X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=psp%2Femu.c;h=4af44b9866694bf896978863fb9451b1aedcfce7;hb=0ae25549b5066ea8b42216ec875f5c3c5d5bd8d6;hp=8542a8fbacd270817183374bf23c66eff6180a64;hpb=6f748c477fca1c4962358f163fa19e3b5710bc33;p=libpicofe.git diff --git a/psp/emu.c b/psp/emu.c index 8542a8f..4af44b9 100644 --- a/psp/emu.c +++ b/psp/emu.c @@ -1,3 +1,8 @@ +// (c) Copyright 2007 notaz, All rights reserved. +// Free for non-commercial use. + +// For commercial use, separate licencing terms must be obtained. + #include #include #include // PATH_MAX @@ -6,30 +11,38 @@ #include #include #include +#include #include "psp.h" #include "menu.h" #include "emu.h" +#include "mp3.h" +#include "asm_utils.h" #include "../common/emu.h" #include "../common/lprintf.h" #include "../../Pico/PicoInt.h" -#ifdef BENCHMARK -#define OSD_FPS_X 380 -#else -#define OSD_FPS_X 420 -#endif +#define OSD_FPS_X 432 + +// additional pspaudio imports, credits to crazyc +int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion? +int sceAudio_5C37C0AE(void); // end play? +int sceAudio_E0727056(int volume, void *buffer); // blocking output +int sceAudioOutput2GetRestSample(); + char romFileName[PATH_MAX]; unsigned char *PicoDraw2FB = (unsigned char *)VRAM_CACHED_STUFF + 8; // +8 to be able to skip border with 1 quadword.. -int engineState; +int engineState = PGS_Menu; static int combo_keys = 0, combo_acts = 0; // keys and actions which need button combos static unsigned int noticeMsgTime = 0; int reset_timing = 0; // do we need this? -static void blit2(const char *fps, const char *notice); +static void sound_init(void); +static void sound_deinit(void); +static void blit2(const char *fps, const char *notice, int lagging_behind); static void clearArea(int full); void emu_noticeMsgUpdated(void) @@ -42,16 +55,16 @@ void emu_getMainDir(char *dst, int len) if (len > 0) *dst = 0; } -static void osd_text(int x, const char *text, int is_active) +static void osd_text(int x, const char *text, int is_active, int clear_all) { unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen; - int len = strlen(text) * 8 / 2; + int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2); int *p, h; void *tmp; for (h = 0; h < 8; h++) { p = (int *) (screen+x+512*(264+h)); p = (int *) ((int)p & ~3); // align - memset32(p, 0, len); + memset32_uncached(p, 0, len); } if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks emu_textOut16(x, 264, text); @@ -60,7 +73,7 @@ static void osd_text(int x, const char *text, int is_active) void emu_msg_cb(const char *msg) { - osd_text(4, msg, 1); + osd_text(4, msg, 1, 1); noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000; /* assumption: emu_msg_cb gets called only when something slow is about to happen */ @@ -82,6 +95,8 @@ void emu_Init(void) mkdir("brm", 0777); mkdir("cfg", 0777); + sound_init(); + PicoInit(); PicoMessage = emu_msg_cb; PicoMCDopenTray = emu_msg_tray_open; @@ -96,35 +111,25 @@ void emu_Deinit(void) SRam.changed = 0; } - if (!(currentConfig.EmuOpt & 0x20)) { - FILE *f = fopen(PicoConfigFile, "r+b"); - if (!f) emu_WriteConfig(0); - else { - // if we already have config, reload it, except last ROM - fseek(f, sizeof(currentConfig.lastRomFile), SEEK_SET); - fread(¤tConfig.EmuOpt, 1, sizeof(currentConfig) - sizeof(currentConfig.lastRomFile), f); - fseek(f, 0, SEEK_SET); - fwrite(¤tConfig, 1, sizeof(currentConfig), f); - fflush(f); - fclose(f); - } - } + if (!