X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fgpu.h;h=7625c412216e45653a89008033ffcc48c3b76435;hb=e2fb1389dc12376acb84e4993ed3b08760257252;hp=cf62734450ac78ec4fb72e7405e43e502a31a247;hpb=93edff923c38444b01006a373ee66bdf7de52d9a;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.h b/plugins/gpulib/gpu.h index cf627344..7625c412 100644 --- a/plugins/gpulib/gpu.h +++ b/plugins/gpulib/gpu.h @@ -13,6 +13,8 @@ #include +//#define RAW_FB_DISPLAY + #define gpu_log(fmt, ...) \ printf("%d:%03d: " fmt, *gpu.state.frame_count, *gpu.state.hcnt, ##__VA_ARGS__) @@ -89,7 +91,8 @@ struct psx_gpu { } last_list; uint32_t last_vram_read_frame; uint32_t w_out_old, h_out_old, status_vo_old; - int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + short screen_centering_type; + short screen_centering_type_default; int screen_centering_x; int screen_centering_y; } state; @@ -112,13 +115,15 @@ struct psx_gpu { (int *x, int *y, int *w, int *h, int *vram_h); void *(*mmap)(unsigned int size); void (*munmap)(void *ptr, unsigned int size); + void (*gpu_state_change)(int what); // psx_gpu_state }; extern struct psx_gpu gpu; extern const unsigned char cmd_lengths[256]; -int do_cmd_list(uint32_t *list, int count, int *last_cmd); +int do_cmd_list(uint32_t *list, int count, + int *cycles_sum, int *cycles_last, int *last_cmd); struct rearmed_cbs; @@ -132,7 +137,7 @@ void renderer_set_config(const struct rearmed_cbs *config); void renderer_notify_res_change(void); void renderer_notify_update_lace(int updated); void renderer_sync(void); -void renderer_notify_scanout_x_change(int x, int w); +void renderer_notify_scanout_change(int x, int y); int vout_init(void); int vout_finish(void); @@ -146,7 +151,8 @@ struct GPUFreeze; long GPUinit(void); long GPUshutdown(void); void GPUwriteDataMem(uint32_t *mem, int count); -long GPUdmaChain(uint32_t *rambase, uint32_t addr, uint32_t *progress_addr); +long GPUdmaChain(uint32_t *rambase, uint32_t addr, + uint32_t *progress_addr, int32_t *cycles_last_cmd); void GPUwriteData(uint32_t data); void GPUreadDataMem(uint32_t *mem, int count); uint32_t GPUreadData(void); @@ -157,6 +163,7 @@ void GPUupdateLace(void); long GPUopen(unsigned long *disp, char *cap, char *cfg); long GPUclose(void); void GPUvBlank(int is_vblank, int lcf); +void GPUgetScreenInfo(int *y, int *base_hres); void GPUrearmedCallbacks(const struct rearmed_cbs *cbs_); #ifdef __cplusplus