X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fgpu.c;h=f89e52d2eb9211f581fa987b6327ab2eedacd806;hb=adb7d7ac1b92eac9ebc408e35d2be60c6339f89b;hp=17386b403cc17b258a305a841ce15656ea879af0;hpb=12367ad02622ba0e6457a7bea7b859bcf85ecb46;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.c b/plugins/gpulib/gpu.c index 17386b40..f89e52d2 100644 --- a/plugins/gpulib/gpu.c +++ b/plugins/gpulib/gpu.c @@ -40,6 +40,8 @@ static void finish_vram_transfer(int is_read); static noinline void do_cmd_reset(void) { + renderer_sync(); + if (unlikely(gpu.cmd_len > 0)) do_cmd_buffer(gpu.cmd_buffer, gpu.cmd_len); gpu.cmd_len = 0; @@ -52,7 +54,6 @@ static noinline void do_cmd_reset(void) static noinline void do_reset(void) { unsigned int i; - do_cmd_reset(); memset(gpu.regs, 0, sizeof(gpu.regs)); @@ -89,6 +90,8 @@ static noinline void update_height(void) static noinline void decide_frameskip(void) { + *gpu.frameskip.dirty = 1; + if (gpu.frameskip.active) gpu.frameskip.cnt++; else { @@ -96,7 +99,9 @@ static noinline void decide_frameskip(void) gpu.frameskip.frame_ready = 1; } - if (!gpu.frameskip.active && *gpu.frameskip.advice) + if (*gpu.frameskip.force) + gpu.frameskip.active = 1; + else if (!gpu.frameskip.active && *gpu.frameskip.advice) gpu.frameskip.active = 1; else if (gpu.frameskip.set > 0 && gpu.frameskip.cnt < gpu.frameskip.set) gpu.frameskip.active = 1; @@ -370,6 +375,8 @@ static int do_vram_io(uint32_t *data, int count, int is_read) int l; count *= 2; // operate in 16bpp pixels + renderer_sync(); + if (gpu.dma.offset) { l = w - gpu.dma.offset; if (count < l) @@ -528,6 +535,12 @@ static noinline int do_cmd_buffer(uint32_t *data, int count) cmd = data[pos] >> 24; if (0xa0 <= cmd && cmd <= 0xdf) { + if (unlikely((pos+2) >= count)) { + // incomplete vram write/read cmd, can't consume yet + cmd = -1; + break; + } + // consume vram write/read cmd start_vram_transfer(data[pos + 1], data[pos + 2], (cmd & 0xe0) == 0xc0); pos += 3; @@ -708,12 +721,15 @@ long GPUfreeze(uint32_t type, struct GPUFreeze *freeze) case 1: // save if (gpu.cmd_len > 0) flush_cmd_buffer(); + + renderer_sync(); memcpy(freeze->psxVRam, gpu.vram, 1024 * 512 * 2); memcpy(freeze->ulControl, gpu.regs, sizeof(gpu.regs)); memcpy(freeze->ulControl + 0xe0, gpu.ex_regs, sizeof(gpu.ex_regs)); freeze->ulStatus = gpu.status.reg; break; case 0: // load + renderer_sync(); memcpy(gpu.vram, freeze->psxVRam, 1024 * 512 * 2); memcpy(gpu.regs, freeze->ulControl, sizeof(gpu.regs)); memcpy(gpu.ex_regs, freeze->ulControl + 0xe0, sizeof(gpu.ex_regs)); @@ -746,6 +762,8 @@ void GPUupdateLace(void) return; } + renderer_notify_update_lace(0); + if (!gpu.state.fb_dirty) return; @@ -761,6 +779,7 @@ void GPUupdateLace(void) vout_update(); gpu.state.fb_dirty = 0; gpu.state.blanked = 0; + renderer_notify_update_lace(1); } void GPUvBlank(int is_vblank, int lcf) @@ -790,6 +809,8 @@ void GPUrearmedCallbacks(const struct rearmed_cbs *cbs) { gpu.frameskip.set = cbs->frameskip; gpu.frameskip.advice = &cbs->fskip_advice; + gpu.frameskip.force = &cbs->fskip_force; + gpu.frameskip.dirty = &cbs->fskip_dirty; gpu.frameskip.active = 0; gpu.frameskip.frame_ready = 1; gpu.state.hcnt = cbs->gpu_hcnt;