X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fvout_pl.c;h=9e2d9007eb2cceda218002b7ba0ee965a838d319;hb=5b5680983b7b3dde95acfe42f58e748d9f7fe1cb;hp=541b5e0bbaa07748f0f2a7ad7c17b9f42486cfe1;hpb=c82f907a99f7d0d3071471489d247f4b4394a8b7;p=pcsx_rearmed.git diff --git a/plugins/gpulib/vout_pl.c b/plugins/gpulib/vout_pl.c index 541b5e0b..9e2d9007 100644 --- a/plugins/gpulib/vout_pl.c +++ b/plugins/gpulib/vout_pl.c @@ -36,26 +36,36 @@ static void check_mode_change(int force) gpu.state.enhancement_active = gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable - && w <= 512 && h <= 256 && !gpu.status.rgb24; + && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24); if (gpu.state.enhancement_active) { w_out *= 2; h_out *= 2; } + gpu.state.downscale_active = + gpu.get_downscale_buffer != NULL && gpu.state.downscale_enable + && (w >= 512 || h >= 256); + + if (gpu.state.downscale_active) { + w_out = w < 512 ? w : 320; + h_out = h < 256 ? h : h / 2; + } + // width|rgb24 change? - if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) + if (force || (gpu.status ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) { - old_status = gpu.status.reg; + old_status = gpu.status; old_h = h; - cbs->pl_vout_set_mode(w_out, h_out, w, h, gpu.status.rgb24 ? 24 : 16); + cbs->pl_vout_set_mode(w_out, h_out, w, h, + (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16); } } void vout_update(void) { - int x = gpu.screen.x & ~1; // alignment needed by blitter + int x = gpu.screen.x; int y = gpu.screen.y; int w = gpu.screen.w; int h = gpu.screen.h; @@ -69,6 +79,9 @@ void vout_update(void) if (gpu.state.enhancement_active) vram = gpu.get_enhancement_bufer(&x, &y, &w, &h, &vram_h); + if (gpu.state.downscale_active) + vram = gpu.get_downscale_buffer(&x, &y, &w, &h, &vram_h); + if (y + h > vram_h) { if (y + h - vram_h > h / 2) { // wrap @@ -82,19 +95,20 @@ void vout_update(void) vram += y * 1024 + x; - cbs->pl_vout_flip(vram, 1024, gpu.status.rgb24, w, h); + cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h); } void vout_blank(void) { int w = gpu.screen.hres; int h = gpu.screen.h; + + check_mode_change(0); if (gpu.state.enhancement_active) { w *= 2; h *= 2; } - check_mode_change(0); - cbs->pl_vout_flip(NULL, 1024, gpu.status.rgb24, w, h); + cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h); } long GPUopen(void **unused)