X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=psp%2Femu.c;h=aaa5a0e00f84579181912bfbe91f0e9b3dd7dfec;hb=63b796cabb7d484d648755810f79bebc8f0fd689;hp=d2eaca78bc0780c3f083e468287e6e0c4a958209;hpb=2aea862d8ac79031a0f581c7eef6414960a0dafc;p=libpicofe.git diff --git a/psp/emu.c b/psp/emu.c index d2eaca7..aaa5a0e 100644 --- a/psp/emu.c +++ b/psp/emu.c @@ -1,3 +1,8 @@ +// (c) Copyright 2007 notaz, All rights reserved. +// Free for non-commercial use. + +// For commercial use, separate licencing terms must be obtained. + #include #include #include // PATH_MAX @@ -11,11 +16,12 @@ #include "psp.h" #include "menu.h" #include "emu.h" +#include "mp3.h" #include "../common/emu.h" #include "../common/lprintf.h" #include "../../Pico/PicoInt.h" -#define OSD_FPS_X 420 +#define OSD_FPS_X 424 // additional pspaudio imports, credits to crazyc int sceAudio_38553111(unsigned short samples, unsigned short freq, char unknown); // play with conversion? @@ -35,7 +41,7 @@ int reset_timing = 0; // do we need this? static void sound_init(void); static void sound_deinit(void); -static void blit2(const char *fps, const char *notice); +static void blit2(const char *fps, const char *notice, int lagging_behind); static void clearArea(int full); void emu_noticeMsgUpdated(void) @@ -48,16 +54,16 @@ void emu_getMainDir(char *dst, int len) if (len > 0) *dst = 0; } -static void osd_text(int x, const char *text, int is_active) +static void osd_text(int x, const char *text, int is_active, int clear_all) { unsigned short *screen = is_active ? psp_video_get_active_fb() : psp_screen; - int len = strlen(text) * 8 / 2; + int len = clear_all ? (480 / 2) : (strlen(text) * 8 / 2); int *p, h; void *tmp; for (h = 0; h < 8; h++) { p = (int *) (screen+x+512*(264+h)); p = (int *) ((int)p & ~3); // align - memset32(p, 0, len); + memset32_uncached(p, 0, len); } if (is_active) { tmp = psp_screen; psp_screen = screen; } // nasty pointer tricks emu_textOut16(x, 264, text); @@ -66,7 +72,7 @@ static void osd_text(int x, const char *text, int is_active) void emu_msg_cb(const char *msg) { - osd_text(4, msg, 1); + osd_text(4, msg, 1, 1); noticeMsgTime = sceKernelGetSystemTimeLow() - 2000000; /* assumption: emu_msg_cb gets called only when something slow is about to happen */ @@ -126,14 +132,14 @@ void emu_setDefaultConfig(void) { memset(¤tConfig, 0, sizeof(currentConfig)); currentConfig.lastRomFile[0] = 0; - currentConfig.EmuOpt = 0x1f | 0x680; // | confirm_save, cd_leds, 16bit rend - currentConfig.PicoOpt = 0x0f | 0xc00; // | cd_pcm, cd_cdda + currentConfig.EmuOpt = 0x1d | 0x680; // | confirm_save, cd_leds, acc rend + currentConfig.PicoOpt = 0x0f | 0x1c00; // | gfx_cd, cd_pcm, cd_cdda currentConfig.PsndRate = 22050; currentConfig.PicoRegion = 0; // auto currentConfig.PicoAutoRgnOrder = 0x184; // US, EU, JP currentConfig.Frameskip = -1; // auto currentConfig.volume = 50; - currentConfig.CPUclock = 222; + currentConfig.CPUclock = 333; currentConfig.KeyBinds[ 4] = 1<<0; // SACB RLDU currentConfig.KeyBinds[ 6] = 1<<1; currentConfig.KeyBinds[ 7] = 1<<2; @@ -142,11 +148,18 @@ void emu_setDefaultConfig(void) currentConfig.KeyBinds[13] = 1<<5; currentConfig.KeyBinds[15] = 1<<6; currentConfig.KeyBinds[ 3] = 1<<7; + currentConfig.KeyBinds[12] = 1<<26; // switch rnd currentConfig.KeyBinds[ 