X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=psp%2Femu.c;h=8542a8fbacd270817183374bf23c66eff6180a64;hb=6f748c477fca1c4962358f163fa19e3b5710bc33;hp=edaf26ab76a369e148c12defe6bdc0547f6ad6d9;hpb=db298784dd80d7c316cf6cdf314f029abe1fa1d9;p=libpicofe.git diff --git a/psp/emu.c b/psp/emu.c index edaf26a..8542a8f 100644 --- a/psp/emu.c +++ b/psp/emu.c @@ -15,9 +15,9 @@ #include "../../Pico/PicoInt.h" #ifdef BENCHMARK -#define OSD_FPS_X 220 +#define OSD_FPS_X 380 #else -#define OSD_FPS_X 260 +#define OSD_FPS_X 420 #endif char romFileName[PATH_MAX]; @@ -29,7 +29,7 @@ static unsigned int noticeMsgTime = 0; int reset_timing = 0; // do we need this? -static void blit(const char *fps, const char *notice); +static void blit2(const char *fps, const char *notice); static void clearArea(int full); void emu_noticeMsgUpdated(void) @@ -42,24 +42,31 @@ void emu_getMainDir(char *dst, int len) if (len > 0) *dst = 0; } -static void emu_msg_cb(const char *msg) +static void osd_text(int x, const char *text, int is_active) { - void *fb = psp_video_get_active_fb(); + unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen; + int len = strlen(text) * 8 / 2; + int *p, h; + void *tmp; + for (h = 0; h < 8; h++) { + p = (int *) (screen+x+512*(264+h)); + p = (int *) ((int)p & ~3); // align + memset32(p, 0, len); + } + if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks + emu_textOut16(x, 264, text); + if (is_active) psp_screen = tmp; +} - memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4); - emu_textOut16(4, 264, msg); +void emu_msg_cb(const char *msg) +{ + osd_text(4, msg, 1); noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000; /* assumption: emu_msg_cb gets called only when something slow is about to happen */ reset_timing = 1; } -void emu_stateCb(const char *str) -{ - clearArea(0); - blit("", str); -} - static void emu_msg_tray_open(void) { strcpy(noticeMsg, "CD tray opened"); @@ -126,15 +133,15 @@ void emu_setDefaultConfig(void) currentConfig.KeyBinds[13] = 1<<5; currentConfig.KeyBinds[15] = 1<<6; currentConfig.KeyBinds[ 3] = 1<<7; - currentConfig.KeyBinds[23] = 1<<26; // switch rend currentConfig.KeyBinds[ 8] = 1<<27; // save state currentConfig.KeyBinds[ 9] = 1<<28; // load state currentConfig.PicoCDBuffers = 0; - currentConfig.scaling = 0; + currentConfig.scaling = 1; // bilinear filtering for psp + currentConfig.scale = currentConfig.hscale32 = currentConfig.hscale40 = 1.0; } -static unsigned short __attribute__((aligned(16))) localPal[0x100]; +extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count); struct Vertex { @@ -142,129 +149,200 @@ struct Vertex short x,y,z; }; -static void EmuScanPrepare(void) +static struct Vertex __attribute__((aligned(4))) g_vertices[2]; +static unsigned short __attribute__((aligned(16))) localPal[0x100]; +static int dynamic_palette = 0, need_pal_upload = 0, blit_16bit_mode = 0; +static int fbimg_offs = 0; + +static void set_scaling_params(void) { - HighCol = VRAM_STUFF; + int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs; + g_vertices[0].x = g_vertices[0].y = + g_vertices[0].z = g_vertices[1].z = 0; + + fbimg_height = (int)(240.0 * currentConfig.scale + 0.5); + if (Pico.video.reg[12] & 1) { + fbimg_width = (int)(320.0 * currentConfig.scale * currentConfig.hscale40 + 0.5); + src_width = 320; + } else { + fbimg_width = (int)(256.0 * currentConfig.scale * currentConfig.hscale32 + 0.5); + src_width = 256; + } -#if 0 - sceGuSync(0,0); // sync with prev - sceGuStart(GU_DIRECT, guCmdList); -// sceGuDispBuffer(480, 272, psp_screen == VRAM_FB0 ? VRAMOFFS_FB1 : VRAMOFFS_FB0, 512); - sceGuDrawBuffer(GU_PSM_5650, psp_screen == VRAM_FB0 ? VRAMOFFS_FB0 : VRAMOFFS_FB1, 512); // point to back fb? - sceGuFinish(); -#endif + if (fbimg_width >= 480) { + g_vertices[0].u = (fbimg_width-480)/2; + g_vertices[1].u = src_width - (fbimg_width-480)/2; + fbimg_width = 480; + fbimg_xoffs = 0; + } else { + g_vertices[0].u = 0; + g_vertices[1].u = src_width; + fbimg_xoffs = 240 - fbimg_width/2; + } + + if (fbimg_height >= 272) { + g_vertices[0].v = (fbimg_height-272)/2; + g_vertices[1].v = 240 - (fbimg_height-272)/2; + fbimg_height = 272; + fbimg_yoffs = 0; + } else { + g_vertices[0].v = 0; + g_vertices[1].v = 240; + fbimg_yoffs = 136 - fbimg_height/2; + } + + g_vertices[1].x = fbimg_width; + g_vertices[1].y = fbimg_height; + if (fbimg_xoffs < 0) fbimg_xoffs = 0; + if (fbimg_yoffs < 0) fbimg_yoffs = 0; + fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit + + lprintf("set_scaling_params:\n"); + lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs); + lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y); + lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v); } -static int EmuScan16(unsigned int num, void *sdata) +static void do_slowmode_pal(void) { -// struct Vertex* vertices; - - if (!(Pico.video.reg[1]&8)) num += 8; - //DrawLineDest = (unsigned short *) psp_screen + 512*(num+1); - HighCol = (unsigned char *)psp_screen + num*512; + unsigned int *spal=(void *)Pico.cram; + unsigned int *dpal=(void *)localPal; + int i; -#if 0 - sceGuSync(0,0); // sync with prev - sceGuStart(GU_DIRECT, guCmdList); + for (i = 0x3f/2; i >= 0; i--) + dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - if (Pico.m.dirtyPal) { - int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram; - Pico.m.dirtyPal = 0; + if (Pico.video.reg[0xC]&8) // shadow/hilight? + { + // shadowed pixels for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - - sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256) + dpal[0x20|i] = dpal[0x60|i] = (spal[i]>>1)&0x738e738e; + // hilighted pixels + for (i = 0x3f; i >= 0; i--) { + int t=localPal[i]&0xe71c;t+=0x4208; + if (t&0x20) t|=0x1c; + if (t&0x800) t|=0x700; + if (t&0x10000) t|=0xe000; + t&=0xe71c; + localPal[0x80|i]=(unsigned short)t; + } + localPal[0xe0] = 0; } + Pico.m.dirtyPal = 0; + need_pal_upload = 1; +} - // setup CLUT texture +static void do_slowmode_lines(int line_to) +{ + int line = 0, line_len = (Pico.video.reg[12]&1) ? 320 : 256; + unsigned short *dst = (unsigned short *)VRAM_STUFF + 512*240/2; + unsigned char *src = (unsigned char *)VRAM_CACHED_STUFF + 16; + if (!(Pico.video.reg[1]&8)) { line = 8; dst += 512*8; src += 512*8; } -// sceGuClutMode(GU_PSM_5650,0,0xff,0); -// sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256) -// sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image -// sceGuTexImage(0,512,1/*512*/,512,VRAM_STUFF); -// sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB); -// sceGuTexFilter(GU_LINEAR,GU_LINEAR); -// sceGuTexScale(1.0f,1.0f); -// sceGuTexOffset(0.0f,0.0f); -// sceGuAmbientColor(0xffffffff); + for (; line < line_to; line++, dst+=512, src+=512) + amips_clut(dst, src, localPal, line_len); +} - // render sprite +static void EmuScanPrepare(void) +{ + HighCol = (unsigned char *)VRAM_CACHED_STUFF + 8; + if (!(Pico.video.reg[1]&8)) HighCol += 8*512; -// sceGuColor(0xffffffff); - vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); - vertices[0].u = 0; vertices[0].v = 0; - vertices[0].x = 0; vertices[0].y = num; vertices[0].z = 0; - vertices[1].u = 320; vertices[1].v = 512; - vertices[1].x = 320; vertices[1].y = num+1; vertices[1].z = 0; - //sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices); + dynamic_palette = 0; + if (Pico.m.dirtyPal) + do_slowmode_pal(); +} + +static int EmuScanSlow(unsigned int num, void *sdata) +{ + if (!