(currentConfig.EmuOpt & 0x20)) + config_writelrom(PicoConfigFile); PicoExit(); + sound_deinit(); } void emu_setDefaultConfig(void) { memset(¤tConfig, 0, sizeof(currentConfig)); currentConfig.lastRomFile[0] = 0; - currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend - currentConfig.PicoOpt = 0x07 | 0xc00; // | cd_pcm, cd_cdda + currentConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, acc rend + currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda currentConfig.PsndRate = 22050; currentConfig.PicoRegion = 0; // auto currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP currentConfig.Frameskip = -1; // auto currentConfig.volume = 50; - currentConfig.CPUclock = 222; + currentConfig.CPUclock = 333; currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU currentConfig.KeyBinds[ 6] = 1<<1; currentConfig.KeyBinds[ 7] = 1<<2; @@ -133,11 +138,18 @@ void emu_setDefaultConfig(void) currentConfig.KeyBinds[13] = 1<<5; currentConfig.KeyBinds[15] = 1<<6; currentConfig.KeyBinds[ 3] = 1<<7; + currentConfig.KeyBinds[12] = 1<<26; // switch rnd currentConfig.KeyBinds[ 8] = 1<<27; // save state currentConfig.KeyBinds[ 9] = 1<<28; // load state - currentConfig.PicoCDBuffers = 0; - currentConfig.scaling = 1; // bilinear filtering for psp - currentConfig.scale = currentConfig.hscale32 = currentConfig.hscale40 = 1.0; + currentConfig.KeyBinds[28] = 1<<0; // num "buttons" + currentConfig.KeyBinds[30] = 1<<1; + currentConfig.KeyBinds[31] = 1<<2; + currentConfig.KeyBinds[29] = 1<<3; + currentConfig.PicoCDBuffers = 64; + currentConfig.scaling = 1; // bilinear filtering for psp + currentConfig.scale = 1.20; // fullscreen + currentConfig.hscale40 = 1.25; + currentConfig.hscale32 = 1.56; } @@ -156,7 +168,7 @@ static int fbimg_offs = 0; static void set_scaling_params(void) { - int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs; + int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0; g_vertices[0].x = g_vertices[0].y = g_vertices[0].z = g_vertices[1].z = 0; @@ -169,9 +181,12 @@ static void set_scaling_params(void) src_width = 256; } + if (fbimg_width & 1) fbimg_width++; // make even + if (fbimg_height & 1) fbimg_height++; + if (fbimg_width >= 480) { g_vertices[0].u = (fbimg_width-480)/2; - g_vertices[1].u = src_width - (fbimg_width-480)/2; + g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1; fbimg_width = 480; fbimg_xoffs = 0; } else { @@ -179,6 +194,7 @@ static void set_scaling_params(void) g_vertices[1].u = src_width; fbimg_xoffs = 240 - fbimg_width/2; } + if (fbimg_width > 320 && fbimg_width <= 480) border_hack = 1; if (fbimg_height >= 272) { g_vertices[0].v = (fbimg_height-272)/2; @@ -195,35 +211,43 @@ static void set_scaling_params(void) g_vertices[1].y = fbimg_height; if (fbimg_xoffs < 0) fbimg_xoffs = 0; if (fbimg_yoffs < 0) fbimg_yoffs = 0; + if (border_hack) { + g_vertices[0].u++; + g_vertices[0].x++; + g_vertices[1].u--; + g_vertices[1].x--; + } fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit + /* lprintf("set_scaling_params:\n"); lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs); lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y); lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v); + */ } -static void do_slowmode_pal(void) +static void do_pal_update(int allow_sh) { - unsigned int *spal=(void *)Pico.cram; unsigned int *dpal=(void *)localPal; int i; - for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); + //for (i = 0x3f/2; i >= 0; i--) + // dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); + do_pal_convert(localPal, Pico.cram, currentConfig.gamma); - if (Pico.video.reg[0xC]&8) // shadow/hilight? + if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight? { // shadowed pixels for (i = 0x3f/2; i >= 0; i--) - dpal[0x20|i] = dpal[0x60|i] = (spal[i]>>1)&0x738e738e; + dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x7bcf7bcf; // hilighted pixels for (i = 0x3f; i >= 0; i--) { - int t=localPal[i]&0xe71c;t+=0x4208; - if (t&0x20) t|=0x1c; - if (t&0x800) t|=0x700; - if (t&0x10000) t|=0xe000; - t&=0xe71c; + int t=localPal[i]&0xf79e;t+=0x4208; + if (t&0x20) t|=0x1e; + if (t&0x800) t|=0x780; + if (t&0x10000) t|=0xf000; + t&=0xf79e; localPal[0x80|i]=(unsigned short)t; } localPal[0xe0] = 0; @@ -250,7 +274,7 @@ static void EmuScanPrepare(void) dynamic_palette = 0; if (Pico.m.dirtyPal) - do_slowmode_pal(); + do_pal_update(1); } static int EmuScanSlow(unsigned int num, void *sdata) @@ -262,7 +286,7 @@ static int EmuScanSlow(unsigned int num, void *sdata) do_slowmode_lines(num); dynamic_palette = 1; } - do_slowmode_pal(); + do_pal_update(1); } if (dynamic_palette) { @@ -280,8 +304,6 @@ static void blitscreen_clut(void) int offs = fbimg_offs; offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; - sceKernelDcacheWritebackAll(); - sceGuSync(0,0); // sync with prev sceGuStart(GU_DIRECT, guCmdList); sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer @@ -305,14 +327,9 @@ static void blitscreen_clut(void) } if ((PicoOpt&0x10) && Pico.m.dirtyPal) - { - int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram; - for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - localPal[0xe0] = 0; - Pico.m.dirtyPal = 0; - need_pal_upload = 1; - } + do_pal_update(0); + + sceKernelDcacheWritebackAll(); if (need_pal_upload) { need_pal_upload = 0; @@ -348,21 +365,19 @@ static void blitscreen_clut(void) static void cd_leds(void) { - static int old_reg = 0; - unsigned int col_g, col_r, *p; + unsigned int reg, col_g, col_r, *p; - if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change - old_reg = Pico_mcd->s68k_regs[0]; + reg = Pico_mcd->s68k_regs[0]; p = (unsigned int *)((short *)psp_screen + 512*2+4+2); - col_g = (old_reg & 2) ? 0x06000600 : 0; - col_r = (old_reg & 1) ? 0xc000c000 : 0; + col_g = (reg & 2) ? 0x06000600 : 0; + col_r = (reg & 1) ? 0x00180018 : 0; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; } - +#if 0 static void dbg_text(void) { int *p, h, len; @@ -373,11 +388,11 @@ static void dbg_text(void) for (h = 0; h < 8; h++) { p = (int *) ((unsigned short *) psp_screen+2+512*(256+h)); p = (int *) ((int)p & ~3); // align - memset32(p, 0, len); + memset32_uncached(p, 0, len); } emu_textOut16(2, 256, text); } - +#endif /* called after rendering is done, but frame emulation is not finished */ void blit1(void) @@ -397,38 +412,40 @@ void blit1(void) } -static void blit2(const char *fps, const char *notice) +static void blit2(const char *fps, const char *notice, int lagging_behind) { - int emu_opt = currentConfig.EmuOpt; - - sceGuSync(0,0); + int vsync = 0, emu_opt = currentConfig.EmuOpt; if (notice || (emu_opt & 2)) { - if (notice) osd_text(4, notice, 0); - if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0); + if (notice) osd_text(4, notice, 0, 0); + if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0); } - dbg_text(); + //dbg_text(); if ((emu_opt & 0x400) && (PicoMCD & 1)) cd_leds(); - psp_video_flip(0); + if (currentConfig.EmuOpt & 0x2000) { // want vsync + if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1; + } + + psp_video_flip(vsync); } // clears whole screen or just the notice area (in all buffers) static void clearArea(int full) { if (full) { - memset32(psp_screen, 0, 512*272*2/4); + memset32_uncached(psp_screen, 0, 512*272*2/4); psp_video_flip(0); - memset32(psp_screen, 0, 512*272*2/4); + memset32_uncached(psp_screen, 0, 512*272*2/4); memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4); memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4); } else { void *fb = psp_video_get_active_fb(); - memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4); - memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4); + memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4); + memset32_uncached((int *)((char *)fb + 512*264*2), 0, 512*8*2/4); } } @@ -462,14 +479,175 @@ static void vidResetMode(void) sceGuSync(0,0); } -/* -static void updateSound(int