X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=psp%2Fpsp.c;h=8f811f636949092b72c01e1049bc3d5ad1a24615;hb=db298784dd80d7c316cf6cdf314f029abe1fa1d9;hp=4bc1020b96e769dbabbd9af0e616068c567b9be8;hpb=2951214ea65ce2e2ac40671511b8d5a9ea2d2842;p=libpicofe.git diff --git a/psp/psp.c b/psp/psp.c index 4bc1020..8f811f6 100644 --- a/psp/psp.c +++ b/psp/psp.c @@ -1,5 +1,11 @@ +#include +#include +#include + #include +#include #include +#include #include #include "psp.h" @@ -7,9 +13,12 @@ PSP_MODULE_INFO("PicoDrive", 0, 1, 34); -void *psp_screen = PSP_VRAM_BASE0; +unsigned int __attribute__((aligned(16))) guCmdList[GU_CMDLIST_SIZE]; + +void *psp_screen = VRAM_FB0; static int current_screen = 0; /* front bufer */ +static SceUID logfd = -1; /* Exit callback */ static int exit_callback(int arg1, int arg2, void *common) @@ -47,13 +56,49 @@ void psp_init(void) /* video */ sceDisplaySetMode(0, 480, 272); - sceDisplaySetFrameBuf(PSP_VRAM_BASE1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); + sceDisplaySetFrameBuf(VRAM_FB1, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); current_screen = 1; - psp_screen = PSP_VRAM_BASE0; + psp_screen = VRAM_FB0; /* gu */ sceGuInit(); + sceGuStart(GU_DIRECT, guCmdList); + sceGuDrawBuffer(GU_PSM_5650, VRAMOFFS_FB0, 512); // point to back fb? + sceGuDispBuffer(480, 272, VRAMOFFS_FB1, 512); + sceGuClear(GU_COLOR_BUFFER_BIT | GU_DEPTH_BUFFER_BIT); + sceGuDepthBuffer(VRAMOFFS_DEPTH, 512); + sceGuOffset(2048 - (480 / 2), 2048 - (272 / 2)); + sceGuViewport(2048, 2048, 480, 272); + sceGuDepthRange(0xc350, 0x2710); + sceGuScissor(0, 0, 480, 272); + sceGuEnable(GU_SCISSOR_TEST); +// sceGuAlphaFunc(GU_GREATER, 0, 0xff); +// sceGuEnable(GU_ALPHA_TEST); +// sceGuDepthFunc(GU_ALWAYS); // GU_GEQUAL); +// sceGuEnable(GU_DEPTH_TEST); + + sceGuDepthMask(0xffff); + sceGuDisable(GU_DEPTH_TEST); + + sceGuFrontFace(GU_CW); +// sceGuShadeModel(GU_SMOOTH); +// sceGuEnable(GU_CULL_FACE); + sceGuEnable(GU_TEXTURE_2D); +// sceGuEnable(GU_CLIP_PLANES); + sceGuTexMode(GU_PSM_5650, 0, 0, 0); + sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); + sceGuTexFilter(GU_NEAREST, GU_NEAREST); +// sceGuAmbientColor(0xffffffff); +// sceGuEnable(GU_BLEND); +// sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0); + sceGuFinish(); + sceGuSync(0, 0); + + sceDisplayWaitVblankStart(); + sceGuDisplay(GU_TRUE); + + /* input */ sceCtrlSetSamplingCycle(0); sceCtrlSetSamplingMode(0); @@ -67,16 +112,23 @@ void psp_finish(void) sceKernelExitGame(); } -void psp_video_flip(void) +void psp_video_flip(int wait_vsync) { - sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); + if (wait_vsync) sceDisplayWaitVblankStart(); + sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, + wait_vsync ? PSP_DISPLAY_SETBUF_IMMEDIATE : PSP_DISPLAY_SETBUF_NEXTFRAME); current_screen ^= 1; - psp_screen = current_screen ? PSP_VRAM_BASE1 : PSP_VRAM_BASE0; + psp_screen = current_screen ? VRAM_FB0 : VRAM_FB1; +} + +void *psp_video_get_active_fb(void) +{ + return current_screen ? VRAM_FB1 : VRAM_FB0; } void psp_video_switch_to_single(void) { - psp_screen = PSP_VRAM_BASE0; + psp_screen = VRAM_FB0; sceDisplaySetFrameBuf(psp_screen, 512, PSP_DISPLAY_PIXEL_FORMAT_565, PSP_DISPLAY_SETBUF_NEXTFRAME); current_screen = 0; } @@ -86,11 +138,52 @@ void psp_msleep(int ms) sceKernelDelayThread(ms * 1000); } -unsigned int psp_pad_read(void) +unsigned int psp_pad_read(int blocking) { SceCtrlData pad; - sceCtrlReadBufferPositive(&pad, 1); + if (blocking) + sceCtrlReadBufferPositive(&pad, 1); + else sceCtrlPeekBufferPositive(&pad, 1); return pad.Buttons; } +int psp_get_cpu_clock(void) +{ + return scePowerGetCpuClockFrequencyInt(); +} + +int psp_set_cpu_clock(int clock) +{ + int ret = scePowerSetClockFrequency(clock, clock, clock/2); + if (ret != 0) lprintf("failed to set clock: %i\n", ret); + + return ret; +} + +/* alt logging */ +#define LOG_FILE "log.log" + +void lprintf_f(const char *fmt, ...) +{ + va_list vl; + char buff[256]; + + if (logfd < 0) + { + logfd = sceIoOpen(LOG_FILE, PSP_O_WRONLY|PSP_O_APPEND, 0777); + if (logfd < 0) + return; + } + + va_start(vl, fmt); + vsnprintf(buff, sizeof(buff), fmt, vl); + va_end(vl); + + sceIoWrite(logfd, buff, strlen(buff)); +//sceKernelDelayThread(200 * 1000); +sceIoClose(logfd); +logfd = -1; +} + +