X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fgpu.c;h=b23f8a88f6decfa2e63e7c11f3ee9bc1bd3dad25;hb=0b4038f8edd327a3a9a2fbdefbc25ece921bc2ab;hp=e9714e4c9a615c1f6aeda185e4d190e05610687e;hpb=ae36bb287237de0a199f52de86dbfc6115d4cb70;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.c b/plugins/gpulib/gpu.c index e9714e4c..b23f8a88 100644 --- a/plugins/gpulib/gpu.c +++ b/plugins/gpulib/gpu.c @@ -9,6 +9,7 @@ */ #include +#include #include #include "gpu.h" @@ -23,13 +24,8 @@ #define noinline #endif -#define gpu_log(fmt, ...) \ - printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__) - //#define log_io gpu_log #define log_io(...) -//#define log_anomaly gpu_log -#define log_anomaly(...) struct psx_gpu gpu; @@ -61,28 +57,91 @@ static noinline void do_reset(void) gpu.regs[3] = 1; gpu.screen.hres = gpu.screen.w = 256; gpu.screen.vres = gpu.screen.h = 240; + gpu.screen.x = gpu.screen.y = 0; + renderer_notify_res_change(); } static noinline void update_width(void) { + static const short hres_all[8] = { 256, 368, 320, 368, 512, 368, 640, 368 }; + static const uint8_t hdivs[8] = { 10, 7, 8, 7, 5, 7, 4, 7 }; + uint8_t hdiv = hdivs[(gpu.status >> 16) & 7]; + int hres = hres_all[(gpu.status >> 16) & 7]; + int pal = gpu.status & PSX_GPU_STATUS_PAL; int sw = gpu.screen.x2 - gpu.screen.x1; - if (sw <= 0 || sw >= 2560) - // full width - gpu.screen.w = gpu.screen.hres; - else - gpu.screen.w = sw * gpu.screen.hres / 2560; + int x = 0, x_auto; + if (sw <= 0) + /* nothing displayed? */; + else { + int s = pal ? 656 : 608; // or 600? pal is just a guess + x = (gpu.screen.x1 - s) / hdiv; + x = (x + 1) & ~1; // blitter limitation + sw /= hdiv; + sw = (sw + 2) & ~3; // according to nocash + switch (gpu.state.screen_centering_type) { + case 1: + break; + case 2: + x = gpu.state.screen_centering_x; + break; + default: + // correct if slightly miscentered + x_auto = (hres - sw) / 2 & ~3; + if ((uint32_t)x_auto <= 8u && abs(x) < 24) + x = x_auto; + } + if (x + sw > hres) + sw = hres - x; + // .x range check is done in vout_update() + } + // reduce the unpleasant right border that a few games have + if (gpu.state.screen_centering_type == 0 + && x <= 4 && hres - (x + sw) >= 4) + hres -= 4; + gpu.screen.x = x; + gpu.screen.w = sw; + gpu.screen.hres = hres; + gpu.state.dims_changed = 1; + //printf("xx %d %d -> %2d, %d / %d\n", + // gpu.screen.x1, gpu.screen.x2, x, sw, hres); } static noinline void update_height(void) { - // TODO: emulate this properly.. + int pal = gpu.status & PSX_GPU_STATUS_PAL; + int dheight = gpu.status & PSX_GPU_STATUS_DHEIGHT; + int y = gpu.screen.y1 - (pal ? 39 : 16); // 39 for spyro int sh = gpu.screen.y2 - gpu.screen.y1; - if (gpu.status & PSX_GPU_STATUS_DHEIGHT) - sh *= 2; - if (sh <= 0 || sh > gpu.screen.vres) - sh = gpu.screen.vres; - + int center_tol = 16; + int vres = 240; + + if (pal && (sh > 240 || gpu.screen.vres == 256)) + vres = 256; + if (dheight) + y *= 2, sh *= 2, vres *= 2, center_tol *= 2; + if (sh <= 0) + /* nothing displayed? */; + else { + switch (gpu.state.screen_centering_type) { + case 1: + break; + case 2: + y = gpu.state.screen_centering_y; + break; + default: + // correct if slightly miscentered + if ((uint32_t)(vres - sh) <= 1 && abs(y) <= center_tol) + y = 0; + } + if (y + sh > vres) + sh = vres - y; + } + gpu.screen.y = y; gpu.screen.h = sh; + gpu.screen.vres = vres; + gpu.state.dims_changed = 1; + //printf("yy %d %d -> %d, %d / %d\n", + // gpu.screen.y1, gpu.screen.y2, y, sh, vres); } static noinline void decide_frameskip(void) @@ -115,8 +174,8 @@ static noinline int decide_frameskip_allow(uint32_t cmd_e3) uint32_t x = cmd_e3 & 0x3ff; uint32_t y = (cmd_e3 >> 10) & 0x3ff; gpu.frameskip.allow = (gpu.status & PSX_GPU_STATUS_INTERLACE) || - (uint32_t)(x - gpu.screen.x) >= (uint32_t)gpu.screen.w || - (uint32_t)(y - gpu.screen.y) >= (uint32_t)gpu.screen.h; + (uint32_t)(x - gpu.screen.src_x) >= (uint32_t)gpu.screen.w || + (uint32_t)(y - gpu.screen.src_y) >= (uint32_t)gpu.screen.h; return gpu.frameskip.allow; } @@ -162,9 +221,11 @@ long GPUinit(void) ret = vout_init(); ret |= renderer_init(); + memset(&gpu.state, 0, sizeof(gpu.state)); + memset(&gpu.frameskip, 0, sizeof(gpu.frameskip)); + gpu.zero = 0; gpu.state.frame_count = &gpu.zero; gpu.state.hcnt = &gpu.zero; - gpu.frameskip.active = 0; gpu.cmd_len = 0; do_reset(); @@ -192,8 +253,6 @@ long GPUshutdown(void) void GPUwriteStatus(uint32_t data) { - static const short hres[8] = { 256, 368, 320, 384, 512, 512, 640, 640 }; - static const short vres[4] = { 240, 480, 256, 480 }; uint32_t cmd = data >> 24; if (cmd < ARRAY_SIZE(gpu.regs)) { @@ -212,8 +271,10 @@ void GPUwriteStatus(uint32_t data) do_cmd_reset(); break; case 0x03: - if (data & 1) + if (data & 1) { gpu.status |= PSX_GPU_STATUS_BLANKING; + gpu.state.dims_changed = 1; // for hud clearing + } else gpu.status &= ~PSX_GPU_STATUS_BLANKING; break; @@ -222,8 +283,9 @@ void GPUwriteStatus(uint32_t data) gpu.status |= PSX_GPU_STATUS_DMA(data & 3); break; case 0x05: - gpu.screen.x = data & 0x3ff; - gpu.screen.y = (data >> 10) & 0x1ff; + gpu.screen.src_x = data & 0x3ff; + gpu.screen.src_y = (data >> 10) & 0x1ff; + renderer_notify_scanout_x_change(gpu.screen.src_x, gpu.screen.hres); if (gpu.frameskip.set) { decide_frameskip_allow(gpu.ex_regs[3]); if (gpu.frameskip.last_flip_frame != *gpu.state.frame_count) { @@ -244,8 +306,6 @@ void GPUwriteStatus(uint32_t data) break; case 0x08: gpu.status = (gpu.status & ~0x7f0000) | ((data & 0x3F) << 17) | ((data & 0x40) << 10); - gpu.screen.hres = hres[(gpu.status >> 16) & 7]; - gpu.screen.vres = vres[(gpu.status >> 19) & 3]; update_width(); update_height(); renderer_notify_res_change(); @@ -373,7 +433,7 @@ static void finish_vram_transfer(int is_read) gpu.status &= ~PSX_GPU_STATUS_IMG; else renderer_update_caches(gpu.dma_start.x, gpu.dma_start.y, - gpu.dma_start.w, gpu.dma_start.h); + gpu.dma_start.w, gpu.dma_start.h, 0); } static noinline int do_cmd_list_skip(uint32_t *data, int count, int *last_cmd) @@ -679,7 +739,7 @@ long GPUfreeze(uint32_t type, struct GPUFreeze *freeze) GPUwriteStatus((i << 24) | (gpu.regs[i] ^ 1)); } renderer_sync_ecmds(gpu.ex_regs); - renderer_update_caches(0, 0, 1024, 512); + renderer_update_caches(0, 0, 1024, 512, 1); break; } @@ -714,6 +774,9 @@ void GPUupdateLace(void) } vout_update(); + if (gpu.state.enhancement_active && !gpu.state.enhancement_was_active) + renderer_update_caches(0, 0, 1024, 512, 1); + gpu.state.enhancement_was_active = gpu.state.enhancement_active; gpu.state.fb_dirty = 0; gpu.state.blanked = 0; } @@ -752,6 +815,15 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs) gpu.state.frame_count = cbs->gpu_frame_count; gpu.state.allow_interlace = cbs->gpu_neon.allow_interlace; gpu.state.enhancement_enable = cbs->gpu_neon.enhancement_enable; + if (gpu.state.screen_centering_type != cbs->screen_centering_type + || gpu.state.screen_centering_x != cbs->screen_centering_x + || gpu.state.screen_centering_y != cbs->screen_centering_y) { + gpu.state.screen_centering_type = cbs->screen_centering_type; + gpu.state.screen_centering_x = cbs->screen_centering_x; + gpu.state.screen_centering_y = cbs->screen_centering_y; + update_width(); + update_height(); + } gpu.mmap = cbs->mmap; gpu.munmap = cbs->munmap;