X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=psp%2Femu.c;h=0e64f2a2cbc483ee2c149c608c482900277e87a8;hb=b93428400f3c3c38f44450d58a6f10f07bac3355;hp=8542a8fbacd270817183374bf23c66eff6180a64;hpb=6f748c477fca1c4962358f163fa19e3b5710bc33;p=libpicofe.git diff --git a/psp/emu.c b/psp/emu.c index 8542a8f..0e64f2a 100644 --- a/psp/emu.c +++ b/psp/emu.c @@ -6,6 +6,7 @@ #include #include #include +#include #include "psp.h" #include "menu.h" @@ -14,11 +15,14 @@ #include "../common/lprintf.h" #include "../../Pico/PicoInt.h" -#ifdef BENCHMARK -#define OSD_FPS_X 380 -#else #define OSD_FPS_X 420 -#endif + +// additional pspaudio imports, credits to crazyc +int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion? +int sceAudio_5C37C0AE(void); // end play? +int sceAudio_E0727056(int volume, void *buffer); // blocking output +int sceAudioOutput2GetRestSample(); + char romFileName[PATH_MAX]; unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword.. @@ -29,6 +33,8 @@ static unsigned int noticeMsgTime = 0; int reset_timing = 0; // do we need this? +static void sound_init(void); +static void sound_deinit(void); static void blit2(const char *fps, const char *notice); static void clearArea(int full); @@ -82,6 +88,8 @@ void emu_Init(void) mkdir("brm", 0777); mkdir("cfg", 0777); + sound_init(); + PicoInit(); PicoMessage = emu_msg_cb; PicoMCDopenTray = emu_msg_tray_open; @@ -111,6 +119,7 @@ void emu_Deinit(void) } PicoExit(); + sound_deinit(); } void emu_setDefaultConfig(void) @@ -118,7 +127,7 @@ void emu_setDefaultConfig(void) memset(¤tConfig, 0, sizeof(currentConfig)); currentConfig.lastRomFile[0] = 0; currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend - currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda + currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda currentConfig.PsndRate = 22050; currentConfig.PicoRegion = 0; // auto currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP @@ -133,6 +142,7 @@ void emu_setDefaultConfig(void) currentConfig.KeyBinds[13] = 1<<5; currentConfig.KeyBinds[15] = 1<<6; currentConfig.KeyBinds[ 3] = 1<<7; + currentConfig.KeyBinds[12] = 1<<26; // switch rnd currentConfig.KeyBinds[ 8] = 1<<27; // save state currentConfig.KeyBinds[ 9] = 1<<28; // load state currentConfig.PicoCDBuffers = 0; @@ -197,13 +207,15 @@ static void set_scaling_params(void) if (fbimg_yoffs < 0) fbimg_yoffs = 0; fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit + /* lprintf("set_scaling_params:\n"); lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs); lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y); lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v); + */ } -static void do_slowmode_pal(void) +static void do_pal_update(int allow_sh) { unsigned int *spal=(void *)Pico.cram; unsigned int *dpal=(void *)localPal; @@ -212,11 +224,11 @@ static void do_slowmode_pal(void) for (i = 0x3f/2; i >= 0; i--) dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - if (Pico.video.reg[0xC]&8) // shadow/hilight? + if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight? { // shadowed pixels for (i = 0x3f/2; i >= 0; i--) - dpal[0x20|i] = dpal[0x60|i] = (spal[i]>>1)&0x738e738e; + dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e; // hilighted pixels for (i = 0x3f; i >= 0; i--) { int t=localPal[i]&0xe71c;t+=0x4208; @@ -250,7 +262,7 @@ static void EmuScanPrepare(void) dynamic_palette = 0; if (Pico.m.dirtyPal) - do_slowmode_pal(); + do_pal_update(1); } static int EmuScanSlow(unsigned int num, void *sdata) @@ -262,7 +274,7 @@ static int EmuScanSlow(unsigned int num, void *sdata) do_slowmode_lines(num); dynamic_palette = 1; } - do_slowmode_pal(); + do_pal_update(1); } if (dynamic_palette) { @@ -280,8 +292,6 @@ static void blitscreen_clut(void) int offs = fbimg_offs; offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; - sceKernelDcacheWritebackAll(); - sceGuSync(0,0); // sync with prev