len) + +/* sound stuff */ +#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152 +#define SOUND_BLOCK_SIZE_PAL (1764*2) +#define SOUND_BLOCK_COUNT 8 + +static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2]; +static short *snd_playptr = NULL, *sndBuffer_endptr = NULL; +static int samples_made = 0, samples_done = 0, samples_block = 0; +static int sound_thread_exit = 0; +static SceUID sound_sem = -1; + +static void writeSound(int len); + +static int sound_thread(SceSize args, void *argp) +{ + int ret = 0; + + lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority()); + + while (!sound_thread_exit) + { + if (samples_made - samples_done < samples_block) { + // wait for data (use at least 2 blocks) + //lprintf("sthr: wait... (%i)\n", samples_made - samples_done); + while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit) + ret = sceKernelWaitSema(sound_sem, 1, 0); + if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret); + continue; + } + + // lprintf("sthr: got data: %i\n", samples_made - samples_done); + + ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr); + + samples_done += samples_block; + snd_playptr += samples_block; + if (snd_playptr >= sndBuffer_endptr) + snd_playptr = sndBuffer; + // 1.5 kernel returns 0, newer ones return # of samples queued + if (ret < 0) + lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made); + + // shouln't happen, but just in case + if (samples_made - samples_done >= samples_block*3) { + //lprintf("sthr: block skip (%i)\n", samples_made - samples_done); + samples_done += samples_block; // skip + snd_playptr += samples_block; + } + + } + + lprintf("sthr: exit\n"); + sceKernelExitDeleteThread(0); + return 0; +} + +static void sound_init(void) +{ + SceUID thid; + int ret; + + sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL); + if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem); + + samples_made = samples_done = 0; + samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema + sound_thread_exit = 0; + thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL); + if (thid >= 0) + { + ret = sceKernelStartThread(thid, 0, 0); + if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret); + } + else + lprintf("sceKernelCreateThread failed: %i\n", thid); +} + +static void sound_prepare(void) { + static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0; + int ret, stereo; + + samples_made = samples_done = 0; + + if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { + PsndRerate(Pico.m.frame_count ? 1 : 0); + } + stereo=(PicoOpt&8)>>3; + + samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC; + if (PsndRate <= 22050) samples_block /= 2; + sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT]; + + lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n", + PsndRate, PsndLen, stereo, Pico.m.pal, samples_block); + + // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100); + // sceAudio_5C37C0AE(); + ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment + if (ret < 0) { + lprintf("sceAudio_38553111() failed: %i\n", ret); + sprintf(noticeMsg, "sound init failed (%i), snd disabled", ret); + noticeMsgTime = sceKernelGetSystemTimeLow(); + currentConfig.EmuOpt &= ~4; + } else { + PicoWriteSound = writeSound; + memset32((int *)(void *)sndBuffer, 0, sizeof(sndBuffer)/4); + snd_playptr = sndBuffer_endptr - samples_block; + samples_made = samples_block; // send 1 empty block first.. + PsndOut = sndBuffer; + PsndRate_old = PsndRate; + PicoOpt_old = PicoOpt; + pal_old = Pico.m.pal; + } +} + +static void sound_end(void) +{ + int i; + if (samples_done == 0) + { + // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls, + // we get a deadlock on next sceAudio_38553111 call + // so this is yet another workaround: + memset32((int *)(void *)sndBuffer, 0, samples_block*4/4); + samples_made = samples_block * 3; + sceKernelSignalSema(sound_sem, 1); + } + sceKernelDelayThread(100*1000); + samples_made = samples_done = 0; + for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++) + psp_msleep(100); + sceAudio_5C37C0AE(); +} + +static void sound_deinit(void) +{ + sound_thread_exit = 1; + sceKernelSignalSema(sound_sem, 1); + sceKernelDeleteSema(sound_sem); + sound_sem = -1; +} + +static void writeSound(int len) +{ + int ret; if (PicoOpt&8) len<<=1; - // TODO.. + PsndOut += len; + /*if (PsndOut > sndBuffer_endptr) { + memcpy32((int *)(void *)sndBuffer, (int *)endptr, (PsndOut - endptr + 1) / 2); + PsndOut = &sndBuffer[PsndOut - endptr]; + lprintf("mov\n"); + } + else*/ + if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr); + if (PsndOut >= sndBuffer_endptr) + PsndOut = sndBuffer; + + // signal the snd thread + samples_made += len; + if (samples_made - samples_done > samples_block*2) { + // lprintf("signal, %i/%i\n", samples_done, samples_made); + ret = sceKernelSignalSema(sound_sem, 1); + //if (ret < 0) lprintf("snd signal ret %08x\n", ret); + } } -*/ + static void SkipFrame(void) { @@ -490,6 +668,7 @@ void emu_forcedFrame(void) vidResetMode(); memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4); + memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4); PicoDrawSetColorFormat(-1); PicoScan = EmuScanSlow; @@ -514,7 +693,8 @@ static void RunEvents(unsigned int which) (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save { int keys; - blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)"); + sceGuSync(0,0); + blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0); while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) psp_msleep(50); if (keys & BTN_CIRCLE) do_it = 0; @@ -525,7 +705,7 @@ static void RunEvents(unsigned int which) if (do_it) { - osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1); + osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0); PicoStateProgressCB = emu_msg_cb; emu_SaveLoadGame((which & 0x1000) >> 12, 0); PicoStateProgressCB = NULL; @@ -541,13 +721,10 @@ static void RunEvents(unsigned int which) vidResetMode(); - if (PicoOpt&0x10) { - strcpy(noticeMsg, " 8bit fast renderer"); - } else if (currentConfig.EmuOpt&0x80) { - strcpy(noticeMsg, "16bit accurate renderer"); - } else { - strcpy(noticeMsg, " 8bit accurate renderer"); - } + if (PicoOpt&0x10) + strcpy(noticeMsg, "fast renderer"); + else if (currentConfig.EmuOpt&0x80) + strcpy(noticeMsg, "accurate renderer"); noticeMsgTime = sceKernelGetSystemTimeLow(); } @@ -642,16 +819,26 @@ static void find_combos(void) combo_keys = combo_acts = 0; for (act = 0; act < 32; act++) { - int keyc = 0; + int keyc = 0, keyc2 = 0; if (act == 16 || act == 17) continue; // player2 flag - for (u = 0; u < 32; u++) + if (act > 17) { - if (currentConfig.KeyBinds[u] & (1 << act)) keyc++; + for (u = 0; u < 28; u++) // 28 because nub can't produce combos + if (currentConfig.KeyBinds[u] & (1 << act)) keyc++; } - if (keyc > 1) + else + { + for (u = 0; u < 28; u++) + if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1 + (currentConfig.KeyBinds[u] & (1 << act))) keyc++; + for (u = 0; u < 28; u++) + if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2 + (currentConfig.KeyBinds[u] & (1 << act))) keyc2++; + } + if (keyc > 1 || keyc2 > 1) { // loop again and mark those keys and actions as combo - for (u = 0; u < 32; u++) + for (u = 0; u < 28; u++) { if (currentConfig.KeyBinds[u] & (1 << act)) { combo_keys |= 1 << u; @@ -676,7 +863,7 @@ static void simpleWait(unsigned int until) void emu_Loop(void) { - //static int PsndRate_old = 0, PicoOpt_old = 0, pal_old = 0; + static int mp3_init_done = 0; char fpsbuff[24]; // fps count c string unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing int frames_done = 0, frames_shown = 0, oldmodes = 0; @@ -706,41 +893,25 @@ void emu_Loop(void) target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1; reset_timing = 1; - // prepare CD buffer - if (PicoMCD & 1) PicoCDBufferInit(); + if (PicoMCD & 1) { + // prepare CD buffer + PicoCDBufferInit(); + // mp3... + if (!mp3_init_done) { + i = mp3_init(); + mp3_init_done = 1; + if (i) { engineState = PGS_Menu; return; } + } + } // prepare sound stuff PsndOut = NULL; -#if 0 // TODO if (currentConfig.EmuOpt & 4) { - int ret, snd_excess_add, stereo; - if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { - sound_rerate(Pico.m.frame_count ? 1 : 0); - } - stereo=(PicoOpt&8)>>3; - snd_excess_add = ((PsndRate - PsndLen*target_fps)<<16) / target_fps; - snd_cbuf_samples = (PsndRate<= 1000000) { -#ifdef BENCHMARK - static int bench = 0, bench_fps = 0, bench_fps_s = 0, bfp = 0, bf[4]; - if(++bench == 10) { - bench = 0; - bench_fps_s = bench_fps; - bf[bfp++ & 3] = bench_fps; - bench_fps = 0; + // missing 1 frame? + if (currentConfig.Frameskip < 0 && frames_done < target_fps) { + SkipFrame(); frames_done++; } - bench_fps += frames_shown; - sprintf(fpsbuff, "%02i/%02i/%02i", frames_shown, bench_fps_s, (bf[0]+bf[1]+bf[2]+bf[3])>>2); -#else - if(currentConfig.EmuOpt & 2) - sprintf(fpsbuff, "%02i/%02i", frames_shown, frames_done); -#endif + + if (currentConfig.EmuOpt & 2) + sprintf(fpsbuff, "%02i/%02i ", frames_shown, frames_done); + tval_thissec += 1000000; if (currentConfig.Frameskip < 0) { @@ -815,7 +980,7 @@ void emu_Loop(void) for (i = 0; i < currentConfig.Frameskip; i++) { updateKeys(); SkipFrame(); frames_done++; - if (PsndOut) { // do framelimitting if sound is enabled + if (!(currentConfig.EmuOpt&0x40000)) { // do framelimitting if needed int tval_diff; tval = sceKernelGetSystemTimeLow(); tval_diff = (int)(tval - tval_thissec) << 8; @@ -830,12 +995,10 @@ void emu_Loop(void) int tval_diff; tval = sceKernelGetSystemTimeLow(); tval_diff = (int)(tval - tval_thissec) << 8; - if (tval_diff > lim_time) + if (tval_diff > lim_time && (frames_done/16 < frames_shown)) { // no time left for this frame - skip if (tval_diff - lim_time >= (300000<<8)) { - /* something caused a slowdown for us (disk access? cache flush?) - * try to recover by resetting timing... */ reset_timing = 1; continue; } @@ -852,15 +1015,17 @@ void emu_Loop(void) PicoFrame(); - blit2(fpsbuff, notice); + sceGuSync(0,0); // check time tval = sceKernelGetSystemTimeLow(); tval_diff = (int)(tval - tval_thissec) << 8; + blit2(fpsbuff, notice, tval_diff > lim_time); + if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection reset_timing = 1; - else if (PsndOut != NULL || currentConfig.Frameskip < 0) + else if (!(currentConfig.EmuOpt&0x40000) || currentConfig.Frameskip < 0) { // sleep if we are still too fast if (tval_diff < lim_time) @@ -875,18 +1040,21 @@ void emu_Loop(void) if (PicoMCD & 1) PicoCDBufferFree(); -/* + if (PsndOut != NULL) { - PsndOut = snd_cbuff = NULL; - FrameworkAudio_Close(); + PsndOut = NULL; + sound_end(); } -*/ + // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { emu_msg_cb("Writing SRAM/BRAM.."); emu_SaveLoadGame(0, 1); SRam.changed = 0; } + + // clear fps counters and stuff + memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4); } @@ -896,3 +1064,19 @@ void emu_ResetGame(void) reset_timing = 1; } +void emu_HandleResume(void) +{ + if (!(PicoMCD & 1)) return; + + // reopen files.. + if (Pico_mcd->TOC.Tracks[0].F != NULL) + { + lprintf("emu_HandleResume: reopen %s\n", romFileName); + pm_close(Pico_mcd->TOC.Tracks[0].F); + Pico_mcd->TOC.Tracks[0].F = pm_open(romFileName); + lprintf("reopen %s\n", Pico_mcd->TOC.Tracks[0].F != NULL ? "ok" : "failed"); + } + + mp3_reopen_file(); +} +