X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fgpu.h;h=b1f4f1dbce8a81195109528ea26ab3bb584da826;hb=89df80c636609625bb2e89099805f49cfef3ead0;hp=11bfe467148d1e0556abf44a1024833e6a9a50ee;hpb=b243416b907e6ce366b051e77ed8a434f7668d5d;p=pcsx_rearmed.git diff --git a/plugins/gpulib/gpu.h b/plugins/gpulib/gpu.h index 11bfe467..b1f4f1db 100644 --- a/plugins/gpulib/gpu.h +++ b/plugins/gpulib/gpu.h @@ -16,38 +16,33 @@ extern "C" { #define CMD_BUFFER_LEN 1024 +#if __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ +#define HTOLE32(x) __builtin_bswap32(x) +#define HTOLE16(x) __builtin_bswap16(x) +#define LE32TOH(x) __builtin_bswap32(x) +#define LE16TOH(x) __builtin_bswap16(x) +#else +#define HTOLE32(x) (x) +#define HTOLE16(x) (x) +#define LE32TOH(x) (x) +#define LE16TOH(x) (x) +#endif + +#define BIT(x) (1 << (x)) + +#define PSX_GPU_STATUS_DHEIGHT BIT(19) +#define PSX_GPU_STATUS_RGB24 BIT(21) +#define PSX_GPU_STATUS_INTERLACE BIT(22) +#define PSX_GPU_STATUS_BLANKING BIT(23) +#define PSX_GPU_STATUS_IMG BIT(27) +#define PSX_GPU_STATUS_DMA(x) ((x) << 29) +#define PSX_GPU_STATUS_DMA_MASK (BIT(29) | BIT(30)) + struct psx_gpu { - uint16_t vram[1024 * 512]; - uint16_t guard[1024 * 512]; // overdraw guard uint32_t cmd_buffer[CMD_BUFFER_LEN]; uint32_t regs[16]; - union { - uint32_t reg; - struct { - uint32_t tx:4; // 0 texture page - uint32_t ty:1; - uint32_t abr:2; - uint32_t tp:2; // 7 t.p. mode (4,8,15bpp) - uint32_t dtd:1; // 9 dither - uint32_t dfe:1; - uint32_t md:1; // 11 set mask bit when drawing - uint32_t me:1; // 12 no draw on mask - uint32_t unkn:3; - uint32_t width1:1; // 16 - uint32_t width0:2; - uint32_t dheight:1; // 19 double height - uint32_t video:1; // 20 NTSC,PAL - uint32_t rgb24:1; - uint32_t interlace:1; // 22 interlace on - uint32_t blanking:1; // 23 display not enabled - uint32_t unkn2:2; - uint32_t busy:1; // 26 !busy drawing - uint32_t img:1; // 27 ready to DMA image data - uint32_t com:1; // 28 ready for commands - uint32_t dma:2; // 29 off, ?, to vram, from vram - uint32_t lcf:1; // 31 - }; - } status; + uint16_t *vram; + uint32_t status; uint32_t gp0; uint32_t ex_regs[8]; struct { @@ -66,6 +61,9 @@ struct psx_gpu { uint32_t fb_dirty:1; uint32_t old_interlace:1; uint32_t allow_interlace:2; + uint32_t blanked:1; + uint32_t enhancement_enable:1; + uint32_t enhancement_active:1; uint32_t *frame_count; uint32_t *hcnt; /* hsync count */ struct { @@ -84,7 +82,12 @@ struct psx_gpu { uint32_t frame_ready:1; const int *advice; uint32_t last_flip_frame; + uint32_t pending_fill[3]; } frameskip; + uint16_t *(*get_enhancement_bufer) + (int *x, int *y, int *w, int *h, int *vram_h); + void *(*mmap)(unsigned int size); + void (*munmap)(void *ptr, unsigned int size); }; extern struct psx_gpu gpu; @@ -96,15 +99,18 @@ int do_cmd_list(uint32_t *list, int count, int *last_cmd); struct rearmed_cbs; int renderer_init(void); +void renderer_finish(void); void renderer_sync_ecmds(uint32_t * ecmds); void renderer_update_caches(int x, int y, int w, int h); void renderer_flush_queues(void); void renderer_set_interlace(int enable, int is_odd); void renderer_set_config(const struct rearmed_cbs *config); +void renderer_notify_res_change(void); int vout_init(void); int vout_finish(void); void vout_update(void); +void vout_blank(void); void vout_set_config(const struct rearmed_cbs *config); /* listing these here for correct linkage if rasterizer uses c++ */