sceGuStart(GU_DIRECT, guCmdList); sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer @@ -305,14 +315,9 @@ static void blitscreen_clut(void) } if ((PicoOpt&0x10) && Pico.m.dirtyPal) - { - int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram; - for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - localPal[0xe0] = 0; - Pico.m.dirtyPal = 0; - need_pal_upload = 1; - } + do_pal_update(0); + + sceKernelDcacheWritebackAll(); if (need_pal_upload) { need_pal_upload = 0; @@ -462,14 +467,160 @@ static void vidResetMode(void) sceGuSync(0,0); } -/* -static void updateSound(int len) + +/* sound stuff */ +#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152 +#define SOUND_BLOCK_SIZE_PAL (1764*2) +#define SOUND_BLOCK_COUNT 4 + +static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2]; +static short *snd_playptr = NULL, *sndBuffer_endptr = NULL; +static int samples_made = 0, samples_done = 0, samples_block = 0; +static int sound_thread_exit = 0; +static SceUID sound_sem = -1; + +static void writeSound(int len); + +static int sound_thread(SceSize args, void *argp) +{ + int ret; + + lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority()); + + while (!sound_thread_exit) + { + if (samples_made - samples_done < samples_block) { + // wait for data (use at least 2 blocks) + //lprintf("sthr: wait... (%i)\n", samples_made - samples_done); + while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit) + ret = sceKernelWaitSema(sound_sem, 1, 0); + //lprintf("sthr: sceKernelWaitSema: %i\n", ret); + continue; + } + + //lprintf("sthr: got data: %i\n", samples_made - samples_done); + + ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr); + + samples_done += samples_block; + snd_playptr += samples_block; + if (snd_playptr >= sndBuffer_endptr) + snd_playptr = sndBuffer; + if (ret) + lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made); + + // shouln't happen, but just in case + if (samples_made - samples_done >= samples_block*3) { + //lprintf("block skip (%i)\n", samples_made - samples_done); + samples_done += samples_block; // skip + snd_playptr += samples_block; + } + + } + + lprintf("sthr: exit\n"); + sceKernelExitDeleteThread(0); + return 0; +} + +static void sound_init(void) +{ + SceUID thid; + + sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL); + if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem); + + samples_made = samples_done = 0; + samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema + sound_thread_exit = 0; + thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL); + if (thid >= 0) + { + sceKernelStartThread(thid, 0, 0); + } + else + lprintf("sceKernelCreateThread failed: %i\n", thid); +} + +static void sound_prepare(void) +{ + static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0; + int ret, stereo; + + samples_made = samples_done = 0; + + if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { + PsndRerate(Pico.m.frame_count ? 1 : 0); + } + stereo=(PicoOpt&8)>>3; + + samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC; + if (PsndRate <= 22050) samples_block /= 2; + sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT]; + + lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n", + PsndRate, PsndLen, stereo, Pico.m.pal, samples_block); + + while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100); + sceAudio_5C37C0AE(); + ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment + if (ret < 0) { + lprintf("sceAudio_38553111() failed: %i\n", ret); + sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret); + noticeMsgTime = sceKernelGetSystemTimeLow(); + currentConfig.EmuOpt &= ~4; + } else { + PicoWriteSound = writeSound; + memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4); + snd_playptr = sndBuffer_endptr - samples_block; + samples_made = samples_block; // send 1 empty block first.. + PsndOut = sndBuffer; + PsndRate_old = PsndRate; + PicoOpt_old = PicoOpt; + pal_old = Pico.m.pal; + } +} + +static