(Pico.video.reg[1]&8)) num += 8; + + if (Pico.m.dirtyPal) { + if (!dynamic_palette) { + do_slowmode_lines(num); + dynamic_palette = 1; + } + do_slowmode_pal(); + } + + if (dynamic_palette) { + int line_len = (Pico.video.reg[12]&1) ? 320 : 256; + void *dst = (char *)VRAM_STUFF + 512*240 + 512*2*num; + amips_clut(dst, HighCol + 8, localPal, line_len); + } else + HighCol = (unsigned char *)VRAM_CACHED_STUFF + (num+1)*512 + 8; - sceGuFinish(); -#endif return 0; } - -static void draw2_clut(void) +static void blitscreen_clut(void) { - struct Vertex* vertices; - int x; + int offs = fbimg_offs; + offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; - sceKernelDcacheWritebackAll(); // for PicoDraw2FB + sceKernelDcacheWritebackAll(); sceGuSync(0,0); // sync with prev sceGuStart(GU_DIRECT, guCmdList); -// sceGuDispBuffer(480, 272, psp_screen == VRAM_FB0 ? VRAMOFFS_FB1 : VRAMOFFS_FB0, 512); - sceGuDrawBuffer(GU_PSM_5650, psp_screen == VRAM_FB0 ? VRAMOFFS_FB0 : VRAMOFFS_FB1, 512); // point to back fb? + sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer - if (Pico.m.dirtyPal) { - int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram; - Pico.m.dirtyPal = 0; - for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); + if (dynamic_palette) + { + if (!blit_16bit_mode) { + sceGuTexMode(GU_PSM_5650, 0, 0, 0); + sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 512*240); - sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256) + blit_16bit_mode = 1; + } } - - #define SLICE_WIDTH 32 - - for (x = 0; x < 320; x += SLICE_WIDTH) + else { - // render sprite - vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); - vertices[0].u = vertices[0].x = x; - vertices[0].v = vertices[0].y = 0; - vertices[0].z = 0; - vertices[1].u = vertices[1].x = x + SLICE_WIDTH; - vertices[1].v = vertices[1].y = 224; - vertices[1].z = 0; - sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices); - } - - sceGuFinish(); -} - + if (blit_16bit_mode) { + sceGuClutMode(GU_PSM_5650,0,0xff,0); + sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image + sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16); + blit_16bit_mode = 0; + } + if ((PicoOpt&0x10) && Pico.m.dirtyPal) + { + int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram; + for (i = 0x3f/2; i >= 0; i--) + dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); + localPal[0xe0] = 0; + Pico.m.dirtyPal = 0; + need_pal_upload = 1; + } -static int EmuScan8(unsigned int num, void *sdata) -{ - // draw like the fast renderer - // TODO? - //if (!(Pico.video.reg[1]&8)) num += 8; - //HighCol = gfx_buffer + 328*(num+1); + if (need_pal_upload) { + need_pal_upload = 0; + sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256) + } + } - return 0; -} +#if 1 + if (g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x) + { + struct Vertex* vertices; + int x; -static void osd_text(int x, const char *text) -{ - int len = strlen(text) * 8 / 2; - int *p, h; - for (h = 0; h < 8; h++) { - p = (int *) ((unsigned short *) psp_screen+x+512*(264+h)); - p = (int *) ((int)p & ~3); // align - memset32(p, 0, len); + #define SLICE_WIDTH 32 + for (x = 0; x < g_vertices[1].x; x += SLICE_WIDTH) + { + // render sprite + vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); + memcpy(vertices, g_vertices, 2 * sizeof(struct Vertex)); + vertices[0].u = vertices[0].x = x; + vertices[1].u = vertices[1].x = x + SLICE_WIDTH; + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,vertices); + } + // lprintf("listlen: %iB\n", sceGuCheckList()); // ~480 only } - emu_textOut16(x, 264, text); + else +#endif + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_16BIT|GU_VERTEX_16BIT|GU_TRANSFORM_2D,2,0,g_vertices); + + sceGuFinish(); } @@ -285,75 +363,56 @@ static void cd_leds(void) } -static void blit(const char *fps, const char *notice) +static void dbg_text(void) { - int emu_opt = currentConfig.EmuOpt; + int *p, h, len; + char text[128]; - if (PicoOpt&0x10) - { -#if 1 - draw2_clut(); -#else - extern void amips_clut(unsigned short *dst, unsigned char *src, unsigned short *pal, int count); - int i; // , lines_flags = 224; - unsigned short *pd = psp_screen; - unsigned char *ps = PicoDraw2FB+328*8+8; - // 8bit fast renderer - if (Pico.m.dirtyPal) { - int *dpal = (void *)localPal; - int *spal = (int *)Pico.cram; - Pico.m.dirtyPal = 0; - for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - } - // if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000; - // if (currentConfig.EmuOpt&0x4000) - // lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000; - //vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags); - for (i = 224; i > 0; i--, pd+=512, ps+=328) - amips_clut(pd, ps, localPal, 320); -#endif + sprintf(text, "sl: %i, 16b: %i", g_vertices[0].u == 0 && g_vertices[1].u == g_vertices[1].x, blit_16bit_mode); + len = strlen(text) * 8 / 2; + for (h = 0; h < 8; h++) { + p = (int *) ((unsigned short *) psp_screen+2+512*(256+h)); + p = (int *) ((int)p & ~3); // align + memset32(p, 0, len); } -#if 0 - else if (!(emu_opt&0x80)) + emu_textOut16(2, 256, text); +} + + +/* called after rendering is done, but frame emulation is not finished */ +void blit1(void) +{ + if (PicoOpt&0x10) { - int lines_flags; - // 8bit accurate renderer - if (Pico.m.dirtyPal) { - Pico.m.dirtyPal = 0; - vidConvCpyRGB565(localPal, Pico.cram, 0x40); - if (Pico.video.reg[0xC]&8) { // shadow/hilight mode - //vidConvCpyRGB32sh(localPal+0x40, Pico.cram, 0x40); - //vidConvCpyRGB32hi(localPal+0x80, Pico.cram, 0x40); // TODO? - blockcpy(localPal+0xc0, localPal+0x40, 0x40*2); - localPal[0xc0] = 0x0600; - localPal[0xd0] = 0xc000; - localPal[0xe0] = 0x0000; // reserved pixels for OSD - localPal[0xf0] = 0xffff; - } - /* no support - else if (rendstatus & 0x20) { // mid-frame palette changes - vidConvCpyRGB565(localPal+0x40, HighPal, 0x40); - vidConvCpyRGB565(localPal+0x80, HighPal+0x40, 0x40); - } */ - } - lines_flags = (Pico.video.reg[1]&8) ? 240 : 224; - if (!(Pico.video.reg[12]&1)) lines_flags|=0x10000; - if (currentConfig.EmuOpt&0x4000) - lines_flags|=0x40000; // (Pico.m.frame_count&1)?0x20000:0x40000; - vidCpy8to16((unsigned short *)giz_screen+321*8, PicoDraw2FB+328*8, localPal, lines_flags); + int i; + unsigned char *pd; + // clear top and bottom trash + for (pd = PicoDraw2FB+8, i = 8; i > 0; i--, pd += 512) + memset32((int *)pd, 0xe0e0e0e0, 320/4); + for (pd = PicoDraw2FB+512*232+8, i = 8; i > 0; i--, pd += 512) + memset32((int *)pd, 0xe0e0e0e0, 320/4); } -#endif + + blitscreen_clut(); +} + + +static void blit2(const char *fps, const char *notice) +{ + int emu_opt = currentConfig.EmuOpt; + + sceGuSync(0,0); if (notice || (emu_opt & 2)) { - if (notice) osd_text(4, notice); - if (emu_opt & 2) osd_text(OSD_FPS_X, fps); + if (notice) osd_text(4, notice, 0); + if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0); } + dbg_text(); + if ((emu_opt & 0x400) && (PicoMCD & 1)) cd_leds(); - sceGuSync(0,0); psp_video_flip(0); } @@ -364,6 +423,8 @@ static void clearArea(int full) memset32(psp_screen, 0, 512*272*2/4); psp_video_flip(0); memset32(psp_screen, 0, 