8] = 1<<27; // save state currentConfig.KeyBinds[ 9] = 1<<28; // load state - currentConfig.PicoCDBuffers = 0; - currentConfig.scaling = 1; // bilinear filtering for psp - currentConfig.scale = currentConfig.hscale32 = currentConfig.hscale40 = 1.0; + currentConfig.KeyBinds[28] = 1<<0; // num "buttons" + currentConfig.KeyBinds[30] = 1<<1; + currentConfig.KeyBinds[31] = 1<<2; + currentConfig.KeyBinds[29] = 1<<3; + currentConfig.PicoCDBuffers = 64; + currentConfig.scaling = 1; // bilinear filtering for psp + currentConfig.scale = 1.20; // fullscreen + currentConfig.hscale40 = 1.25; + currentConfig.hscale32 = 1.56; } @@ -165,7 +178,7 @@ static int fbimg_offs = 0; static void set_scaling_params(void) { - int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs; + int src_width, fbimg_width, fbimg_height, fbimg_xoffs, fbimg_yoffs, border_hack = 0; g_vertices[0].x = g_vertices[0].y = g_vertices[0].z = g_vertices[1].z = 0; @@ -178,9 +191,13 @@ static void set_scaling_params(void) src_width = 256; } + if (fbimg_width & 1) fbimg_width++; // make even + if (fbimg_height & 1) fbimg_height++; + if (fbimg_width >= 480) { g_vertices[0].u = (fbimg_width-480)/2; - g_vertices[1].u = src_width - (fbimg_width-480)/2; + g_vertices[1].u = src_width - (fbimg_width-480)/2 - 1; + if (fbimg_width == 480) border_hack = 1; fbimg_width = 480; fbimg_xoffs = 0; } else { @@ -204,15 +221,23 @@ static void set_scaling_params(void) g_vertices[1].y = fbimg_height; if (fbimg_xoffs < 0) fbimg_xoffs = 0; if (fbimg_yoffs < 0) fbimg_yoffs = 0; + if (border_hack) { + g_vertices[0].u++; + g_vertices[0].x++; + g_vertices[1].u--; + g_vertices[1].x--; + } fbimg_offs = (fbimg_yoffs*512 + fbimg_xoffs) * 2; // dst is always 16bit + /* lprintf("set_scaling_params:\n"); lprintf("offs: %i, %i\n", fbimg_xoffs, fbimg_yoffs); lprintf("xy0, xy1: %i, %i; %i, %i\n", g_vertices[0].x, g_vertices[0].y, g_vertices[1].x, g_vertices[1].y); lprintf("uv0, uv1: %i, %i; %i, %i\n", g_vertices[0].u, g_vertices[0].v, g_vertices[1].u, g_vertices[1].v); + */ } -static void do_slowmode_pal(void) +static void do_pal_update(int allow_sh) { unsigned int *spal=(void *)Pico.cram; unsigned int *dpal=(void *)localPal; @@ -221,11 +246,11 @@ static void do_slowmode_pal(void) for (i = 0x3f/2; i >= 0; i--) dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - if (Pico.video.reg[0xC]&8) // shadow/hilight? + if (allow_sh && (Pico.video.reg[0xC]&8)) // shadow/hilight? { // shadowed pixels for (i = 0x3f/2; i >= 0; i--) - dpal[0x20|i] = dpal[0x60|i] = (spal[i]>>1)&0x738e738e; + dpal[0x20|i] = dpal[0x60|i] = (dpal[i]>>1)&0x738e738e; // hilighted pixels for (i = 0x3f; i >= 0; i--) { int t=localPal[i]&0xe71c;t+=0x4208; @@ -259,7 +284,7 @@ static void EmuScanPrepare(void) dynamic_palette = 0; if (Pico.m.dirtyPal) - do_slowmode_pal(); + do_pal_update(1); } static int EmuScanSlow(unsigned int num, void *sdata) @@ -271,7 +296,7 @@ static int EmuScanSlow(unsigned int num, void *sdata) do_slowmode_lines(num); dynamic_palette = 1; } - do_slowmode_pal(); + do_pal_update(1); } if (dynamic_palette) { @@ -289,8 +314,6 @@ static void blitscreen_clut(void) int offs = fbimg_offs; offs += (psp_screen == VRAM_FB0) ? VRAMOFFS_FB0 : VRAMOFFS_FB1; - sceKernelDcacheWritebackAll(); - sceGuSync(0,0); // sync with prev