void sound_end(void) { + samples_made = samples_done = 0; + while (sceAudioOutput2GetRestSample() > 0) + psp_msleep(100); + sceAudio_5C37C0AE(); +} + +static void sound_deinit(void) +{ + sound_thread_exit = 1; + sceKernelSignalSema(sound_sem, 1); + sceKernelDeleteSema(sound_sem); + sound_sem = -1; +} + +static void writeSound(int len) +{ + int ret; if (PicoOpt&8) len<<=1; - // TODO.. + PsndOut += len; + /*if (PsndOut > sndBuffer_endptr) { + memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2); + PsndOut = &sndBuffer[PsndOut - endptr]; + lprintf("mov\n"); + } + else*/ + if (PsndOut >= sndBuffer_endptr) + PsndOut = sndBuffer; + + // signal the snd thread + samples_made += len; + if (samples_made - samples_done > samples_block*2) { + // lprintf("signal, %i/%i\n", samples_done, samples_made); + ret = sceKernelSignalSema(sound_sem, 1); + // lprintf("signal ret %i\n", ret); + } } -*/ + static void SkipFrame(void) { @@ -490,6 +641,7 @@ void emu_forcedFrame(void) vidResetMode(); memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4); + memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4); PicoDrawSetColorFormat(-1); PicoScan = EmuScanSlow; @@ -541,13 +693,10 @@ static void RunEvents(unsigned int which) vidResetMode(); - if (PicoOpt&0x10) { - strcpy(noticeMsg, " 8bit fast renderer"); - } else if (currentConfig.EmuOpt&0x80) { - strcpy(noticeMsg, "16bit accurate renderer"); - } else { - strcpy(noticeMsg, " 8bit accurate renderer"); - } + if (PicoOpt&0x10) + strcpy(noticeMsg, "fast renderer"); + else if (currentConfig.EmuOpt&0x80) + strcpy(noticeMsg, "accurate renderer"); noticeMsgTime = sceKernelGetSystemTimeLow(); } @@ -676,7 +825,6 @@ static void simpleWait(unsigned int until) void emu_Loop(void) { - //static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0; char fpsbuff[24]; // fps count c string unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing int frames_done = 0, frames_shown = 0, oldmodes = 0; @@ -711,36 +859,10 @@ void emu_Loop(void) // prepare sound stuff PsndOut = NULL; -#if 0 // TODO if (currentConfig.EmuOpt & 4) { - int ret, snd_excess_add, stereo; - if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { - sound_rerate(Pico.m.frame_count ? 1 : 0); - } - stereo=(PicoOpt&8)>>3; - snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps; - snd_cbuf_samples = (PsndRate<= 1000000) { -#ifdef BENCHMARK - static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4]; - if(++bench == 10) { - bench = 0; - bench_fps_s = bench_fps; - bf[bfp++ & 3] = bench_fps; - bench_fps = 0; + // missing 1 frame? + if (currentConfig.Frameskip < 0 && frames_done < target_fps) { + SkipFrame(); frames_done++; } - bench_fps += frames_shown; - sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2); -#else - if(currentConfig.EmuOpt & 2) - sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done); -#endif + + if (currentConfig.EmuOpt & 2) + sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done); + tval_thissec += 1000000; if (currentConfig.Frameskip < 0) { @@ -830,12 +946,10 @@ void emu_Loop(void) int tval_diff; tval = sceKernelGetSystemTimeLow(); tval_diff = (int)(tval - tval_thissec) << 8; - if (tval_diff > lim_time) + if (tval_diff > lim_time && (frames_done/16 < frames_shown)) { // no time left for this frame - skip if (tval_diff - lim_time >= (300000<<8)) { - /* something caused a slowdown for us (disk access? cache flush?) - * try to recover by resetting timing... */ reset_timing = 1; continue; } @@ -875,18 +989,21 @@ void emu_Loop(void) if (PicoMCD & 1) PicoCDBufferFree(); -/* + if (PsndOut != NULL) { - PsndOut = snd_cbuff = NULL; - FrameworkAudio_Close(); + PsndOut = NULL; + sound_end(); } -*/ + // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { emu_msg_cb("Writing SRAM/BRAM.."); emu_SaveLoadGame(0, 1); SRam.changed = 0; } + + // clear fps counters and stuff + memset32((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4); }