X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=psp%2Fpsp.c;h=8d1134c506b19d5f0c96af8fa7dcc4072b758287;hb=6850f9ec3b7c97084f1f0567824c65aa56e7fabb;hp=c507e5dade43eb710b08b0911ae7f79f357b8290;hpb=93c0d147a19160bcf970edac8d0e27f93537ae8d;p=libpicofe.git diff --git a/psp/psp.c b/psp/psp.c index c507e5d..8d1134c 100644 --- a/psp/psp.c +++ b/psp/psp.c @@ -7,6 +7,7 @@ #include #include #include +#include #include #include @@ -24,14 +25,14 @@ extern int pico_main(void); #ifndef FW15 -PSP_MODULE_INFO("PicoDrive", 0, 1, 35); +PSP_MODULE_INFO("PicoDrive", 0, 1, 40); PSP_HEAP_SIZE_MAX(); int main() { return pico_main(); } /* just a wrapper */ #else -PSP_MODULE_INFO("PicoDrive", 0x1000, 1, 35); +PSP_MODULE_INFO("PicoDrive", 0x1000, 1, 40); PSP_MAIN_THREAD_ATTR(0); int main() @@ -44,7 +45,12 @@ int main() thid = sceKernelCreateThread("pico_main", (SceKernelThreadEntry) pico_main, 32, 0x2000, PSP_THREAD_ATTR_USER, NULL); if (thid >= 0) sceKernelStartThread(thid, 0, 0); +#ifndef GCOV sceKernelExitDeleteThread(0); +#else + while (engineState != PGS_Quit) + sceKernelDelayThread(1024 * 1024); +#endif return 0; } @@ -54,6 +60,8 @@ int main() unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE]; void *psp_screen = VRAM_FB0; +int psp_unhandled_suspend = 0; + static int current_screen = 0; /* front bufer */ static SceUID main_thread_id = -1; @@ -70,12 +78,24 @@ static int exit_callback(int arg1, int arg2, void *common) /* Power Callback */ static int power_callback(int unknown, int pwrflags, void *common) { + static int old_state = PGS_Menu; + + lprintf("power_callback: flags: 0x%08X\n", pwrflags); + /* check for power switch and suspending as one is manual and the other automatic */ - if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING) + if (pwrflags & PSP_POWER_CB_POWER_SWITCH || pwrflags & PSP_POWER_CB_SUSPENDING || pwrflags & PSP_POWER_CB_STANDBY) { - lprintf("power_callback: flags: 0x%08X: suspending\n", pwrflags); - engineState = PGS_Menu; + if (engineState != PGS_Suspending) { + old_state = engineState; + engineState = PGS_Suspending; + } + } + else if (pwrflags & PSP_POWER_CB_RESUME_COMPLETE) + { + engineState = old_state; + psp_unhandled_suspend = 1; } + //sceDisplayWaitVblankStart(); return 0; } @@ -101,6 +121,11 @@ static int callback_thread(SceSize args, void *argp) void psp_init(void) { SceUID thid; + char buff[128], *r; + + /* fw 1.5 sometimes returns 8002032c, although getcwd works */ + r = getcwd(buff, sizeof(buff)); + if (r) sceIoChdir(buff); main_thread_id = sceKernelGetThreadId(); @@ -238,6 +263,31 @@ char *psp_get_status_line(void) return buff; } +void psp_wait_suspend(void) +{ + // probably should do something smarter here? + sceDisplayWaitVblankStart(); +} + +void psp_resume_suspend(void) +{ + // for some reason file IO doesn't seem to work + // after resume for some period of time, at least on 1.5 + SceUID fd; + int i; + for (i = 0; i < 30; i++) { + fd = sceIoOpen("dummy.txt", PSP_O_WRONLY|PSP_O_APPEND, 0777); + if (fd != 0x80010013) break; // device not available + sceKernelDelayThread(32 * 1024); + } + if (fd >= 0) sceIoClose(fd); + sceDisplayWaitVblankStart(); + psp_unhandled_suspend = 0; + if (i < 30) + lprintf("io resumed after %i tries\n", i); + else lprintf("io resume failed\n"); +} + /* alt logging */ #define LOG_FILE "log.txt" @@ -251,7 +301,7 @@ typedef struct _log_entry static log_entry *le_root = NULL; #endif -void lprintf_f(const char *fmt, ...) +void lprintf(const char *fmt, ...) { va_list vl; @@ -261,6 +311,7 @@ void lprintf_f(const char *fmt, ...) va_end(vl); #else static SceUID logfd = -1; + static int msg_count = 0; char buff[256]; log_entry *le, *le1; @@ -287,7 +338,7 @@ void lprintf_f(const char *fmt, ...) logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777); if (logfd < 0) { - logfd = -2; + if (msg_count == 0) logfd = -2; return; } @@ -301,10 +352,12 @@ void lprintf_f(const char *fmt, ...) le1 = le->next; sceIoWrite(logfd, le->buff, strlen(le->buff)); free(le); + msg_count++; } } sceIoWrite(logfd, buff, strlen(buff)); + msg_count++; // make sure it gets flushed sceIoClose(logfd);