512*272*2/4); + memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4); + memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4); } else { void *fb = psp_video_get_active_fb(); memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4); @@ -378,43 +439,29 @@ static void vidResetMode(void) sceGuStart(GU_DIRECT, guCmdList); sceGuClutMode(GU_PSM_5650,0,0xff,0); - //sceGuClutLoad((256/8), localPal); // upload 32*8 entries (256) sceGuTexMode(GU_PSM_T8,0,0,0); // 8-bit image sceGuTexFunc(GU_TFX_REPLACE,GU_TCC_RGB); - sceGuTexFilter(GU_LINEAR,GU_LINEAR); + if (currentConfig.scaling) + sceGuTexFilter(GU_LINEAR, GU_LINEAR); + else sceGuTexFilter(GU_NEAREST, GU_NEAREST); sceGuTexScale(1.0f,1.0f); sceGuTexOffset(0.0f,0.0f); - sceGuAmbientColor(0xffffffff); - sceGuColor(0xffffffff); - - if (PicoOpt&0x10) { - sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 8*512+16); + sceGuTexImage(0,512,512,512,(char *)VRAM_STUFF + 16); - } else if (currentConfig.EmuOpt&0x80) { - PicoDrawSetColorFormat(/*1*/-1); - PicoScan = EmuScan16; + // slow rend. + PicoDrawSetColorFormat(-1); + PicoScan = EmuScanSlow; - sceGuTexImage(0,512,1/*512*/,512,VRAM_STUFF); - - } else { - PicoDrawSetColorFormat(-1); - PicoScan = EmuScan8; - } - if ((PicoOpt&0x10) || !(currentConfig.EmuOpt&0x80)) { - // setup pal for 8-bit modes - localPal[0xc0] = 0x0600; - localPal[0xd0] = 0xc000; - localPal[0xe0] = 0x0000; // reserved pixels for OSD - localPal[0xf0] = 0xffff; - } + localPal[0xe0] = 0; Pico.m.dirtyPal = 1; + blit_16bit_mode = dynamic_palette = 0; sceGuFinish(); + set_scaling_params(); sceGuSync(0,0); - - clearArea(1); } + /* static void updateSound(int len) { @@ -440,11 +487,16 @@ void emu_forcedFrame(void) PicoOpt |= 0x4080; // soft_scale | acc_sprites currentConfig.EmuOpt |= 0x80; - PicoDrawSetColorFormat(1); - PicoScan = EmuScan16; + vidResetMode(); + memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders + memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4); + + PicoDrawSetColorFormat(-1); + PicoScan = EmuScanSlow; EmuScanPrepare(); - Pico.m.dirtyPal = 1; PicoFrameDrawOnly(); + blit1(); + sceGuSync(0,0); PicoOpt = po_old; currentConfig.EmuOpt = eo_old; @@ -462,7 +514,7 @@ static void RunEvents(unsigned int which) (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save { int keys; - blit("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)"); + blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)"); while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) psp_msleep(50); if (keys & BTN_CIRCLE) do_it = 0; @@ -473,8 +525,8 @@ static void RunEvents(unsigned int which) if (do_it) { - osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME"); - PicoStateProgressCB = emu_stateCb; + osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1); + PicoStateProgressCB = emu_msg_cb; emu_SaveLoadGame((which & 0x1000) >> 12, 0); PicoStateProgressCB = NULL; psp_msleep(0); @@ -644,6 +696,7 @@ void emu_Loop(void) // make sure we are in correct mode vidResetMode(); + clearArea(1); Pico.m.dirtyPal = 1; oldmodes = ((Pico.video.reg[12]&1)<<2) ^ 0xc; find_combos(); @@ -721,6 +774,7 @@ void emu_Loop(void) if (modes != oldmodes) { oldmodes = modes; clearArea(1); + set_scaling_params(); } // second passed? @@ -798,7 +852,7 @@ void emu_Loop(void) PicoFrame(); - blit(fpsbuff, notice); + blit2(fpsbuff, notice); // check time tval = sceKernelGetSystemTimeLow(); @@ -829,7 +883,7 @@ void emu_Loop(void) */ // save SRAM if ((currentConfig.EmuOpt & 1) && SRam.changed) { - emu_stateCb("Writing SRAM/BRAM.."); + emu_msg_cb("Writing SRAM/BRAM.."); emu_SaveLoadGame(0, 1); SRam.changed = 0; }