sceGuStart(GU_DIRECT, guCmdList); sceGuDrawBuffer(GU_PSM_5650, (void *)offs, 512); // point to back buffer @@ -314,14 +337,9 @@ static void blitscreen_clut(void) } if ((PicoOpt&0x10) && Pico.m.dirtyPal) - { - int i, *dpal = (void *)localPal, *spal = (int *)Pico.cram; - for (i = 0x3f/2; i >= 0; i--) - dpal[i] = ((spal[i]&0x000f000f)<< 1)|((spal[i]&0x00f000f0)<<3)|((spal[i]&0x0f000f00)<<4); - localPal[0xe0] = 0; - Pico.m.dirtyPal = 0; - need_pal_upload = 1; - } + do_pal_update(0); + + sceKernelDcacheWritebackAll(); if (need_pal_upload) { need_pal_upload = 0; @@ -357,21 +375,19 @@ static void blitscreen_clut(void) static void cd_leds(void) { - static int old_reg = 0; - unsigned int col_g, col_r, *p; + unsigned int reg, col_g, col_r, *p; - if (!((Pico_mcd->s68k_regs[0] ^ old_reg) & 3)) return; // no change - old_reg = Pico_mcd->s68k_regs[0]; + reg = Pico_mcd->s68k_regs[0]; p = (unsigned int *)((short *)psp_screen + 512*2+4+2); - col_g = (old_reg & 2) ? 0x06000600 : 0; - col_r = (old_reg & 1) ? 0xc000c000 : 0; + col_g = (reg & 2) ? 0x06000600 : 0; + col_r = (reg & 1) ? 0x00180018 : 0; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; p += 512/2 - 12/2; *p++ = col_g; *p++ = col_g; p+=2; *p++ = col_r; *p++ = col_r; } - +#if 0 static void dbg_text(void) { int *p, h, len; @@ -382,11 +398,11 @@ static void dbg_text(void) for (h = 0; h < 8; h++) { p = (int *) ((unsigned short *) psp_screen+2+512*(256+h)); p = (int *) ((int)p & ~3); // align - memset32(p, 0, len); + memset32_uncached(p, 0, len); } emu_textOut16(2, 256, text); } - +#endif /* called after rendering is done, but frame emulation is not finished */ void blit1(void) @@ -406,38 +422,40 @@ void blit1(void) } -static void blit2(const char *fps, const char *notice) +static void blit2(const char *fps, const char *notice, int lagging_behind) { - int emu_opt = currentConfig.EmuOpt; - - sceGuSync(0,0); + int vsync = 0, emu_opt = currentConfig.EmuOpt; if (notice || (emu_opt & 2)) { - if (notice) osd_text(4, notice, 0); - if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0); + if (notice) osd_text(4, notice, 0, 0); + if (emu_opt & 2) osd_text(OSD_FPS_X, fps, 0, 0); } - dbg_text(); + //dbg_text(); if ((emu_opt & 0x400) && (PicoMCD & 1)) cd_leds(); - psp_video_flip(0); + if (currentConfig.EmuOpt & 0x2000) { // want vsync + if (!(currentConfig.EmuOpt & 0x10000) || !lagging_behind) vsync = 1; + } + + psp_video_flip(vsync); } // clears whole screen or just the notice area (in all buffers) static void clearArea(int full) { if (full) { - memset32(psp_screen, 0, 512*272*2/4); + memset32_uncached(psp_screen, 0, 512*272*2/4); psp_video_flip(0); - memset32(psp_screen, 0, 512*272*2/4); + memset32_uncached(psp_screen, 0, 512*272*2/4); memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*240/4); memset32((int *)VRAM_CACHED_STUFF+512*240/4, 0, 512*240*2/4); } else { void *fb = psp_video_get_active_fb(); - memset32((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4); - memset32((int *)((char *)fb + 512*264*2), 0, 512*8*2/4); + memset32_uncached((int *)((char *)psp_screen + 512*264*2), 0, 512*8*2/4); + memset32_uncached((int *)((char *)fb + 512*264*2), 0, 512*8*2/4); } } @@ -473,9 +491,9 @@ static void vidResetMode(void) /* sound stuff */ -#define SOUND_BLOCK_SIZE_NTSC (2940*2) // 1024 // 1152 -#define SOUND_BLOCK_SIZE_PAL (3528*2) -#define SOUND_BLOCK_COUNT 4 +#define SOUND_BLOCK_SIZE_NTSC (1470*2) // 1024 // 1152 +#define SOUND_BLOCK_SIZE_PAL (1764*2) +#define SOUND_BLOCK_COUNT 8 static short __attribute__((aligned(4))) sndBuffer[SOUND_BLOCK_SIZE_PAL*SOUND_BLOCK_COUNT + 44100/50*2]; static short *snd_playptr = NULL, *sndBuffer_endptr = NULL; @@ -487,21 +505,22 @@ static void writeSound(int len); static int sound_thread(SceSize args, void *argp) { - int ret; + int ret = 0; - lprintf("sound_thread: started, priority %i\n", sceKernelGetThreadCurrentPriority()); + lprintf("sthr: started, priority %i\n", sceKernelGetThreadCurrentPriority()); while (!sound_thread_exit) { if (samples_made - samples_done < samples_block) { - // wait for data... - //lprintf("sthr: wait... (%i/%i)\n", samples_done, samples_made); - ret = sceKernelWaitSema(sound_sem, 1, 0); - //lprintf("sthr: sceKernelWaitSema: %i\n", ret); + // wait for data (use at least 2 blocks) + //lprintf("sthr: wait... (%i)\n", samples_made - samples_done); + while (samples_made - samples_done <= samples_block*2 && !sound_thread_exit) + ret = sceKernelWaitSema(sound_sem, 1, 0); + if (ret < 0) lprintf("sthr: sceKernelWaitSema: %i\n", ret); continue; } - //lprintf("sthr: got data: %i\n", samples_made - samples_done); + // lprintf("sthr: got data: %i\n", samples_made - samples_done); ret = sceAudio_E0727056(PSP_AUDIO_VOLUME_MAX, snd_playptr); @@ -509,8 +528,17 @@ static int sound_thread(SceSize args, void *argp) snd_playptr += samples_block; if (snd_playptr >= sndBuffer_endptr) snd_playptr = sndBuffer; - if (ret) - lprintf("sthr: outf: %i; pos %i/%i\n", ret, samples_done, samples_made); + // 1.5 kernel returns 0, newer ones return # of samples queued + if (ret < 0) + lprintf("sthr: sceAudio_E0727056: %08x; pos %i/%i\n", ret, samples_done, samples_made); + + // shouln't happen, but just in case + if (samples_made - samples_done >= samples_block*3) { + lprintf("sthr: block skip (%i)\n", samples_made - samples_done); + samples_done += samples_block; // skip + snd_playptr += samples_block; + } + } lprintf("sthr: exit\n"); @@ -521,15 +549,19 @@ static int sound_thread(SceSize args, void *argp) static void sound_init(void) { SceUID thid; + int ret; sound_sem = sceKernelCreateSema("sndsem", 0, 0, 1, NULL); if (sound_sem < 0) lprintf("sceKernelCreateSema() failed: %i\n", sound_sem); + samples_made = samples_done = 0; + samples_block = SOUND_BLOCK_SIZE_NTSC; // make sure it goes to sema sound_thread_exit = 0; thid = sceKernelCreateThread("sndthread", sound_thread, 0x12, 0x10000, 0, NULL); if (thid >= 0) { - sceKernelStartThread(thid, 0, 0); + ret = sceKernelStartThread(thid, 0, 0); + if (ret < 0) lprintf("sound_init: sceKernelStartThread returned %08x\n", ret); } else lprintf("sceKernelCreateThread failed: %i\n", thid); @@ -543,20 +575,19 @@ static void sound_prepare(void) samples_made = samples_done = 0; if (PsndRate != PsndRate_old || (PicoOpt&0x0b) != (PicoOpt_old&0x0b) || Pico.m.pal != pal_old) { - sound_rerate(Pico.m.frame_count ? 1 : 0); + PsndRerate(Pico.m.frame_count ? 