X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=plugins%2Fgpulib%2Fvout_pl.c;h=a6a3f63c8553c9ec699a4b1f4e19b1bf3b66fdbc;hb=4d66d894c6563cbfb78fe8ccc0b374809fc44b0d;hp=49f53d607ef638e957b4ca31e2c814cb1c4145a1;hpb=f5cc003a66b845bdedae42d323b93ea816cfacdc;p=pcsx_rearmed.git diff --git a/plugins/gpulib/vout_pl.c b/plugins/gpulib/vout_pl.c index 49f53d60..a6a3f63c 100644 --- a/plugins/gpulib/vout_pl.c +++ b/plugins/gpulib/vout_pl.c @@ -11,7 +11,6 @@ #include #include "gpu.h" -#include "cspace.h" #include "../../frontend/plugin_lib.h" static const struct rearmed_cbs *cbs; @@ -28,8 +27,6 @@ int vout_finish(void) static void check_mode_change(int force) { - static uint32_t old_status; - static int old_h; int w = gpu.screen.hres; int h = gpu.screen.h; int w_out = w; @@ -37,7 +34,7 @@ static void check_mode_change(int force) gpu.state.enhancement_active = gpu.get_enhancement_bufer != NULL && gpu.state.enhancement_enable - && w <= 512 && h <= 256 && !gpu.status.rgb24; + && w <= 512 && h <= 256 && !(gpu.status & PSX_GPU_STATUS_RGB24); if (gpu.state.enhancement_active) { w_out *= 2; @@ -45,19 +42,21 @@ static void check_mode_change(int force) } // width|rgb24 change? - if (force || (gpu.status.reg ^ old_status) & ((7<<16)|(1<<21)) || h != old_h) + if (force || (gpu.status ^ gpu.state.status_vo_old) & ((7<<16)|(1<<21)) + || w_out != gpu.state.w_out_old || h_out != gpu.state.h_out_old) { - old_status = gpu.status.reg; - old_h = h; + gpu.state.status_vo_old = gpu.status; + gpu.state.w_out_old = w_out; + gpu.state.h_out_old = h_out; cbs->pl_vout_set_mode(w_out, h_out, w, h, - (gpu.status.rgb24 && !cbs->only_16bpp) ? 24 : 16); + (gpu.status & PSX_GPU_STATUS_RGB24) ? 24 : 16); } } void vout_update(void) { - int x = gpu.screen.x & ~1; // alignment needed by blitter + int x = gpu.screen.x; int y = gpu.screen.y; int w = gpu.screen.w; int h = gpu.screen.h; @@ -84,19 +83,20 @@ void vout_update(void) vram += y * 1024 + x; - cbs->pl_vout_flip(vram, 1024, gpu.status.rgb24, w, h); + cbs->pl_vout_flip(vram, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h); } void vout_blank(void) { int w = gpu.screen.hres; int h = gpu.screen.h; + + check_mode_change(0); if (gpu.state.enhancement_active) { w *= 2; h *= 2; } - check_mode_change(0); - cbs->pl_vout_flip(NULL, 1024, gpu.status.rgb24, w, h); + cbs->pl_vout_flip(NULL, 1024, !!(gpu.status & PSX_GPU_STATUS_RGB24), w, h); } long GPUopen(void **unused) @@ -106,6 +106,7 @@ long GPUopen(void **unused) cbs->pl_vout_open(); check_mode_change(1); + vout_update(); return 0; }