X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fvout_pl.c;h=46af2590b46a1dd32a4a3113f3c80548b81b035a;hb=8cb4b1b67091f9c5e8c448e3db15eb36712cdb94;hp=11307e2ad788b8f4bc20dec8a9eacd055e9f0112;hpb=fa56d36096cd4ab2b227ce2aa61c8404b8874689;p=pcsx_rearmed.git diff --git a/plugins/gpulib/vout_pl.c b/plugins/gpulib/vout_pl.c index 11307e2a..46af2590 100644 --- a/plugins/gpulib/vout_pl.c +++ b/plugins/gpulib/vout_pl.c @@ -11,7 +11,6 @@ #include #include "gpu.h" -#include "cspace.h" #include "../../frontend/plugin_lib.h" static const struct rearmed_cbs *cbs; @@ -32,30 +31,32 @@ static void check_mode_change(int force) static int old_h; int w = gpu.screen.hres; int h = gpu.screen.h; + int w_out = w; + int h_out = h; gpu.state.enhancement_active = gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable - && w <= 512 && h <= 256 && !gpu.status.rgb24; + && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24); if (gpu.state.enhancement_active) { - w *= 2; - h *= 2; + w_out *= 2; + h_out *= 2; } // width|rgb24 change? - if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) + if (force || (gpu.status ^ old_status) & ((7<<16)|(1<<21)) || h_out != old_h) { - old_status = gpu.status.reg; - old_h = h; + old_status = gpu.status; + old_h = h_out; - cbs->pl_vout_set_mode(w, h, - (gpu.status.rgb24 && !cbs->only_16bpp) ? 24 : 16); + cbs->pl_vout_set_mode(w_out, h_out, w, h, + (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16); } } void vout_update(void) { - int x = gpu.screen.x & ~1; // alignment needed by blitter + int x = gpu.screen.x; int y = gpu.screen.y; int w = gpu.screen.w; int h = gpu.screen.h; @@ -72,8 +73,8 @@ void vout_update(void) if (y + h > vram_h) { if (y + h - vram_h > h / 2) { // wrap - y = 0; h -= vram_h - y; + y = 0; } else // clip @@ -82,18 +83,20 @@ void vout_update(void) vram += y * 1024 + x; - cbs->pl_vout_flip(vram, 1024, gpu.status.rgb24, w, h); + cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h); } void vout_blank(void) { int w = gpu.screen.hres; int h = gpu.screen.h; + + check_mode_change(0); if (gpu.state.enhancement_active) { w *= 2; h *= 2; } - cbs->pl_vout_flip(NULL, 1024, gpu.status.rgb24, w, h); + cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h); } long GPUopen(void **unused) @@ -103,6 +106,7 @@ long GPUopen(void **unused) cbs->pl_vout_open(); check_mode_change(1); + vout_update(); return 0; }