu.state.dims_changed = 1; + //printf("yy %d %d -> %d, %d / %d\n", + // gpu.screen.y1, gpu.screen.y2, y, sh, vres); } static noinline void decide_frameskip(void) @@ -115,8 +174,8 @@ static noinline int decide_frameskip_allow(uint32_t cmd_e3) uint32_t x = cmd_e3 & 0x3ff; uint32_t y = (cmd_e3 >> 10) & 0x3ff; gpu.frameskip.allow = (gpu.status & PSX_GPU_STATUS_INTERLACE) || - (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w || - (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h; + (uint32_t)(x - gpu.screen.src_x) >= (uint32_t)gpu.screen.w || + (uint32_t)(y - gpu.screen.src_y) >= (uint32_t)gpu.screen.h; return gpu.frameskip.allow; } @@ -162,9 +221,11 @@ long GPUinit(void) ret = vout_init(); ret |= renderer_init(); + memset(&gpu.state, 0, sizeof(gpu.state)); + memset(&gpu.frameskip, 0, sizeof(gpu.frameskip)); + gpu.zero = 0; gpu.state.frame_count = &gpu.zero; gpu.state.hcnt = &gpu.zero; - gpu.frameskip.active = 0; gpu.cmd_len = 0; do_reset(); @@ -192,8 +253,6 @@ long GPUshutdown(void) void GPUwriteStatus(uint32_t data) { - static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; - static const short vres[4] = { 240, 480, 256, 480 }; uint32_t cmd = data >> 24; if (cmd < ARRAY_SIZE(gpu.regs)) { @@ -212,8 +271,10 @@ void GPUwriteStatus(uint32_t data) do_cmd_reset(); break; case 0x03: - if (data & 1) + if (data & 1) { gpu.status |= PSX_GPU_STATUS_BLANKING; + gpu.state.dims_changed = 1; // for hud clearing + } else gpu.status &= ~PSX_GPU_STATUS_BLANKING; break; @@ -222,8 +283,9 @@ void GPUwriteStatus(uint32_t data) gpu.status |= PSX_GPU_STATUS_DMA(data & 3); break; case 0x05: - gpu.screen.x = data & 0x3ff; - gpu.screen.y = (data >> 10) & 0x1ff; + gpu.screen.src_x = data & 0x3ff; + gpu.screen.src_y = (data >> 10) & 0x1ff; + renderer_notify_scanout_x_change(gpu.screen.src_x, gpu.screen.hres); if (gpu.frameskip.set) { decide_frameskip_allow(gpu.ex_regs[3]); if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) { @@ -244,8 +306,6 @@ void GPUwriteStatus(uint32_t data) break; case 0x08: gpu.status = (gpu.status & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10); - gpu.screen.hres = hres[(gpu.status >> 16) & 7]; - gpu.screen.vres = vres[(gpu.status >> 19) & 3]; update_width(); update_height(); renderer_notify_res_change(); @@ -373,7 +433,7 @@ static void finish_vram_transfer(int is_read) gpu.status &= ~PSX_GPU_STATUS_IMG; else renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y, - gpu.dma_start.w, gpu.dma_start.h); + gpu.dma_start.w, gpu.dma_start.h, 0); } static noinline int do_cmd_list_skip(uint32_t *data, int count, int *last_cmd) @@ -527,7 +587,7 @@ void GPUwriteData(uint32_t data) flush_cmd_buffer(); } -long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) +long GPUdmaChain(uint32_t *rambase, uint32_t start_addr, uint32_t *progress_addr) { uint32_t addr, *list, ld_addr = 0; int len, left, count; @@ -551,14 +611,32 @@ long GPUdmaChain(uint32_t *rambase, uint32_t start_addr) if (len > 0) cpu_cycles += 5 + len; - log_io(".chain %08x #%d\n", (list - rambase) * 4, len); + log_io(".chain %08lx #%d+%d\n", + (long)(list - rambase) * 4, len, gpu.cmd_len); + if (unlikely(gpu.cmd_len > 0)) { + if (gpu.cmd_len + len > ARRAY_SIZE(gpu.cmd_buffer)) { + log_anomaly("cmd_buffer overflow, likely garbage commands\n"); + gpu.cmd_len = 0; + } + memcpy(gpu.cmd_buffer + gpu.cmd_len, list + 1, len * 4); + gpu.cmd_len += len; + flush_cmd_buffer(); + continue; + } if (len) { left = do_cmd_buffer(list + 1, len); - if (left) - log_anomaly("GPUdmaChain: discarded %d/%d words\n", left, len); + if (left) { + memcpy(gpu.cmd_buffer, list + 1 + len - left, left * 4); + gpu.cmd_len = left; + log_anomaly("GPUdmaChain: %d/%d words left\n", left, len); + } } + if (progress_addr) { + *progress_addr = addr; + break; + } #define LD_THRESHOLD (8*1024) if (count >= LD_THRESHOLD) { if (count == LD_THRESHOLD) { @@ -665,7 +743,7 @@ long GPUfreeze(uint32_t type, struct GPUFreeze *freeze) GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1)); } renderer_sync_ecmds(gpu.ex_regs); - renderer_update_caches(0, 0, 1024, 512); + renderer_update_caches(0, 0, 1024, 512, 1); break; } @@ -678,6 +756,7 @@ void GPUupdateLace(void) flush_cmd_buffer(); renderer_flush_queues(); +#ifndef RAW_FB_DISPLAY if (gpu.status & PSX_GPU_STATUS_BLANKING) { if (!gpu.state.blanked) { vout_blank(); @@ -689,6 +768,7 @@ void GPUupdateLace(void) if (!gpu.state.fb_dirty) return; +#endif if (gpu.frameskip.set) { if (!gpu.frameskip.frame_ready) { @@ -700,6 +780,9 @@ void GPUupdateLace(void) } vout_update(); + if (gpu.state.enhancement_active && !gpu.state.enhancement_was_active) + renderer_update_caches(0, 0, 1024, 512, 1); + gpu.state.enhancement_was_active = gpu.state.enhancement_active; gpu.state.fb_dirty = 0; gpu.state.blanked = 0; } @@ -738,6 +821,15 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs) gpu.state.frame_count = cbs->gpu_frame_count; gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace; gpu.state.enhancement_enable = cbs->gpu_neon.enhancement_enable; + if (gpu.state.screen_centering_type != cbs->screen_centering_type + || gpu.state.screen_centering_x != cbs->screen_centering_x + || gpu.state.screen_centering_y != cbs->screen_centering_y) { + gpu.state.screen_centering_type = cbs->screen_centering_type; + gpu.state.screen_centering_x = cbs->screen_centering_x; + gpu.state.screen_centering_y = cbs->screen_centering_y; + update_width(); + update_height(); + } gpu.mmap = cbs->mmap; gpu.munmap = cbs->munmap;