1 : 0); } stereo=(PicoOpt&8)>>3; samples_block = Pico.m.pal ? SOUND_BLOCK_SIZE_PAL : SOUND_BLOCK_SIZE_NTSC; - if (PsndRate == 22050) samples_block /= 2; - else if (PsndRate == 11025) samples_block /= 4; + if (PsndRate <= 22050) samples_block /= 2; sndBuffer_endptr = &sndBuffer[samples_block*SOUND_BLOCK_COUNT]; lprintf("starting audio: %i, len: %i, stereo: %i, pal: %i, block samples: %i\n", PsndRate, PsndLen, stereo, Pico.m.pal, samples_block); - while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100); - sceAudio_5C37C0AE(); + // while (sceAudioOutput2GetRestSample() > 0) psp_msleep(100); + // sceAudio_5C37C0AE(); ret = sceAudio_38553111(samples_block/2, PsndRate, 2); // seems to not need that stupid 64byte alignment if (ret < 0) { lprintf("sceAudio_38553111() failed: %i\n", ret); @@ -577,7 +608,19 @@ static void sound_prepare(void) static void sound_end(void) { - while (samples_made - samples_done >= samples_block || sceAudioOutput2GetRestSample() > 0) + int i; + if (samples_done == 0) + { + // if no data is written between sceAudio_38553111 and sceAudio_5C37C0AE calls, + // we get a deadlock on next sceAudio_38553111 call + // so this is yet another workaround: + memset32((int *)(void *)sndBuffer, 0, samples_block*4/4); + samples_made = samples_block * 3; + sceKernelSignalSema(sound_sem, 1); + } + sceKernelDelayThread(100*1000); + samples_made = samples_done = 0; + for (i = 0; sceAudioOutput2GetRestSample() > 0 && i < 16; i++) psp_msleep(100); sceAudio_5C37C0AE(); } @@ -586,6 +629,8 @@ static void sound_deinit(void) { sound_thread_exit = 1; sceKernelSignalSema(sound_sem, 1); + sceKernelDeleteSema(sound_sem); + sound_sem = -1; } static void writeSound(int len) @@ -600,15 +645,16 @@ static void writeSound(int len) lprintf("mov\n"); } else*/ + if (PsndOut > sndBuffer_endptr) lprintf("snd oflow %i!\n", PsndOut - sndBuffer_endptr); if (PsndOut >= sndBuffer_endptr) PsndOut = sndBuffer; // signal the snd thread samples_made += len; - if (samples_made - samples_done >= samples_block) { + if (samples_made - samples_done > samples_block*2) { // lprintf("signal, %i/%i\n", samples_done, samples_made); ret = sceKernelSignalSema(sound_sem, 1); - // lprintf("signal ret %i\n", ret); + //if (ret < 0) lprintf("snd signal ret %08x\n", ret); } } @@ -632,7 +678,7 @@ void emu_forcedFrame(void) vidResetMode(); memset32(VRAM_CACHED_STUFF, 0xe0e0e0e0, 512*8/4); // borders memset32((int *)VRAM_CACHED_STUFF + 512*232/4, 0xe0e0e0e0, 512*8/4); - memset32((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4); + memset32_uncached((int *)psp_screen + 512*264*2/4, 0, 512*8*2/4); PicoDrawSetColorFormat(-1); PicoScan = EmuScanSlow; @@ -657,7 +703,8 @@ static void RunEvents(unsigned int which) (!(which & 0x1000) && (currentConfig.EmuOpt & 0x200))) ) // save { int keys; - blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)"); + sceGuSync(0,0); + blit2("", (which & 0x1000) ? "LOAD STATE? (X=yes, O=no)" : "OVERWRITE SAVE? (X=yes, O=no)", 0); while( !((keys = psp_pad_read(1)) & (BTN_X|BTN_CIRCLE)) ) psp_msleep(50); if (keys & BTN_CIRCLE) do_it = 0; @@ -668,7 +715,7 @@ static void RunEvents(unsigned int which) if (do_it) { - osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1); + osd_text(4, (which & 0x1000) ? "LOADING GAME" : "SAVING GAME", 1, 0); PicoStateProgressCB = emu_msg_cb; emu_SaveLoadGame((which & 0x1000) >> 12, 0); PicoStateProgressCB = NULL; @@ -684,13 +731,10 @@ static void RunEvents(unsigned int which) vidResetMode(); - if (PicoOpt&0x10) { - strcpy(noticeMsg, " 8bit fast renderer"); - } else if (currentConfig.EmuOpt&0x80) { - strcpy(noticeMsg, "16bit accurate renderer"); - } else { - strcpy(noticeMsg, " 8bit accurate renderer"); - } + if (PicoOpt&0x10) + strcpy(noticeMsg, "fast renderer"); + else if (currentConfig.EmuOpt&0x80) + strcpy(noticeMsg, "accurate renderer"); noticeMsgTime = sceKernelGetSystemTimeLow(); } @@ -785,16 +829,26 @@ static void find_combos(void) combo_keys = combo_acts = 0; for (act = 0; act < 32; act++) { - int keyc = 0; + int keyc = 0, keyc2 = 0; if (act == 16 || act == 17) continue; // player2 flag - for (u = 0; u < 32; u++) + if (act > 17) + { + for (u = 0; u < 28; u++) // 28 because nub can't produce combos + if (currentConfig.KeyBinds[u] & (1 << act)) keyc++; + } + else { - if (currentConfig.KeyBinds[u] & (1 << act)) keyc++; + for (u = 0; u < 28; u++) + if ((currentConfig.KeyBinds[u] & 0x30000) == 0 && // pl. 1 + (currentConfig.KeyBinds[u] & (1 << act))) keyc++; + for (u = 0; u < 28; u++) + if ((currentConfig.KeyBinds[u] & 0x30000) == 1 && // pl. 2 + (currentConfig.KeyBinds[u] & (1 << act))) keyc2++; } - if (keyc > 1) + if (keyc > 1 || keyc2 > 1) { // loop again and mark those keys and actions as combo - for (u = 0; u < 32; u++) + for (u = 0; u < 28; u++) { if (currentConfig.KeyBinds[u] & (1 << act)) { combo_keys |= 1 << u; @@ -819,6 +873,7 @@ static void simpleWait(unsigned int until) void emu_Loop(void) { + static int mp3_init_done = 0; char fpsbuff[24]; // fps count c string unsigned int tval, tval_prev = 0, tval_thissec = 0; // timing int frames_done = 0, frames_shown = 0, oldmodes = 0; @@ -848,8 +903,16 @@ void emu_Loop(void) target_frametime = Pico.m.pal ? (1000000<<8)/50 : (1000000<<8)/60+1; reset_timing = 1; - // prepare CD buffer - if (PicoMCD & 1) PicoCDBufferInit(); + if (PicoMCD & 1) { + // prepare CD buffer + PicoCDBufferInit(); + // mp3... + if (!mp3_init_done) { + i = mp3_init(); + mp3_init_done = 1; + if (i) { engineState = PGS_Menu; return; } + } + } // prepare sound stuff PsndOut = NULL; @@ -858,6 +921,8 @@ void emu_Loop(void) sound_prepare(); } + sceDisplayWaitVblankStart(); + // loop? while (engineState == PGS_Running) { @@ -940,12 +1005,10 @@ void emu_Loop(void) int tval_diff; tval = sceKernelGetSystemTimeLow(); tval_diff = (int)(tval - tval_thissec) << 8; - if (tval_diff > lim_time) + if (tval_diff > lim_time && (frames_done/16 < frames_shown)) { // no time left for this frame - skip if (tval_diff - lim_time >= (300000<<8)) { - /* something caused a slowdown for us (disk access? cache flush?) - * try to recover by resetting timing... */ reset_timing = 1; continue; } @@ -962,12 +1025,14 @@ void emu_Loop(void) PicoFrame(); - blit2(fpsbuff, notice); + sceGuSync(0,0); // check time tval = sceKernelGetSystemTimeLow(); tval_diff = (int)(tval - tval_thissec) << 8; + blit2(fpsbuff, notice, tval_diff > lim_time); + if (currentConfig.Frameskip < 0 && tval_diff - lim_time >= (300000<<8)) // slowdown detection reset_timing = 1; else if (PsndOut != NULL || currentConfig.Frameskip < 0) @@ -998,8 +1063,8 @@ void emu_Loop(void) SRam.changed = 0; } - // draw a frame for bg.. - emu_forcedFrame(); + // clear fps counters and stuff + memset32_uncached((int *)psp_video_get_active_fb() + 512*264*2/4, 0, 512*8*2/4); }